As I was thinking about this project, I realized that if you are a player in a campaign and your GM uses any of my sathar material (probably a Star Frontiers campaign), this entire project is one giant spoiler. Although if you’ve already read through my Sathar Destroyer Technical Manual, then there will only be a few new things in this project beyond the decks themselves. Those are the bits I’m going to call out with the spoiler icon in all future posts on this subject as I’m going to assume that anyone here has read the technical manual. If you haven’t read the Sathar Destroyer Technical Manual, then the following warning applies to the entire series. You’ve been warned.
Now that that’s out of the way, let’s get started.
Sathar Assault Carrier
Project Tag: SatharAC
This is a project in the vein of my Sathar Destroyer and UPF Assault Scout technical manuals. It will cover in detail, including maps for every deck, the interior of the Sathar Assault Carrier. The design of the assault carrier will be based on the game stats and (roughly) the silhouette from the game rules but with my twist on how the sathar design and use their ships.
In addition to the physical design of the ship I include information about how the ship typically operates and information about the larger divisions of the sathar military (beyond that detailed in the destroyer technical manual).
Finally, I’ll include, either as part of this document or as a pair of separate documents, deck plans for the shuttles and fighters used by the assault carrier. I provided basic information on the shuttles in the Sathar Destroyer Technical Manual but no deck plans. I aim to correct that.
I’ll also be creating a 3D model of this ship.
- Ship design overview
- Description of Sathar military structure
- Fighter deck plan and write-up
- Shuttle deck plan and write-up
- Ship crew roster
- Description and stats for any robots on the ship
- Plans for each unique ship deck and description
- Ship silhouette/cross-section showing deck arrangement
- 3D model of ships (one each of the following for the assault carrier, fighters, and shuttles)
- basic STL file for printing
- Blender file with materials and coloration for 3D graphics
- Complete technical manual write-up describing each deck and the ship’s operation
That’s the basic outline for this project. The assault carrier is a big ship. Based on the game rules, it’s about 380-475 meters long. I’m suspecting it will be closer to the smaller end but still, that’s going to be a lot of decks to create. However, many of them will be identical but used multiple times throughout the ship. It may actually end up having fewer unique decks than the destroyer did but we’ll see how this all falls out in the end.
If you have any thoughts or comments on this particular project, let me know in the comments below.