This is part 2 of the video series outlining the creation of the final Rosegard map. If you haven’t watched it yet, here is part 1.
In this segment, I create a custom pattern to use for the roof tiles of the buildings and then create a few of the buildings in the town to show how it will be done, including one of the buildings around the loop at the top of the map that is not aligned NS-EW like the others.
Let me know if you have any questions, comments, or suggestions below.
It will probably be full of fumblings, mistakes, and other ramblings as I get back up to speed with using Inkscape as well as get used to narrating out loud what I’m doing, as I’m doing it. This is my first foray into this type of presentation so be patient.
After I posted my announcements about this site on my various social media platforms, someone asked about content samples. The plan to post some examples was already in the works as part of launching this site so here we go.
Let’s start with this one, the image I’m using as my cover image on the Patreon campaign.
This showcases a few of the bits that went into making the Assault Scout Technical Manual (link downloads the PDF) that I released back in Nov 2017. The deck plans on the right fade from my initial sketches through different iterations to the final labeled deck plan. Then comes the cross section created to show the relative positions of the decks in the ship. Next comes a page from the technical manual where that cross section image is featured. The yellow ship is the full 3D model of the ship based on the deck plans and the final image is the 6″ printed version of that model (1/333 scale) fading from unpainted to painted (with a different color scheme that the digital image).
I had posted most of the images used in this collage on-line in the process of creating them. Here’s a few links to some of the posts with full versions of the images:
The unpainted model – The image at this link is actually the 4″ one unpainted but there are pictures of all of the various sizes I printed including the 12.6″ (10mm scale) version of the model
A Star Frontiers logo I made (that I’m trying to get permission to make a patch out of) that used the painted digital 3D model used to make that cross section image.
Here are a couple of other large maps I made, recreating the big poster maps that came with the original Star Frontiers boxed sets. Unfortunately I can’t to link to the full files since I was asked by WotC not to and they own the IP
Here’s a “family portrait” of many of the 3D ship models I’ve created (this one predates the assault scout model). All of these models were designed to be used as tabletop minis. Several are based on the old Star Frontiers metal miniatures and are replicas of them.
Finally, I’m going to link to you my collection of Two Sheet Locations on DriveThruRPG. These are small four page write-up (the first 4 are free) that provide a map, location description, and NPC for use in your games. The are mini versions of the types of things that I’m hoping to produce with this project. The only reason that project stalled was that I reentered grad school for my Masters of Library Science degree and just didn’t have the time to keep producing them.
I hope that gives you a feel for some of the things I’ve created in the past and what to expect in the future. In addition, you should check out my posts (published under my dagorym handle) on the Arcane Game Lore blog (which is now offline and the posts are archived here on this blog) to see some the “behind the scenes” materials I’ve posted in the past.