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Detailed Frontier Timeline – FY62.038 to FY62.068

This was a busy month in the Frontier. The sathar probe into the Theseus system is intercepted and destroyed by the militia. The lost K’aken-Kar assault scout finally finds its way home and Spacefleet starts to get serious about locating the sathar routes into the Frontier and their starship construction centers. The UPF suffers a major blow to its production capabilities as saboteurs nearly completely destroy the Hentz (Araks) starship construction center. Finally, the HSS History’s Hope misjumps into an unplanned system and makes what might be a major yazirian cultural discovery.

Date (FY)Events
62.038Five fighters are completed at the CDC shipyards (Triad, Cassidine) and work begins on five more.  Three of the fighters are immediately assigned to fill out FFC Squadron Eta while the other two are placed in storage.
62.039The Second Battle of Theseus. The Theseus militia intercepts SFB-J2 and destroys, only suffering minimal damage.
62.040– Jump calculations complete, the HSS History’s Hope begins the final accelerations and alignment for their next jump.

– Deceleration complete, SBF-A2 begins accelerating for the return jump to OFS203.
62.041– Deceleration complete and with still no sign of sathar presence in the OFS020 system, PG Probe Alpha begins acceleration for a return jump to the Fromeltar system.

– The militia ships arrive back at Minotaur (Theseus) after the battle with the sathar and the damaged assault scout is immediately moved into the shipyard for repairs, bumping out a HS 5 ship undergoing maintenance.

– SG Alpha jumps into the Prenglar system.  A ship carrying the new fighter pilot graduates boosts to meet up with carrier as work begins on calculations for the jump to Athor.

– A heavy cruiser is completed at SCC#5 (OFS19) and joins SBF-E2.  The battle group, consisting of 2 C, 1 FF, 1 DD, 1 LC, & 2 HC depart for SCC#4 (OFS111).

– Three assault scouts are completed at the PGC shipyards (Gran Quivera, Prenglar) and join TF Prenglar. The shipyard space is released by Spacefleet back for pubic ship maintenance work.
62.042The HSS History’s Hope successfully jumps into the new system which they are designation YS13.  They begin deceleration an jump calculations for the return trip to YS12.
62.043SBF-A2 is detected in the outer reaches of the Gruna Garu system but is too far away to be identified and just recorded as an unidentified vessel. Due to the on-going conflict, it is reported immediately to Spacefleet.
62.044Two fighters completed at the Minotaur (Theseus) shipyards and join those manned by the militia under the direction of FFC Squadron Epsilon.
62.045– After 13 days, the astrogator on the K’aken-Kar assault scout establishes that they are in FS33, the original destination for their first misjump.  They begin work on calculations to jump back to their home system. 

– SBF-A2 slips into the void but misjumps, overshooting its target and ending up in OFS198.

– Given the reports from the Gruna Garu system of unidentified vessels in the outer system, Spacefleet orders SG Alpha to deliver the fighters waiting at Hentz (Araks) to the Gruna Garu system.
62.046– PG Probe Alpha slips into the Void but misjumps and doesn’t end up in the Fromeltar system. However, their comm systems light up almost immediately and they realize they have overshot their target and ended up in the Dramune system.  They immediately begin decelerating and plotting a return jump to Fromeltar.

– SBF-A2 determines its location and begins plotting a jump back to OFS203.A light cruiser is completed at sathar SCC#4 (OFS111)
62.047Starfleet puts out a Frontier-wide announcement looking for high level astrogators to participate in a high-paying, adventurous, but possibly dangerous classified project.
62.048With CNE Group’s infrastructure rollout on Groth (Fromeltar) plagued by constant sabotage, the consortium brings in a large MercCo contingent as additional security and several investigative teams.
62.049Despite the vagueness of the advertisement, Starfleet’s call for high level astrogators garners dozens of applicants in just two days. Screening of applicants begins immediately.
62.050Three more pilots complete the accelerated training at Gollwin Academy.  They are temporarily assigned to fighters at the Academy and start training with TF Prenglar while awaiting permanent assignment.
62.051– The HSS History’s Hope misjumps and instead of ending up in YS12 are in an unknown system which they designate YS14.  They begin immediately working on finding their position.

– The K’aken-Kar militia assault scout begins accelerating for the jump back to its home system.

– Four fighters are completed at the Hentz (Araks) shipyard and FFC Squadron Beta takes control of them and the other four fighters currently manned by the militia in preparation for the arrive of SG Alpha in a few days.

– Two fighters are completed at the Minotaur (Theseus) shipyards and join the partial squadron manned by the militia under the command of FFC Squadron Epsilon.

– SG Alpha jumps into the Araks system and begins deceleration towards Hentz to pick up the fighter stored there.
62.052Sathar agents succeed in sabotaging the Hentz (Araks) starship construction center almost completely destroying it. Pieces of the SCC rain down on the planet.  All ships in the center, including 4 civilian vessels, 2 assault scouts, & 4 fighters are destroyed.  It will be years before the facility is back to full capacity.
62.053In wake of the near total loss of the Hentz (Araks) SCC, Star Law launches an investigation into the Family of One’s management of the facility and their security measures. Security is tightened at all other SCCs.
62.054– Sathar fleet TG1 jumps into the OFS138 system containing sathar SCC#3. It is joined by the frigate and heavy cruiser there and continues on toward OFS020.

– A destroyer is completed at sathar SCC#10 (OFS174).

– A HS:5 ship completes maintenance at the Minotaur (Theseus) SCC and the militia uses the space to begin construction of another frigate.
62.055– After a full assessment of the damage to the Hentz (Araks) SCC, it is determined that existing center is effectively a total loss (98% damaged) and the decision is made to build a completely new structure.  The limited capacity of the surviving center is dedicated to that work.

– SG Alpha arrives at the Hentz station and the eight pilots take control of their fighters and begin loading them onto the assault carrier for transport to Gruna Garu.
62.056– The K’aken-Kar militia assault scout successfully jumps back into the K’aken-Kar system and begins decelerating toward home.  All data from its travel are immediately transmitted to Spacefleet.

– With the fighters loaded, SG Alpha departs for Gruna Garu.

– The crew of the HSS History’s Hope detects a faint, intermittent radio signal emanating from somewhere in the YS14 system. While the astrogators continue to work on locating their position, other crew work on finding the source of the signal and understanding it.
62.057– SBF-E2 arrives at SCC#4 (OFS111).  The AC, LC, and 8 fighters are attached to the battle fleet and preparations are made for them to join TG1 in OFS020.

– An assault scout is completed at the PGC shipyards (Gran Quivera, Prenglar) and joins TF Prenglar.
62.058– A heavy cruiser is completed at sathar SCC#10 (OFS174). Together with the destroyer completed four days earlier, they are designated TG2, and immediately departs for SCC#1 (OFS203).

– Three assault scouts are completed at the CDC shipyards (Triad, Cassidine).  Designated Shuttle Group Beta, they depart immediately for Prenglar.

– Five fighters are completed at the PGC shipyards (Gran Quivera, Prenglar) and are transferred to Gollwin Academy.
62.059PG Probe Alpha arrives back at Terledrom (Fromeltar). Two high level astrogators from TF Cassidine are transferred to the ships of PG Probe Alpha and it sets out once again to OFS020 to try to chart the jump back.
62.060– SBF-A2 successfully arrives back at sathar SCC#1 (OFS203).

– The astrogators on the HSS History’s Hope identify their location as a system 9 light years from YS12 and begin plotting a jump back to the YS12 system.

– A Spacefleet destroyer is completed at the Minotaur (Theseus) shipyards. It departs to joint PG Vigilant in the K’sta-Kar system.
62.061– With the screening of the initial astrogator candidates complete, Spacefleet organizes three new patrol groups, Probe Beta, Gamma, & Delta, each consisting of two assault scouts (drawn from TF Prenglar) with a level six astrogator on board.

– After a final briefing, the newly formed patrol groups are dispatched to try to discover the jump routes the sathar are using to enter the Frontier.
62.062With more resources available now that their position has been determined, the crew of the HSS History’s Hope localizes the source of the mysterious signal to a planet in the inter system. It appears to be a FM radio signal and work begins on decoding it.
62.063Security for CNE Group on Groth capture saboteurs attempting to disrupt their infrastructure rollout. As suspected the saboteurs were hired by the Groth Energy Corporation.
62.064PG Probe Alpha jumps into the OFS020 system and immediately begins deceleration and jump calculations for the return to Fromeltar.
62.065– Jump calculations complete, the HSS History’s Hope begins acceleration for the jump back to YS12.

– SBF-E2 departs sathar SCC#4 (OFS111) for a jump into the OFS020 system to join up with TG1.

– SG Alpha arrives at Hargut (Gruna Garu) delivering the fighters from Hentz which are formed into FFC Squadron Theta. The assault carrier departs to return to Prenglar.
62.066– The crew of the HSS History’s Hope finally have a breakthrough on the signals from the inner system of YS14. To their surprise, it is a garbled mayday message in a very old Yazirian dialect.

– The old yazirian mayday identifies the ship as the Yazirian Ark Ship (YAS) Royal Cloud. The HSS History’s Hope immediately aborts the jump back to YS12 and starts heading to the inner system. 
62.067– Now 500 days since hatching, the Eorna young are still growing and thriving. The problems seem to have been all with the rogue Eorna and a new batch of eggs are prepared for hatching and plans begin to accelerate the population growth program.

– An assault scout is complete at the Outer Reach (Dramune) shipyard and departs for Morgaine’s World (Prenglar) to join TF Prenglar.

– All attempts at communication with the YAS Royal Cloud by the crew of the HSS History’s Hope receive no response.
62.068– SG Beta arrives at Gollwin Academy and joins up with TF Prenglar, replacing several of the assault scouts that departed as part of the new patrol groups.

– The replacement destroyer for the Inner Reach (Dramune) militia is completed at the Outer Reach shipyards and departs across the system to Inner Reach. Outer Reach begins construction of a destroyer for themselves.

– Five more fighters and an assault scout are completed at the CDC (Cassidine, Triad) shipyards.  The fighters are temporarily attached to FCC Squadron Eta while the assault scouts depart to join PG Vigilant.

You can download the full timeline file here:

DetailedFrontierTimelineDownload
August 4, 2022 Tom Leave a comment

Detailed Frontier Timeline – FY62.08 to FY62.37

This month both sides of the conflict are probing for new routes into enemy space with the Sathar looking for routes to Theseus and Gruna Garu and the UPF probing outward from Fromeltar. The lost militia scout begins to find its way home and the HSS History’s Hope continues its journey.

Both sides continue to build up their forces and the Sathar start a major reshuffling of their ships in preparation for a major change in tactics. The sathar continue with sabotage efforts around the Frontier. This month also sees the events of SF4: Mission to Alcazzar play out.

Date (FY)Events
62.008– The militia assault scout coming from Theseus arrives back at Pale station. The crew is debriefed, and the ship immediately begins duties.

– SG Alpha arrives at Gollwin Academy to pick up a shipment of fighters to be delivered to K’sta-Kar.

– Five fighters are completed at the Triad (Cassidine) SCC and work begins on five more.
62.009After loading 8 fighters at Gollwin Academy, SG Alpha departs for K’sta-Kar.
62.010– PG Liberty does not detect the return of SBF-J2 until they are nearly back to Snowball being tipped off my some of their Mhemne contacts.  They radio the news of the fleet’s return back to Spacefleet.

– Construction is competed at the Minotaur (Theseus) shipyard of a HS: 7 civilian freighter.  This is the first civilian ship competed since the beginning of the conflict.  It was started before the conflict began.
62.011– Arriving back at Snowball (Liberty) SBF-J2 spends a day replenishing supplies before heading back out of the system to complete charting the route to Theseus.

– Eight Academy pilots arrive at Theseus and take control of the waiting fighters.  They form FFC Squadron Epsilon.
62.012Jump calculations for the next leg complete, the HSS History’s Hope begins accelerating toward Void speed. 
62.013An assault scout is completed in the PGC (Gran Quivera, Prenglar) shipyards and joins TF Prenglar.  Work begins on another assault scout.
62.014– Two UPF assault scouts are completed at the CDC (Triad, Cassidine) shipyards.  They are designated Patrol Group Probe Alpha and depart for the Fromeltar system to explore outward an attempt to find the sathar route into that system. Work begins on two more assault scouts.

– Two fighters are completed at the Minotaur (Theseus) station. One rounds out FFC Squadron Epsilon bringing it up to full strength and the other is manned by the militia supporting the FFC.  Work begins on two more fighters.

– The CDC team arrives on Alcazzar. Within minutes of their landing, their transport, the Nightrunner, is attacked and forced to flee the system, stranding them on the planet. (SF4)
62.015– After securing the CDC compound on Alcazzar, the strike team realizes that their only option for off-world communication will be at the Streel compound about 120 km away.  As they prepare to depart, they are attacked by an aircar with Streel markings. (SF4)

– A UPF light cruiser, part of Task Force Meteor, is completed at the CDC shipyards (Triad, Cassidine).  It departs immediately to join up with TF Cassidine in the Fromeltar system. Work is started on another light cruiser.

– After a day of travel over rugged terrain, and several encounters with the mega-fauna of Alcazzar, the CDC set up camp for the night. (SF4)
62.016– As the CDC team sets out to continue its journey to the Streel compound, they are attacked by a large armed force of Streel vehicles.  After an intense battle, the Streel forces are destroyed but the CDC team is down to a single vehicle. (SF4)

– The HSS History’s Hope successfully make the jump into the system they are now designating YS12.  They begin deceleration and start calculations for the return jump to YS11.

– Entering the forest east of the Streel compound, the CDC explorer is bombarded by fruit pits from unseen assailants for a few seconds before the bombardment ends with chittering echoing through the forest. (SF4)

– A few hours after the fruit pit bombardment, the CDC team’s path is blocked by six individuals that they recognize as members of the planet’s sentient species.  Recognizing the opportunity for allies against Streel, the team attempts to communicated with the natives. (SF4)
62.017– Having established friendly relations with the natives of Alcazzar, the CDC team works with the natives to plan an attack on the Streel compound where over a hundred of the natives are being held and used as slave labor. (SF4)

– After nearly 70 days, the astrogator on the K’aken-Kar militia assault scout finally determines the ship’s location and discovers that they are well outside the Frontier.  They begin plotting a jump to OFS167 to start the trek home.
62.018An unauthorized aircar attempts to approach Spacefleet headquarters on Morgaine’s World. Refusing to divert, it is engaged and shot down but detonates upon impact causing considerable damage and several civilian casualties. The driver is incinerated in the blast.
62.019With jump calculations about halfway done, the crew of the K’aken-Kar militia assault scout begin accelerating toward jump speed for the jump to OFS167, 5 light years away.
62.020– After 3 days of planning and resting, the CDC team, together with the Alcazzar natives, launch an attack on the Streel mining compound. (SF4)

– The attacking CDC team manages to fuse the reactor of the Streel compound and get a message to the Nightrunner to pick them up back at the CDC compound in ten days. (SF4)

– Nine more pilots graduate from the accelerated training program.  Eight depart for Triad (Cassidine) while the remaining pilot joins Task Force Prenglar.
62.021– Deceleration into YS12 complete, the HSS History’s Hope begins accelerating for it’s jump back to YS11 while jump calculation continue.

– Four fighters are completed at the Hentz (Araks) shipyards.  They are temporarily crewed by militia pilots under the supervision of PG  Tranquility. Work begins on four more.

– Two fighters are completed at the Minotaur (Theseus) shipyards and work begins on two more.
62.022A cutter is completed at sathar SCC#5 (OFS19)
62.023An attempt is made to sabotage the starship construction center at Rupert’s Hole (Cassidine) but is thwarted by security personnel.  The saboteur, a human, kills himself before he can be captured.
62.024– SBF-J2 arrives in the Padda system and begins working on jump calculations to chart a route to the Theseus system.

– The K’aken-Kar militia assault scout successfully jumps into the OFS167 system. As the engineers start working on their engine overhauls, the astrogator gets to work plotting a jump to the neutron star in OFS166.

– A frigate is completed at sathar SCC#10 (OFS174)
62.025SG Alpha arrives at K’sta-Kar delivering 8 fighters which become Frontier Fighter Corps Squadron Zeta.  The crew is given 2 days of R&R before heading out for the Araks system.  The assault scout joins PG Vigilant.
62.026The HSS History’s Hope successfully jumps back to YS11 and begins deceleration and starts calculations for the jump back to YS12.
62.027– PG Probe Alpha arrives at Terledrom (Fromeltar) and confers with leader from TF Cassidine and the local militia about the sathar incursion into the system.  They decide to attempt to chart the route through the nebula to the double star system OFS020 a 6 light year jump.

– With their jump calculations nearly complete, the K’aken-Kar militia assault scout begins acceleration for the jump to OFS166.
62.028– Jump calculations complete, sathar SBF-J2 begins accelerating for the jump into the Theseus system.

– A destroyer is completed at sathar SCC#1 (OFS203).

– Deciding to try a different tactic, the sathar begin a major fleet reshuffling. The ships (1 F, 1 FF, 1 HC, & 1 AC) at SCC#10 (OFS228), designated TG1 depart for SCC#3 (OFS138).

– Five fighters are completed at the PGC shipyards (Gran Quivera, Prenglar) and are transferred to Gollwin Academy while work begins on five more.
62.029The 8 FFC pilots arrive at Cassidine and take command of the fighters stored there forming FFC Squadron Eta.
62.030– The Nightrunner arrives back at Alcazzar and retrieves the CDC team.  They slip out of the system avoiding Streel forces and return to Triad (Cassidine). (SF4)

– With assistance from the TF Cassidine astrogators, PG Probe Alpha completes jump calculations and begins accelerating for a jump to the OFS020 system.
62.031SBF-A2 (1 LC) departs SSC#1 (OFS203) to attempt to chart a route to Gruna Garu.
62.032The K’aken-Kar militia assault scouts misjumps once again and ends up in another unknown star system (FS33).  They begin working on finding their location.
62.033SBF-J2 successfully jumps into the Theseus system. It begins deceleration to turn around and jump back to the Padda system.
62.034Eight more pilots graduate from the accelerated fighter training program at Gollwin Academy.  They are to join SG Alpha as it passes through the system in 10 days to take control of the new fighters at Hentz (Araks).
62.035– The HSS History’s Hope jumps back into the YS12 system and begins calculations for the next jump, a small star system 8 light years away.  They remain near jump speed as the next system is in nearly a direct line to their current line of travel.

– PG Probe Alpha successfully jumps into the OFS020 system.  They remain near jump speed and monitor the system for sathar presence while work begins on engine overhauls and calculations for the return jump to Fromeltar.

– A heavy cruiser is completed at sathar SCC#3 (OFS138).
62.036– SBF-J2 is detected by a patrol of two assault scouts of the Theseus militia and detects them in return.  It immediately begins altering its flight path to attempt to avoid an engagement.

– Loath to engage the light cruiser of SBF-J2 by themselves, the two Theseus assault scouts radio for backup and begin to trail the sathar ship.  The rest of the militia immediately boosts to attempt to intercept the sathar.

– SBF-A2 successfully jumps into the Gruna Garu system. It begins deceleration out of the system plane to attempt to avoid detection while it plots the return jump.
62.037After 2 days of no sathar detection, PG Probe Alpha begins deceleration in preparation for the return jump to Fromeltar.

The full timeline file can be downloaded here:

DetailedFrontierTimelineDownload
July 5, 2022 Tom Leave a comment

Detailed Frontier Timeline – FY61.382 – FY62.007

This post takes us into Frontier Year 62. Things are relatively quiet with no major incursions by the sathar although they begin to step up sabotage attempts. The UPF continues to build up the Frontier Fighter Corps while replacing the ships lost in battle. The sathar are also working on replacing battle losses and commit additional resources to the war effort. They also continue to probe for new routes into the Frontier.

The HSS History’s Hope suffers a serious malfunction but recovers and continues on it’s way. This installment also sees the beginning of the events in the final module not already included, SF4: Mission to Alcazzar.

Date (FY)Events
61.382– SBF-J1 arrives back at SSC#10 (OFS228).  The heavy cruiser under construction is moved out of the shipyard to make room for the damaged cruiser from the battle fleet.

– Work is completed on a UPF assault scout at the PGC shipyards (Gran Quivera, Prenglar) and it joins TF Prenglar at Morgaine’s World.  Construction begins on another UPF assault scout.
61.383SBF-J2 successfully jumps into the Waller Nexus system. It remains near void speed as the astrogators begin calculating the 7 light year jump to the Padda system.
61.384– The HSS History’s Hope successfully jumps into the YS11 system. However, just minutes after the jump is completed and confirmed, a short circuit  causes a fire to break out onboard. The fire is put out but not before it severely damages the hull reducing it to only 25% integrity.

– With its serious hull damage, the HSS History’s Hope begins to drift while the crew attempts repairs. After an hour an a half, the hull is patched and the ship resumes deceleration while the crew cleans up the ship.  They begin calculations for the return jump to YS08.

– SG Alpha jumps into the Dramune system.  It remains near jump speed and begin calculations for a jump to Fromeltar.

– Two UPF assault scouts are completed at the Hentz (Araks) shipyards. Their crews, having arrived with the FFC pilots take command of the ships immediately. They are given orders to remain in the Araks system for now and together with the FFC fighters are designated PG Tranquility. Work begins on two more assault scouts.

– A UPF fighter and assault scout, as well as the replacement assault scout for the Pale militia is completed at the Terledrom (Fromeltar) shipyards.  The UPF battleship is moved into the shipyard for repairs and work begins on two more fighters.

– The second Pale assault scout is completed in the Minotaur (Theseus) shipyards and work begins on another assault scout for Spacefleet.  The Pale assault scouts both depart immediately on high-speed transits to their home system.
61.385The third assault scout for the Pale militia is completed at the CDC shipyards (Triad, Cassidine).  With the new classified route linking Cassidine and Truane’s star the ship will be home after a single jump instead of the usual three. Spacefleet begins work on another assault scout
61.386– After four days of work the damaged heavy cruiser emerges from sathar SCC#10 (OFS228) fully repaired and work resumes on the partially completed heavy cruiser that was moved out to make room.

– The assault scout from Dramune arrives and joins TF Cassidine.
61.387Two assault scouts, replacements for the Zik-kit (Kizk-Kar) militia, emerge from the CDC shipyards (Triad, Cassidine) and begin a high-speed transit to their home system where they will join up with SF Meteor.  Spacefleet begins work on a new destroyer.
61.388SG Alpha jumps into the Fromeltar system and begins decelerating toward Terledrom to deliver the ships to Task Force Cassidine.
61.389– Deceleration and jump calculations, along with as much damage clean-up as possible complete, the HSS History’s Hope begins accelerating for the return jump to YS08.

– Another group of 8 pilots graduate in the accelerated program at Gollwin Academy. They immediately depart for the Theseus system to take command of the fighters waiting there.
61.390Calculations complete, SBF-J2 slips into the Void and successfully jumps to the Padda system.  With the next jump being Theseus, they begin decelerating and work on calculations for a return jump to the Waller Nexus system.
61.391– Four more fighters are completed at the Hentz (Araks) shipyards and their pilots take command of them, filling out FFC Squadron Beta.

– Two more fighters are competed at the Minotaur (Theseus) shipyards.  They are crewed by militia pilots until the pilots en route from Gollwin Academy arrive.
61.392– SG Alpha arrives at Terledrom (Fromeltar).  Three of the fighters are transferred to TF Cassidine, while the other 8 are formed into FFC Squadron Gamma.

– A light cruiser is completed at Sathar SCC#5 (OFS19).
61.393– After 40 days of operation, the CDC compound on Alcazzar (Rhianna), which had been producing at levels even higher than the previous season, suddenly goes silent. (SF4)

– SF Alpha departs for Prenglar to pick up more fighters.
61.394– The HSS History’s Hope successfully jumps back to the YS08 system, completely mapping that route.  Despite the recent fire, the crew decides to press on toward their target and begin decelerating and working on calculations for the jump back to YS11.

– The Pale militia assault scout arriving from Cassidine docks at Pale station.  The crew is debriefed and the ship begins duties immediately.

– The UPF Battleship of TF Cassidine emerges from the Terledrom (Fromeltar) shipyards fully repaired.  Work begins on 2 destroyers, a frigate and an assault scout.
61.395Deceleration and calculations complete, SBF-J2 beings to accelerate for the jump back to the Waller Nexus system.
61.396A UPF assault scout is completed at the Gran Quivera (Prenglar) shipyard and joins TF Prenglar. Work begins on another assault scout.
61.397After months of negotiations, many energy suppliers on Terledrom (Fromeltar) and Inner Reach (Dramune) agree to join the Consolidated Nebula Energy Group. CNE begins major infrastructure rollouts on Groth (Terledrom).
61.398Five fighters are completed in the PGC shipyards (Gran Quivera, Prenglar) and transferred to Gollwin Academy.  Work begins on five more.
61.399Successfully jumping in the Waller Nexus system, the sathar have fully plotted the jump route between Waller Nexus and Padda. SBF-J2 remains near jump speed and works on the jump back to the Liberty system.
61.400Seven more pilots graduate in the accelerated cadet class at Gollwin Academy.  They take command of fighters at the Academy, and together with the surviving fighter assigned to TF Prenglar form FFC Squadron Delta base out Morgaine’s World (Prenglar).
62.001A strike team is assembled by CDC on Triad (Cassidine) and briefed on the Alcazzar project.  They depart immediately for the Rhianna system to investigate. (SF4)
62.002An attempt to sabotage the Inner Reach militia destroyer under construction at the Outer Reach (Dramune) shipyards is thwarted due to a last-minute tip off to the shipyard management. Star Law is called in to investigate.
62.003– HSS History’s Hope successfully jumps back in YS11.  They begin decelerating and begin work on jump calculations for the next leg of their journey, a 9 light year jump.

– The militia assault scout coming from Fromeltar arrives back at Pale station. The crew is debriefed the ship immediately resumes duties.
62.004The sabotage attempt on the Inner Reach destroyer is quickly traced to agents tied to criminal organizations based on Outer Reach. However, the exact organization responsible is still unknown.
62.005A frigate is completed at Sathar SCC#3 (OFS138)
62.006– SBF-J2 successfully jumps back in the Liberty system completely charting the route between Liberty and Waller Nexus. They begin decelerating back toward Snowball.

– The Zik-Kit militia assault scouts arrive at their home station. After a day of debriefing, they begin patrol duties with SF Meteor.

– Sathar commit a portion of the production capacity of Sathar SCC#6 (OFS117) to the war effort and start ramping up production of frigates and destroyers at that center.
62.007An inside source provides a tip to Star Law indicating that Malthar Enterprises, thought to be mostly destroyed after the events known as the “Dramune Run,” are connected with the recent sabotage attempt of the Inner Reach destroyer.

Download the full document here:

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June 9, 2022 Tom Leave a comment

Detailed Frontier Timeline – FY61.357 to FY61.381

This post is only a bit over a year late. These are the events that I posted to twitter back in February of 2021 just before I stopped blogging. I’m finally getting them online. I also plan on resuming the daily Twitter posts of the events. starting on day FY61.382. If you want to get the daily updates, follow the @StarFrontiers account on twitter or the #SFTimeline hashtag. If you want to review everything that has happened, or are new to this series of posts, you can grab the PDF file linked at the bottom of the post that contains every entry in the timeline since I started it. Its up to 81 pages so there’s a bit of reading there.

Also, depending on how things go generating the timeline, I might start posting events using the GST calendar of the Frontier. Which means you’ll get 36 Frontier days worth of events every 30 Earth days as the GST calendar only has 20 hours per day instead of our 24. We’ll see if that actually pans out.

The events in this post include the two battles I posted the detail of early last year which are linked in their appropriate entries. With the conclusion of the Battle of Liberty, the war cools down for a while. The sathar are currently out of ships at the moment although they have dozens under construction. Both sides are now maneuvering to reposition and rebuild forces. Otherwise, not much happening in this post outside of the war events.

Date (FY)Events
61.357– Ten more pilots complete their fast-tracked certifications for the Frontier Fighter Corps.  They immediately depart for Hentz (Araks).

– SBF-J2 (Liberty system) begin calculations for a jump to the Waller Nexus system.Spacefleet holds the space in anticipation of more ships finishing and beginning construction on a new battleship.
61.358– Second Battle of Ken’zah-Kit (K’aken-Kar) – After nearly 2.5 hours of fighting TF Cassidine defeats SBF-J1 losing only a single fighter while the sathar only have a fighter and heavy cruiser surviving. Most of the UPF ships have damage requiring a shipyard to repair.

– The surviving sathar heavy cruiser and fighter from SBF-J1 accelerate for a jump to the K’sta-Kar system.

– The damaged UPF destroyer completes repairs in the Streel shipyards (Pale, Truane’s Star) and the ship that was moved out to make room resumes construction (it will be done in 23 days).

– SBF-E2 jumps into the Zebulon system.  It remains at high speed and begins calculations for jump to Kazak.

– A HS:8 ship completes maintenance in the PGC shipyards (Gran Quivera, Prenglar). Spacefleet moves a couple of small ships in for maintenance to coordinate their completion with more ships finishing and beginning construction on a new battleship.
61.359– Calculations for the jump back to YS07 complete, the HSS History’s Hope begins accelerating for the jump while the astrogators get a day of rest before double checking the figures on the way out.

– Sathar TG-1 jumps into the OFS136 system where SCC#3 is located as they continue on their journey to SCC#4 (OFS111)

– The battleship Admiral Dooltan and accompanying minelayer arrive at Zit-kit (Kisk-Kar) and join up with PG Meteor.  With the addition of the battleship and minelayer, the fleet is now designated Task Force Meteor.

– After spending a day rearming, Task Force Cassidine splits up with the undamaged heavy and light cruiser, now designated Patrol Group Vigilant, departing in pursuit of the sathar heavy cruiser which is headed toward K’tsa-Kar.

– The main force of TF Cassidine, all needing time in a shipyard to fully repair, begin accelerating for a jump to the Kizk-Kar system and then on to Fromeltar.  The Terledrom (Fromeltar) shipyard is notified that they will arrive on FY61.375 and begins making preparations to receive them.

– The Clarion (White Light) militia, at the request of Spacefleet, depart for a jump to K’sta-Kar to join up with PG Vigilant and patrol that system.  The saurians send 3 of their 6 Battle Rays to assist.
61.360– Calculations complete, SBF-J2 (LC & FF) begin accelerating from the Liberty system for a jump to the Waller Nexus system.  PG Liberty detects the departure almost immediately and subspace radio the intel back to Spacefleet.

– Stationing 8 of the fighters at Fortress Pale as the first official squadron of the Frontier Fighter Corps, the second assault carrier currently with Strike Force Nova is designated as Shuttle Group Alpha and departs back to Triad (Cassidine) to start moving more fighters around the Frontier.
61.361– PG Liberty are authorized to engage the outbound SBF-J2 if conditions are favorable.  Several Mhemne Belter ships offer to assist although their outdated engines mean that they will only be able to make a single pass at the sathar vessels.  The ships all boost for intercept.

– Four fighters are completed at the Hentz (Araks) shipyard.  They are put into storage awaiting the arrival of the Spacefleet pilots. Construction beings on four more fighters.

– Two fighters are completed at the Minotaur (Theseus) shipyards for the Frontier Fighter Corps but are currently manned by the militia.  Construction begins on two more fighters.
61.362– SBF-E2 jumps into the Kazak system and begins calculations for a jump to OFS019 and SCC#5.

– Battle of Liberty – PG Liberty, augmented by Mhemne ships, engage the sathar in the outer system. The fight does not go well for the UPF who lose their frigate and an assault scout although they do manage to destroy the sathar frigate.

– After fighting the UPF in the Liberty system, the surviving sathar light cruiser of SBF-J2 continues on its course to jump to the Waller Nexus system.
61.363– CDC staff arrive back on Alcazzar (Rhianna) in anticipation of the new mining season. (SF4)

– SBF-J1 jumps into the K’sta-Kar system.  They remain at speed and begin calculations for a jump to FS33.
61.364– The HSS History’s Hope successfully jumps back into the YS07 jump completely charting that route.  They begin decelerating to turn around and jump back to YS08 to continue their journey forward.

– PG Vigilant and the Clarion militia both jump into the K’sta-Kar system from opposite directions.  Keeping an eye on the retreating SBF-J1, they start deceleration toward Kwadl-Kit.

– TF Cassidine jumps into the Kizk-Kar system and begin calculations for the jump to Fromeltar.  They transmit details of their recent battles to TF Meteor to share their experiences.
61.365– SBF-E2 jumps back into the OFS019 system and begins decelerating toward SCC#5.

– SBF-J2 enters the Void and like the frigate before it, misjumps, this time ending up in the OFS196 system.

– Enough space has cleared in the CDC shipyard (Triad, Cassidine) to allow Spacefleet to begin construction on another battleship to replace one of the two lost in the Second Battle of New Pale.
61.366– SBF-J1 jumps into the FS33 system and begins calculations for a jump to OFS166.

– Eight more fighters are completed at the PGC shipyards (Gran Quivera, Prenglar) and shuttled to Gollwin Academy. Spacefleet delays the start of construction of more fighters as production of the ships is outpacing training of pilots and they want to use the space for construction of another battleship.
61.367– As OFS196 is a system in the sathar charts, being on the route to OFS203 and SCC#1, SBF-J2 determines it position after just two days.  It decides to take the known route back to Liberty and try again.

– Enough space opens up in the PGC shipyards (Gran Quivera, Prenglar) for Spacefleet to begin construction on the second battleship to replace the second one lost in the Second Battle of New Pale.
61.368– The HSS History’s Hope arrives in the inner system of YS07 where they will rest for a day before they begin accelerating for the jump back to YS08.

– Task Force Cassidine jumps into the Fromeltar system and begins a slow deceleration toward Terledrom and the shipyard there.  They radio ahead that they are a few days early.

– Spacefleet resumes fighter construction in the PGC shipyards (Gran Quivera, Prenglar) but only producing five at a time instead of eight.  The other 3 HS worth of space is dedicated to constructing an assault scout.  Additionally, 3 more assault scouts are started in the CDC shipyards (Triad, Cassidine).
61.369– PG Vigilant and the Clarion militia, together with the saurian battle rays, arrive in orbit around Kwadl-Kit (K’sta-Kar).  They set up a patrol schedule to watch for new sathar threats.

– SBF-J1 jumps into the OFS166 system and begins calculations for a jump to OFS167.

– SG Alpha arrives back at the CDC shipyards (Triad, Cassidine).  The fighters in storage are transferred to the carrier while they await the arrival of their pilots, scheduled to graduate from Gollwin Academy tomorrow.
61.370– SBF-E2 arrives back at SSC#5 (OFS019).  The heavy cruiser under construction is moved out of the shipyard to make room for the damaged one to receive the necessary repairs.

– Nine more pilots graduate in the accelerated cadet class at Gollwin Academy.  They immediately depart to take command of the fighters currently sitting in storage at Triad (Cassidine).
61.371SBF-J1 jumps into the OFS167 system and begins calculations for a jump to OFS169.
61.372An attempt to explode a bomb at the Council of Worlds building while the council is in session is foiled by Star Law agents and local law enforcement.  Unfortunately, none of the perpetrators survived.  An investigation is launched immediately to track down the origin of the plot.
61.373TF Cassidine arrives in orbit around Terledrom. There is currently 6 HS of open space in the shipyard and the heavily damaged frigate and fighter are moved in for repairs.
61.374– The HSS History’s Hope jumps back to the YS08 system.  They begin decelerating and working on the jump calculations for the next system, a binary system 5 ly away.

– SBF-J1 jumps into the OFS169 system and begins calculations for a jump to the OFS170 system.

– The K’aken-Kar militia assault scout, also in OFS169, happens to detect the heavy cruiser just hours after it jumps into the system.  Realizing they are in sathar controlled space, the ship goes into as stealthy a mode as possible to avoid detection as they monitor the sathar vessel.

– SBF-J2 jumps back into the Liberty system.

– The TF Cassidine fighter in the Terledrom (Fromeltar) shipyard competes its repairs.  The space is held in reserve for the larger ships needing repairs.
61.375– Princess Leotia’s 35th birthday. Major celebrations are held all over Clarion (White Light) in commemoration of her coming of age.  While her father had planned to step down and hand the government over to her during the ceremonies, this has been delayed due to the ongoing sathar conflict.

– SBF-J1 jumps into the OFS170 system and begins calculations for the final leg of their jump back to SSC#10 in the OFS228 system.

– PG Liberty detects the returning light cruiser and radios its presence back to Spacefleet.

– The damaged sathar heavy cruiser at SCC#5 (OFS019) completes repairs and construction is resumed on the new heavy cruiser.
61.376Three UPF fighters are completed at the Terledrom (Fromeltar) shipyards.  They are transferred to Task Force Cassidine.  The shipyard space is held in reserve to fit the larger ships needing repair.
61.377– SBF-J1 jumps back into the OFS228 system and begins decelerating toward SSC#10

– An assault scout is completed in the Outer Reach (Dramune) shipyards.  It sets off immediately for the Fromeltar system to join TF Cassidine.  Construction begins on a new assault scout.
61.378– SBF-J2 arrives back in orbit around Snowball.  After rearming, it sets off once again to try to jump to the Waller Nexus system.

– Calculations complete, the HSS History’s Hope begins accelerating to the next system on their route, which they designate as YS11.

– A UPF assault scout is completed at the CDC shipyards (Triad, Cassidine). This is the first of the replacement ships larger that a fighter to come out of the shipyards since the conflict began.  5 fighters are also completed and work begins on another AS and 5 fighters.  The completed ships join SG Alpha.

– The first damaged frigate from TF Cassidine emerges from the shipyard at Terledrom (Fromeltar) fully repaired.  The other frigate enters and work begins on it.
61.379– The Frontier Fighter Corps pilots arrive at Hentz (Araks) to take command of their fighters there.  There is some initial tension between the UPF and militia forces as the latter do not want to turn over control of the ships.

– The Spacefleet pilots arrive at Triad (Cassidine).  They are immediately transferred to the carrier in SG Alpha where their ships are awaiting them.  SG Alpha departs immediately for a jump to Dramune and then on to Fromeltar where the fighters are to be delivered.

– The Yazira Dome completes its second year of operation.  With the on-going sathar conflict, travel has been curtailed and off-world yazirian visitors diminished but the Dome is still wildly popular with on-planet visitors.

– Detecting SBF-J2 outbound once again, PG Liberty sends a subspace message informing Spacefleet and continues to monitor the sathar ship.

– Calculations complete and checked, the HSS History’s Hope begins accelerating for the jump to the next system on their route, designated YS11.
61.380– Sathar TG-1 arrives at SCC#4 (OFS111), joining the other ships there.

– After several back-and-forth communications, including a threat by Spacefleet to dispatch TF Prenglar to the Araks system to eliminate or take control of the militia, the Hentz militia turns over control of the Frontier Fighter Corps fighters to the UPF crews.

– The second damaged frigate from TF Cassidine completes repairs at the Terledrom (Fromeltar) shipyards.  A new UPF assault scout, along with an assault scout for the local militia are also completed.  This frees up enough space that TF Cassidine’s assault carrier can move in for repairs.
61.381TF Cassidine’s assault carrier completes repairs at the Terledrom (Fromeltar) shipyards.  There is not enough free space to move the battleship in, but that space will free up in three days.  With 30% of the shipyard empty, the work crews can each get a full day off to rest over the next few days.

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May 6, 2022 Tom Leave a comment

Detailed Frontier Timeline – FY61.326 to FY61.356

This is only a week later than I had planned. I’ve gotten behind on updating the timeline entries and am still trying to catch up. I’ve had some big battles to play through and I just haven’t had the time to do so. There will be another battle coming in a few days as soon as I get it played out.

The timeline this month, like last, focuses almost exclusively on the maneuvering, battles, and logistics of the Second Sathar War. There are a few entries on the HSS History’s Hope but that is really the only not war related thread I’m tracking right now. This month saw a couple of battles. There was originally going to be one more but the UPF withdrew seeing as they faced almost certain destruction.

This month also sees the fast-track completion of pilots in the current class in the Gollwin Academy to service as pilots for all the new fighters coming out of the starship construction centers for the newly formed Frontier Fighter Corps. This is a process that will continue of the next several months until all the pilots are graduated or the class completes their current training.

There might be a bit of other, non-war stuff next month but not much. The next two posts after this one will be battle reports that I’ll get up as soon as I can. Depending on how those play out, there might not be much in the way of ships left to fight for a while so things will probably quiet down.

Date (FY)Events
61.326– Sathar SCC#4 (OFS111) completes 5 fighters.

– The K’aken-Kar assault scout jumps into its home system and begins decelerating toward Ken’zah-Kit.

– RG One settles into orbit around Zik-kit and joins up with the rest of PG Meteor already in orbit.
61.327SG Alpha jumps into the Fromeltar system and begins calculations for the jump to the Kizk-Kar system.  The pilot of the recently completed fighter takes on extra life support and begins boosting to join SG Alpha as it transits the system.
61.328– SBF-J1 arrives at SCC#3 (OFS138).  After a rapid reprovisioning, during which orders are issued to all existing sathar vessels, SBF-J1 departs the SCC and begins accelerating for a jump to the OFS137 system.

– Sathar EG-1 jumps out of the Liberty system but does not end up in the Waller Nexus system as expected.  Rather it overshoots and arrives in the Padda (FS11) system instead.  The astrogators begin working out where they are at.
61.329– SBF-J3 jumps into the OFS168 system and begins calculations for a jump to the OFS167 system.

– SBF-E3 arrives at Stenmar (Kazak) and merges with SBF-E2.

– The fighter in the Fromeltar system joins up with RG Alpha as it crosses the system for its jump to Kizk-Kar.
61.330– The HSS History’s Hope makes the jump and ends up in a binary system but it is not the two stars of YS07.  While the engineers start to work on the engine overhauls, the astrogators try to figure out where they are.

– The lone K’aken-Kar militia assault scout arrives back in its home system and the crew stands down for some leave but remain on alert for rapid recall if needed.
61.331– SG Alpha jumps into the Kizk-Kar system and begins deceleration toward Zik-Kit and PG Meteor.

– SBF-J3 jumps into the OFS167 system and begins calculations for a jump to OFS166.

– 2 UPF fighters are completed at both the Minotaur (Theseus) and Hentz (Arak) SCC and 2 more go into production in each location.  The fighters are temporarily manned by the local militias until UPF pilots and be dispatched to the system.
61.332Realizing that they need pilots for all the new fighters being produced, the current cadets at Gollwin academy are polled for volunteers for the Frontier Fighter Corps.  Those that volunteer are put on a fast completion track to get their Pilot and Rocket Weapons certifications.
61.333– SBF-J1 jumps into the OFS137 system and begins calculations for a jump to the OFS136 system.

– SBF-J3 jumps into the OFS166 system and begins calculations for the jump to FS33 to join up with SBF-B2.

– 11 UPF fighters are completed at the CDC shipyards (Triad, Cassidine).  With no pilots ready, they are put into storage and Spacefleet temporarily gives the space over for commercial ship maintenance.
61.334– A fighter and assault carrier are completed at SCC#10 (OFS174).  Instead of starting another AC and fighter, construction begins on 2 destroyers and a frigate.

– The new sathar assault carrier at SCC#10 (OFS174) collects the 3 fighters in the system and begins a transit to SCC#4 (OFS111). The ships are designated Transit Group (TG) 1.

– Astrogators aboard the HSS History’s Hope work out their position and discover that they went nearly twice as far as they intended.  The system is designated YS09 and they decide to take two smaller jumps to get back to YS07 to reduce the chance of error.  They begin working on jump calculations for an 8 ly jump to the next system.

– 3 more fighters are completed at the Hentz (Araks) SCC for the Frontier Fighter Corps, 2 more go into production, the other slot being given over to commercial ship maintenance for now.
61.335Initial calculations complete, the HSS History’s Hope begins accelerating for a jump to the first system on their way back to YS07, another binary system 8 lightyears away.
61.336– SBF-J1 jumps into the OFS136 system and begins calculations for a jump to the FS56 system.

– SG Alpha arrives at Zit-Kit (Kizk-Kar).  The fighters are stationed on the planet’s surface while the assault carrier begins preparations for a trip back to Prenglar to pick up more fighters.

– SBF-J3 jumps into the FS33 system and begins decelerating to join up with SBF-B2.

– 8 fighters are complete for the Frontier Fighter Corps at the PGC shipyard (Gran Quivera, Prenglar).  They are shuttled over to Gollwin academy to serve as trainers for the accelerated pilot classes.  Construction begins on 8 more.
61.337– The astrogators in sathar EG-1 are able to localize their position.  Being only a single jump from Theseus, they begin calculating a jump to that system first.

– SBF-E2 leaves orbit around Stenmar (Kazak) and begins accelerating for a jump to the Zebulon system and Strike Force Nova.

– SBF-B2 leaves orbit in the inner FS33 system and begins accelerating for a jump to the K’sta-Kar and Task Force Cassidine.  SBF-J3 changes course to meet them enroute.
61.338– After another 100 days of exploiting their secret jump route between Truane’s Star and Cassidine, Obar Enterprises has grossed another 1.47 million credits.  In the year since charting the route they have grossed over 6.8 million and paid off the loan on their new freighter.  Given the current crisis, they turn over the details of the jump route to Spacefleet.

– Initial jump calculations complete, sathar EG-1 starts accelerating for a jump to the Theseus system.
61.339– SBF-J1 jumps into the FS56 system and begins calculations for a jump to the Kizk-Kar system.

– SBF-J3 meets up with SBF-B2 enroute to K’sta-Kar and merges into that battle group.

– Another UPF fighter is completed at the Hentz (Araks) shipyard.  The extra capacity in the shipyard will be used for the next six days to accelerate construction on two of the other fighters to get all four fighters on the same schedule.
61.340– The HSS History’s Hope successfully jumps into their target system which they designate YS10.  They immediately begin working on engine overhauls and calculations for the 6 ly jump to return to YS07.

– The initial group of more advanced students at the Gollwin Academy (Morgaine’s World, Prenglar) complete their fast-track certification for the Frontier Fighter Corps.  The ten of them are dispatched to Triad to take command of some of the fighters there.
61.341SG Alpha jumps back into the Fromeltar system and begins calculations for a jump to Dramune.
61.342– SBF-J1 jumps into the Kisk-Kar system and begins decelerating to engage PG Meteor.

– SBF-E2 jumps into the Zebulon system and begins decelerating to engage Strike Force Nova.

– SBF-B2 jumps into the K’sta-Kar system and begins decelerating to engage Task Force Cassidine.

– The sathar battle fleets are detected within hours of their arrival in their respective systems and alerts go out across the Frontier.  Spacefleet is out gunned in nearly every case but is determined to stop the worms.

– Sathar EG-1 jumps into the Theseus system.  They immediately begin decelerating to stay in the outer system and begin working on calculations for a jump back to the Padda system.
61.343– Construction of the Spacefleet battleship, Admiral Dooltan, at the Pan Galactic starship construction center orbiting Gran Quivera (Prenglar) complete.  With the new sathar offensive, Spacefleet starts construction of a light cruiser, frigate, and assault scout.

– 2 assault scouts of the Theseus militia detect the sathar frigate of EG-1 and immediately begin boosting to intercept the ship.  An alert goes out and the other ships of the militia boost to intercept as well although they will be two days behind.

– Suspecting FS33 to be the origin of the sathar fleets jumping into the K’sta-Kar system, the K’aken-Kar militia assault scout starts working on calculations to chart a jump route to that system.
61.344– Construction of the Spacefleet battleship, the Admiral R’kazk’tar, at the Cassidine Development Corporation starship construction center orbiting Triad (Cassidine) completed.  The crew takes command of the ship and begins a short shakedown cruise in the system as they await the arrival of the fighter pilots and SG Alpha.

– With the completion of the Admiral R’kazk’tar, Spacefleet uses the space in the shipyard to begin construction of two destroyers and two assault scouts.

– With plans to send the Admiral R’kazk’tar to Truane’s Star, the Admiral Dooltan is ordered to the Fromeltar system and then on to Kisk-Kar to take command of Task Force Meteor if the patrol group survives the coming attack.

– Detecting the incoming militia assault scouts, sathar EG-1 change their deceleration profile to try to avoid the ships while they change direction for the return jump to Padda.

– Realizing that they have an opportunity to exploit the new jump route provided by Obar Enterprises, Spacefleet HQ orders Strike Force Nova and supporting militia ships to fall back to the Truane’s Star system and expect reinforcements.
61.345– The HSS History’s Hope successfully jumps back into the YS07 system.  They begin working on engine overhauls and calculations for a jump to return to YS08.

– SG Alpha jumps into the Dramune system and begins calculations for a jump to the Cassidine system.

– SBF-E2, detecting the departure of SF Nova, vector to follow them to the Truane’s Star system.
61.346– Unable to avoid intercept by the 2 Theseus assault scouts, the sathar frigate turns to engage them. They transmit all their jump data back to SBF-J2 before engaging. 

– Battle of Theseus – In a short, 20-minute battle, the sathar frigate managed to damage one of the assault scouts before being destroyed by a single volley of assault rockets and laser batteries from the 2 militia ships. The damaged assault scout heads to Minotaur for repairs.

– Calculations complete, the K’aken-Kar assault scout begins accelerating for a jump to FS33.

– Three more fighters for the Frontier Fighter Corp are completed in Theseus. Construction begins on 3 more.
61.347– Second Battle of Kwadl-Kit – Though outgunned by the sathar, Task Force Cassidine put up an amazing defense and over the course of 1.5 hours completely destroys the sathar fleet.  While almost no ship goes unscathed, they only lose 3 fighters and 3 assault scouts.

– SG Alpha jumps into the Cassidine system and begins vectoring for a jump to the Truane’s Star system using coordinates provided by battleship Admiral R’kazk’tar.

– After a detailed assessment of the strength of SFB-J1, PG Meteor and Spacefleet command decided that they cannot hold the Kizk-Kar system and the jump capable ships start accelerating for a jump to the Fromeltar system.  The fighters go into hiding on the planet’s surface.

– Seeing PG Meteor departing, the sathar forces vector to intercept but the acceleration of the UPF ships is such that only the smaller sathar vessels could intercept which would give the advantage to Spacefleet.  After a few hours of pursuit, they reverse course and settle into orbit once again around Zit-Kit.
61.348– Sathar SCC#1 (OFS203) completes construction of a light cruiser.

– Arriving back at Minotaur (Theseus), the damaged militia assault scout is immediately put into the shipyard.  A HS:7 ship under construction is moved out to make room.

– 5 fighters are completed at the CDC shipyards (Triad, Cassidine).  Work begins on five more.  These fighters are put in storage until crews can be obtained for them.
61.349– SF Nova and its supporting militia ships jump into the Truane’s Star system and begin decelerating toward Pale.

– The group of 10 FFC pilots arrive at Triad (Cassidine) and take command of their fighters. They immediately take on extra life support and begin a high-g boost, together with the battleship Admiral R’kazk’tar, to join SG Alpha.

– After a day rearming, Task Force Cassidine begins acceleration for a jump to the K’aken-Kar system and then on to Kizk-Kar to engage the sathar forces there.

– The Theseus militia assault scout completes its repairs and the HS:7 ship is moved back in to resume work.

– The battleship Admiral Dooltan jumps into the Cassidine system, it remains at high speed to transit to Dramune.
61.350– Joining up with SG Alpha, the fighters are quickly taken aboard the carrier and stowed for jump.  The battleship, assault carrier, and fighters are designated Task Force Relief and prepare for level 2 risk jump to the Truane’s Star system.

– SBF-E2 jumps into the Truane’s Star system and begins decelerating toward New Pale.  SF Nova and the local militia begin maneuvering to intercept.

– SBF-J1 departs orbit around Zit-Kit (Kisk-Kar) and begins accelerating for a jump to the K’aken-Kar system to intercept TF Cassidine.

– Detecting the departure of SBF-J1, PG Meteor puts its jump on hold and drifts in the outer system to observe.

– The UPF minelayer, currently in the Fromeltar system, begins accelerating for a jump to the Kisk-Kar system.  It will join up with the Admiral Dooltan as it transits the Fromeltar system before making the jump.
61.351– TF Relief jumps into the Truane’s Star system and begins a hard deceleration toward New Pale.

– The K’aken-Kar militia assault scout misjumps and instead of reaching FS33 ends up in an unknown star system (OFS169).  They begin working on determining their location.

– With a HS:12 ship completing maintenance in the CDC (Triad, Cassidine) shipyards, Spacefleet starts work on 3 new assault scouts to replace those lost by Task Force Cassidine.  The remaining space is used for civilian ship maintenance.

– The battleship Admiral Dooltan jumps into the Fromeltar system.  It begins vectoring and performing jump calculations to take it to Kisk-Kar.
61.352– The HSS History’s Hope makes the return jump to YS08 and begin decelerating toward the inner system as they once again overhaul engines and try to plot the route back to YS07.

– Seeing that SBF-J1 seems to be committed to jumping out of the Kisk-Kar system, PG Meteor changes course and starts to decelerate back toward Zit-Kit.

– A fighter is completed at the PGC shipyards (Gran Quivera, Prenglar).  It is transferred to Gollwin Academy (Morgaine’s World, Prenglar) for use in training the accelerated cadets.

– Detecting TF Relief, the sathar reassess their position and despite being out gunned nearly two to one, press on toward New Pale and the UPF forces.
61.353– Strike Force Nova and the Truane’s Star militia ships arrive back at the armed station orbiting New Pale (Truane’s Star).  Just hours later, they are joined by TF Relief.  The incoming sathar ships are only a day away.

– The UPF minelayer in the Fromeltar system joins up with the Admiral Dooltan and then continue on their way to the Kisk-Kar system to join with PG Meteor.
61.354– Second Battle of New Pale – The UPF destroy or drive off most of SBF-E2 but both battleships, including the newly constructed Admiral R’kazk’tar, are destroyed in the fighting.

– The fleeing sathar ships accelerate for a jump back to the Zebulon system.

– The UPF destroyer damaged in the Second Battle of New Pale heads to the starship construction center on Pale for repairs.

– TF Cassidine jumps into the K’aken-Kar system.  Alerted that SBF-J1 is headed their way, they begin decelerating toward the inner system instead of continuing on the Kisk-Kar.

– Another UPF fighter is completed at the Terledrom (Fromeltar) shipyard.  It is temporarily manned by militia forces until Spacefleet can get fighter pilots to the system.
61.355– SBF-J1 jumps into the K’aken-Kar system and begins decelerating to intercept TF Cassidine.

– The UPF battleship and minelayer jump into the Kisk-Kar system and start decelerating toward Zit-kit.

– The damaged UPF destroyer arrives at the Streel shipyard (Pale, Truane’s Star).  A HS:6 ship under construction but nearly complete is temporarily moved out to provide priority access for the Spacefleet vessel.
61.356– PG Meteor arrives back in orbit around Zit-Kit (Kisk-Kar).

– A HS:5 ships complete maintenance in the CDC shipyard (Triad, Cassidine). Spacefleet holds the space in anticipation of more ships finishing and beginning construction on a new battleship.

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February 9, 2021 Tom Leave a comment

Detailed Frontier Timeline – FY61.294 to FY61.325

A new year and here’s the recap of the details happening in the Frontier over the past month.

The beginning of the month was the final battle of the initial sathar foray into the Frontier. There could have been a couple more but the sathar, being significantly outgunned, decided to fall back and retreat. Another sathar starship construction center joins the war effort and this month sees a lot of repositioning of ships as well as reclaiming control of the Liberty system. The sathar are getting ships into position for another major push in the coming month.

Early in the month, I started reporting all the movement of ships in and out of the UPF starship construction centers as Spacefleet took control of their operations. By mid-month, I realized that was a little much and scaled it back only reporting ships completed or started for Spacefleet and the militias. All the commercial construction and maintenance will not be mentioned.

Date (FY)Events
61.295– The HSS History’s Hope safely arrives in YS06 and begin working on a jump to the YS07 system.

– The CMS Osprey arrives back at Clarion and is quickly admitted into the shipyards for repair.

– TF Cassidine jumps into the K’aken-Kar system and begins decelerating toward Ken’zah-Kit.  Once again they won’t make the initial engagement arriving a few days too late.  However, they are determined to stop the sathar here if PG Meteor and the militia ships cannot.

– 15 HS of space opens in the CDC shipyards (Triad, Cassidine). Spacefleet starts construction on another light cruiser to finish filling the holes in their ranks and allows the Truane’s Star militia to begin construction of a final assault scout.
61.296– With the loss of the Liberty system, and the massive losses in the initial foray into the Frontier, sathar forces and production from SCC#10 are committed to war effort against the Frontier.  This adds 9 fighters, 3 FF, 5 DD, 3 LC, 2 HC, and 2 AC to the sathar roster in addition to the SCC’s production capacity.

– The CMS Osprey emerges from the Clarion shipyards fully repaired and ready for action once again.  A small HS:4 yacht is moved in the SCC for maintenance.

– Battle of Ken’zah-Kit (K’aken-Kar) – The sathar obliterate the station with a single concentrated barrage but then are quickly destroyed by the combined UPF and militia forces.  Besides the station, only a single militia assault scout was lost with damage to three other ships that will require time in a shipyard to repair.

– Sathar SCC#4 (OFS111) completes construction of a new frigate.

– Realizing that SF Nova will reach New Pale in time for the battle, and having a nearly 2:1 hull disadvantage against SF Nova, PG Virgo, and the remaining Truane’s Star militia, SBF-E2 reverse course and start plotting a jump back to Zebulon.

– 12 HS of space opens up in the CDC SCC (Triad, Cassidine).  Construction is begun on two new assault scouts to replace those lost by the Kizk-Kar militia.  The remaining space is given over to a HS:6 ship for annual maintenance.

– 22 HS of space opens up in the PGC shipyards (Gran Quivera, Prenglar).  With Spacefleet’s immediate needs being met, they move two HS:11 ships in for maintenance.
61.297– SF Nova arrives in orbit around New Pale.  The crew spends the day resting from their hard trip as they watch the sathar begin to fall back.  The remaining ships of PG Virgo are absorbed into the Strike Force.

– The White Light militia jumps back to their home system and begins deceleration toward Clarion.

– The UPF minelayer jumps into the Fromeltar system and begins decelerating to join up with the militia forces holding that system.

– With the loss of SBF-C1 in the K’aken-Kar system, and recognizing that they are out gunned by the UPF forces there, SBF-B2 does not jump to K’aken-Kar but begins decelerating back toward Kawdl-Kit in the K’sta-Kar system.

– With its engines repaired, SF Nova’s assault carrier, together with its four surviving fighters, begin a high-speed jump to catch up with the main group.  At the same time PG Virgo’s carrier, leaving its 3 fighters behind, begins a transit back to Prenglar.

– The newly constructed sathar frigate at SCC#4 (OFS111) begins a transit to SCC#5 (OFS019)

– SBF-J1 (1 AC, 1 HC, 2 LC, 1 DD, 1FF, & 8 fighters) departs SCC#10 and begins a high-speed transit that will eventually take it to K’sta-Kar.

– SBF-J2 (1 HC, 1 LC, 3 DD, 2 FF) departs SCC#10 and begins a high-speed transit to the Liberty system.

– 8 HS of space opens in the Hentz (Araks) SCC for a total of 9 HS of open space.  A small HS:9 freighter is moved in for maintenance.

– SBF-E1 jumps back into the Kazak system.  They do not slow down and start plotting a jump back to SSC#5 in the OFS019 system.

– An additional 13 HS of space opens in the Hentz (Araks) SCC.  A HS 11 mining ship is moved in for annual maintenance.
61.298– After rearming the ships in the K’aken-Kar system, TF Cassidine and PG Meteor begin accelerating for a jump to the K’sta-Kar system to confront SBF-B2 or drive it out of the system.

– The damaged ships (a frigate & assault scout from PG Meteor and the surviving K’aken-Kar assault scout), designated Repair Group (RG) One are ordered to Fromeltar for repairs. They begin accelerating for a jump to Kizk-Kar.

– 13 HS of space opens in the PGC shipyards (Gran Quivera, Prenglar).  A HS:12 ship is moved in for maintenance.
61.299A small group of 8 civilian privateer vessels, hailing from the yazirian worlds of the Frontier and calling themselves the Yazira Squadron, arrive in orbit around Morgaine’s World (Prenglar) and request permission to assist Starfleet in the fight against the sathar.
61.300– The HSS History’s Hope arrives in the YS07 system and begins decelerating toward the inner system.  Back at the last system explored, they plan to spend a few days resting here before starting to chart new routes toward their destination.

– SBF-E2 jumps back into the Zebulon system and starts decelerating toward Volturnus.

– SBF-B2 settles back into a high orbit around Kawdl-Kit (K’sta-Kar).

– SBF-E1 jumps back into the OFS019 system and begins decelerating toward the starship construction center there for repairs.

– 8 HS of space opens in the PGC shipyards in Gran Quivera (for a total of 9 HS of space available).  A HS:9 ship is moved in for maintenance.
61.301– Worried that since the sathar have a route into Prenglar they may also have one to Gruna Garu, Spacefleet sends the Yazira Squadron back to Gruna Garu to bolster the defenses there.

– With the sathar mostly on the retreat at the moment, and based on the success of the fighters and assault scouts in the recent engagements, Spacefleet announces the creation of the Frontier Fighter Corps with a plan to station multiple squadrons of fighters in every system of the Frontier.

– As the first step of implementing the Frontier Fighter Corps, all currently available space in the Type I and II shipyards around the Frontier are used to start construction of new fighters.  At the moment that means 2 are started in Hentz (Araks) and 2 in Minotaur (Theseus).
61.302– The White Light militia arrive back in orbit around Clarion.

– The UPF minelayer arrives in orbit around Terledrom, joining up with the Fromeltar and Dramune militias.

– SF Nova’s Assault carrier jumps into the Dixon’s Star system and starts working on calculations for the jump to Truane’s Star.  The carrier leaving PG Virgo also arrives in the system and starts working on calculations for the jump to Prenglar.

– The lone sathar frigate jumps into OFS110 and begins calculations for a jump to OFS022.

– SBF-J1 jumps into the OFS170 system and begins calculations for a jump to OFS169.

– SBF-J2 jumps into the OFS177 system and begins calculations for a jump to the Dayzer system (OFS178).

– Sathar SCC#5 (OFS019) completes construction of a cutter.
61.303– SBF-J1 jumps into the OFS169 system and begins calculations for a jump to the OFS167 system.

– Task Force Cassidine and PG Meteor jump into the K’sta-Kar system and begin decelerating toward the sathar forces orbiting Kawdl-Kit.

– RG One arrives in the Kizk-Kar system and begin engine overhauls and plotting a jump to Fromeltar.

– 11 HS of space open up in the Triad (Cassidine) SSC.  Work is begun on 11 fighters for the newly formed Frontier Fighter Corps.  There are complaints that over half the SCC’s capacity are being used for Spacefleet but Spacefleet points out that some of that usage if for planetary militias as well.

– Deciding not to wait any longer, two HS:6 ships under construction in the Pale SCC (Truane’s Star) are moved out of the shipyard by Spacefleet to make room for the damaged light cruiser.
61.304– The crew of the HSS History’s Hope start working on the next jump in their journey to a small red dwarf star.  It’s a long one, just under 12 light years long jumping a big void of stars in this region of space.  They designate their target system YS08.

– Detecting the inbound UPF forces, and recognizing that they are still outgunned, SBF-B2 decides to abandon K’tsa-Kar. They break orbit from Kawdl-Kit and begin accelerating to jump out of the system.

– 13 HS of space opens up in the Hentz (Araks) shipyard.  Two HS:5 ships are moved in for maintenance and work begins on constructing 3 new fighters.

– 4 HS of space opens up in the Clarion (White Light) shipyard and a small HS:4 ship is moved in for maintenance.

– The sathar SCC#10 (OFS174) completes construction of a fighter.
61.305– SF Nova’s assault carrier jumps into the Truane’s Star system and begin deceleration toward the rest of the Strike Force.

– The lone sathar frigate jumps into OFS022 and begins calculations for jump to OFS018.

– SBF-E1 arrives back at SCC#5 (OFS019) and is disbanded.  The work halts on the heavy cruiser currently under construction and the damaged frigate and destroyer enter the shipyard for repairs.

– 6 HS of space opens up in the CDC SCC (Triad, Cassidine), with another 17 HS opening up tomorrow, the space is held to allow some larger ships to move in for maintenance.

– 9 HS of space opens in the Terledrom (Fromeltar) SCC.  With RG One only a few days away, the space is held for those ships so that battle repairs can begin immediately when they arrive.
61.306– SBF-J1 jumps into the OFS167 system and begins calculations for a jump to the OFS166 system.

– SBF-J2 jumps into the Dayzer system (OFS178) and begins calculations for a jump to the OFS179 system.

– 11 HS of space opens in the PGC shipyards (Gran Quivera, Prenglar).  Spacefleet begins construction of 8 fighters and an assault scout using the available space.
61.307– The lone sathar frigate jumps into OFS018 and begins calculations for jump to OFS019.

– The damaged sathar destroyer under repair at SCC#5 (OFS019) is finished and emerges from the shipyard ready for battle.

– SF Nova’s assault carrier arrives in orbit around Pale and rejoins the fleet.  It collects the fighters left by PG Virgo as part of its compliment.

– The assault carrier from PG Virgo arrives back at Morgaine’s World (Prenglar).  The crew is debriefed on their trip to the Rim and recent battle at New Pale (Truane’s Star).

– After four days of round-the-clock work by the engineers from the Pale SCC and SF Nova, the light cruiser emerges from the Streel shipyards fully repaired and ready for action.  The two ships that were moved out to make room resume construction.
61.308– SBF-J1 jumps into the OFS166 system.  Upon arrival, their orders are changed, and they are ordered to proceed to SCC#3 (OFS138) instead of heading into K’tsa-Kar.  They begin plotting a jump to OFS157.

– RG One arrives in the Fromeltar system and begins deceleration toward the shipyards at Terledrom.

– Task Force Cassidine and PG Meteor arrive in orbit around Kawdl-Kit, much to the relief of the planet’s populace.

– The damaged sathar frigate under repair at SCC#5 (OFS019) is finished and emerges from the shipyard ready for battle.  The damaged heavy cruiser is moved in to begin the extensive hull repairs it needs.
61.309– SBF-J2 jumps into the OFS179 system and begins calculations for a jump to the Liberty system (FS30).

– SBF-B2 jumps into the FS33 system and begins decelerating.

– After two days rest, the assault carrier at Morgaine’s World (Prenglar) is ordered to Triad (Cassidine) to await completion of the first fighters for the Frontier Fighter Corps and then to shuttle them to the Kizk-Kar system.  It is designated Shuttle Group (SG) Alpha.

– 18 HS of space opens in the Hentz (Araks) SCC.  A HS 14 ship is moved In for maintenance.  Another fighter is started for Spacefleet and the remaining space is held for an upcoming ship maintenance.
61.310– Jump calculations complete and verified, the HSS History’s Hop starts accelerating for the jump to YS08.

– Yazira Squadron arrives back in the Gruna Garu system where they join up with the local militia to coordinate the defense of that system.

– Strike Force Nova, together with the remaining ships of the Pale militia, leave Fortress Pale and begin accelerating toward the Zebulon system to engage the sathar forces now orbiting Volturnus.
61.311– The lone sathar frigate jumps into OFS019 and begins decelerating toward SCC#5.

– SBF-J1 jumps into the OFS157 system and begin calculations for a jump to the OFS156 system.

– With the sathar apparently gone from the system, PG Meteor is ordered to the Kizk-Kar system where they will be supported by the fighters being delivered by SG Alpha and joined by their flagship, the battleship Admiral R’kazk’tar which will be completed in 33 days.
61.312SBF-J2 jumps into the Liberty system and begins decelerating toward Snowball.
61.313– PG Liberty and the Mhemne belters detect the sathar ships that have arrived in the system.  An alert is immediately sent out to Spacefleet alerting them of the sathar presence.

– RG One arrives at the Terledrom shipyards (Fromeltar).  The militia assault scout and UPF frigate are immediately moved into the shipyard to begin repairs.

– SBF-J1 jumps into the OFS156 system and begins calculations for a jump to the OFS155 system.
61.314– SBF-B2 arrives in the inner system of FS33 where they await orders from the sathar high command.

– Recognizing that they are no match for the inbound sathar forces, PG Liberty, with the assistance of the Mhemne belters, go into hiding in the Liberty system to watch the sathar’s movements.  Evacuations begin immediately on the L4 and L5 stations.

– Receiving the alert from PG Liberty, the Theseus militia ships in the White Light system depart Fortress Redoubt and begin accelerating for a jump home.
61.315– The HSS History’s Hope successfully jumps into the YS08 system.  They begin decelerating toward the inner system and working on engine overhauls.

– SBF-J1 jumps into the OFS155 system and begins calculations for a jump to OFS150.

– SF Nova and the Pale militia jump into the Zebulon system and begin decelerating toward Volturnus and the sathar forces.

– The K’akan-Kar militia assault scout completes its repairs in the Terledrom (Fromeltar) SCC.  As it emerges the UPF assault scout is moved into its place.
61.316– The sathar frigate arrives at SCC#5 (OFS019) joining up with the other ships there.

– SBF-J2 arrives in orbit around Snowball and finding the L4 station abandoned settle back into the berths there. 

– Detecting SF Nova, SBF-E2 decides to avoid engagement and departs Volturnus and begins accelerating for a jump to the Kazak system.

– PG Meteor jumps into the K’aken-Kar system and begins working on calculations for the jump to Kizk-Kar.

– The UPF frigate and assault scout complete their repairs in the Terledrom shipyard and emerge once again ready for combat.  A HS:6 ships is moved in for maintenance and Spacefleet begins construction of 3 fighters.
61.317RG One, now fully repaired, departs Terledrom for the Kizk-Kar system.  The  Spacefleet vessels will remain in that system to await the arrival of the rest of PG Meteor while the militia ship will return to its home system.
61.318– SBF-J1 jumps into the OFS156 system and begins calculations for a jump to the OFS146 system.

– SG Alpha arrives in orbit around Triad (Cassidine) just in time to pick up the five fighters completed in the CDC shipyards.  The fighters are taken aboard the assault carrier which prepares to depart for the Kizk-Kar system the next day.  Construction begins on five more fighters.

– After two days in the Liberty system, with no indication of any UPF presence, the heavy cruiser and 3 destroyers of SBF-J2 split off (now SBF-J3) and begin accelerating for a jump back to OFS179 leaving the light cruiser and 2 frigates in the system.
61.319– Arriving at the inner system of YS08, the crew of the HSS History’s Hope begin working on calculations for the return jump to YS07.

– Taking several days longer than expected, the damaged sathar heavy cruiser emerges from SCC#5 (OFS019) fully functional once again.  The hull of the heavy cruiser whose work was paused is moved back into the shipyard to resume construction.
61.320– SBF-J1 jumps into the OFS146 system and begins calculations for a jump to SCC#3 (OFS138).

– SF Nova arrives and settles into orbit around Volturnus (Zebulon).

– PG Meteor arrives in the Kizk-Kar system and begins decelerating toward Zik-Kit.

– SBF-E3 (1 C, 1 FF, 1 DD, 1 HC) departs SCC#5 (OFS019) for a jump to Kazak to join up with SBF-E2.
61.321SBF-E2 jumps into the Kazak system and begins decelerating toward Stenmar.
61.322– RG One arrives in the Kizk-Kar system and the Spacefleet vessels start decelerating toward Zik-Kit while the militia assault scouts remains at speed and prepares for a jump back to its home system of K’aken-Kar.

– A fighter for the Frontier Fighter Corp is completed in the PGC shipyards (Gran Quivera, Prenglar) and construction begins immediately on another.
61.323– The Theseus militia arrive back in orbit around Minotaur.

– SG Alpha jumps into the Dramune system and begins calculations for a jump to Fromeltar.

– SBF-J3 jumps into the OFS179 system and begins calculations for a jump to the OFS168 system.

– One of the sathar frigates in the Liberty system begins accelerating out from the inner system and appears to be on a course to jump to the Waller Nexus system. It is designated EG-1. PG Meteor could intercept from their hiding place in 2 days.

– Detecting the outbound sathar frigate, PG Liberty notifies Spacefleet and are told to let it pass but take it out if it returns to the system.
61.324– SBF-J1 jumps into the OFS138 system and begins deceleration toward SCC#3.

– PG Meteor arrives in orbit around Zik-Kit (Kizk-Kar).

– A UPF fighter is completed in the Terledrom (Fromeltar) shipyards and construction begins immediately on another.
61.325– Calculations complete, the HSS History’s Hope stars accelerating for the jump back to YS07.

– SBF-E2 arrives in orbit around Stenmar (Kazak).

– SBF-E3 jumps into the Kazak system and begins decelerating toward Stenmar and SBF-E2.

Here’s the full timeline PDF for download:

DetailedFrontierTimelineDownload
January 5, 2021 Tom 1 Comment

Thoughts on the Second Sathar War

Obviously, as I’ve been playing through the battles and coordinating the movements of the UPF and sathar forces for the Detailed Frontier Timeline, the events and conditions surrounding the Second Sathar War have been on my mind. A lot.

While the rules in the Knight Hawks Campaign Books are really geared around a balanced war game, I’ve been porting the scenario over more to the RPG side and looking at it from that perspective. In this post, I thought I’d collect some of the ideas I’ve had along the way. The topics are not necessarily connected or in any particular order but all relate to the how the Second Sathar War would impact or play out in the Frontier. So let’s get started

The Rim

I already mentioned this in one of the battle reports, but I’m not really considering the Rim in my narrative beyond the two battles I’ve already reported. I’ve never sat down and worked out the starship construction capabilities of the Rim, the order of battle for the Flight (the Rim’s version of Spacefleet), or any of those logistical considerations.

When I set this scenario up, literally decades ago, I didn’t have a copy of Zebulon’s Guide so the Rim was never in my considerations. Since I’m really just playing out that setup from so many years ago, and I never did the background work necessary for the Rim, they just weren’t part of the plan. I’m really just assuming that their fortunes go the same as in the Frontier.

Civilian and Megacorp Ships

I think handling these other Frontier ships is the biggest issue that moving this from a war game over to the RPG side of things needs to consider and I’m not sure how I’m going to address it completely yet.

In looking at starship construction based on the listed starship construction centers in the Frontier, I’ve estimated that without any changes to the SCCs, there are probably about 2300 ships flying around the Frontier, which is probably low. But let’s use that number to start.

There are 23 worlds in the Frontier (including Volturnus), so if you just divide those ships out, that’s about 100 ships per world. That probably shifts around a bit, for example, Laco, in Dixon’s Star, is an outpost world with very low population, so it probably doesn’t have as many ships. Neither would Volturnus. And the more heavily populated worlds probably have a little more. Morgaine’s World in Prenglar is also an outpost but since that’s the home of Spacefleet, I give them just as many ships as at least a medium population planet and say that those are all the Spacefleet ships.

Plus there are the ships that the megacorps own. We know that Streel and Pan Galactic have military ships, it stands to reason that WarTech and CDC do as well and I even gave some to Trans Travel in my timeline. So some fraction of those 2300 ships are going to be military vessels owned by the megacorps. All of which could do some damage to sathar ships invading a system.

Finally, and what I really want to focus on, is that given that piracy is a concern for ships in the setting, even the “non-military” ships are going to be armed to some extent or another, even if it is just a laser battery or three on any ship HS 6 or larger.

Let’s assume for a minute that every ship in the Frontier has at least a laser battery. Now some won’t have any weapons but others will have more than one so it probably all averages out. What happens if 50 of these ships decide to not sit idly by while Spacefleet dukes it out out with the sathar but join the fight?

First, lets just look at the “average” hull damage done by a laser battery. On the damage table, there is a 10% change of double hull damage, a 35% chance of regular hull damage and a 55% chance of damaging some other system. The laser battery does 1d10 damage for an average of 5.5 hull points of normal damage and 11 points when double damage is called for. Multiplying that out by the percentage that they occur means that on average, ignoring the damage from system hits, a hit by a laser battery does 3 HP of damage (11 points 10% of the time, 5.5 points 35% of the time and 0 points 55% of the time).

At an average of 3 HP of damage per hit, 14 hits kill a frigate, 17 kill a destroyer, 24 kill a light cruiser, 25 kill an assault carrier, and 27 kill a heavy cruiser. Do you see where this is going?

The next question is how often do these laser batteries hit? The base “average” chance to hit with a laser battery is 50%. But since laser batteries suffer from range diffusion, it’s only that high if the ships are within 10,000 km (1 hex on the game map) of each other. Getting that close means that the sathar can use their rocket batteries and torpedoes against you if they want and since these are civilian ships, we’ll assume they try really hard to stay out of the range of those weapons. So they shoot from 50,000 km (5 hexes) away and have a chance to hit of only 25%. Which means that the average laser battery shot, factoring in the miss rate, does a little over 0.75 HP of damage any given round.

That doesn’t seem like a lot, but remember that is an average taking into account of all the probabilities and that is per ship. So let’s look at those 50 ships. If you take 50 ships, each doing ~0.75 HP each time they fire, you have a combined damage output of 37-38 HP. And since the laser battery can fire both offensively and defensively, that doubles to about 75 HP each round of combat. That’s enough damage to take out any single ship expect a heavy cruiser.

And the truth is, that there is a good chance that the HP damage output is actually larger. We have 100 shots (50 ships, 2x each) at 25% to hit. So 25 of those shots hit the target. 11.25 (45%) of those do hull damage while the other 13.75 (55%) do system damage. But if the system damage results calls for a hit on a system already destroyed, you get hull damage instead. Some of those system hits are going to shift over to the hull side and increase the damage. (I really should write a program to analyze this and get the actual numbers.)

The bottom line is that in any give turn, that swarm of civilian ships could take out any one large sathar ship, two frigates, or a swarm of fighters.

From the sathar side, there is really nothing you can do about this. You are looking at 25-50 targets (depending on how you distribute the laser batteries), each with 30 or more HP, and taking out 2 or 3 each round is not going to make much difference in their damage output. They will overwhelm you with sheer numbers. Death by a thousand cuts.

This is something that the war game doesn’t have to deal with but which will definitely come into play in an RPG-level look at the conflict. Maybe the civilian and mega-corps ships won’t get involved. But if their worlds are threatened, I don’t really see them not stepping up, at least a good number of them. And what if Spacefleet calls for a 3rd Common Muster? (There has to be something in the UPF charter about that.) Then they will be involved. The sathar are going to need more ships.

Starship Construction Centers

In the war game, ship construction and replacement is very abstracted. Every 20 days, the UPF get 2 fighters and/or assault scouts for each fortified station on the map and a capital ship for every fortress. The sathar just have a base 35% chance to replace every ship lost in the previous 20 days.

A big part of this project for me was to see how using the starship construction rules, combined with the distribution of UPF starship construction centers, and giving the sathar some SCCs as well, would play out in the logistics of what ships were available for combat. I knew this would drag things out as you couldn’t replace ships that quickly but wanted to see what would actually happen. We’ll find out as this plays out.

But, as the first battles have been fought, and the UPF is looking to replace ships, I started really looking at the distribution of the SCCs in the Frontier. Until now I had just taken them for granted and not though much about it. And for the most part, the type of construction center and its location make sense for the SCCs described in the book. Analyzing that (and maybe reorganizing them) may be another post in the future. But three of the SCCs stood out as a little odd. Let’s look at those from least troublesome to most (in my opinion).

Clarion (White Light)

This is a Type III SCC which means it can have up to 20 hull sizes (HS) of ships under construction but they cannot be military vessels and cannot have atomic drives.

To me, this feels a little bit odd. White Light is the nexus for jumps to four different systems so it’s a major hub system (and the only access to Theseus). Maybe because it is the setting for the Warirors of White Light adventures but it seems to me that there should be a more major construction center here.

However, with the Type II center just a system away in Theseus, and the fact that the main output of the planet is resources, not industrial products, maybe having a small shipyard is okay even if the planet does have a high population and is a major crossroads.

Outer Reach (Dramune)

Like at Clarion, the Outer Reach shipyard is a Type III SCC. There are a couple of things that stand out for me here.

One is the lack of an SCC at Inner Reach. Given the animosity between the two worlds, which is part of the canon background material before you even factor in the events of the Dramune Run module, and the fact that animosity has erupted into fighting in the past, if Outer Reach has a SCC, I would expect Inner Reach to have one as well. I don’t see them being willing to wait for ships to come in from Fromeltar or Cassidine, they would want to be able to build them themselves.

The other issue I have is the SCC class. As a Type III SCC, this shipyard is not supposed to have the capability to produce military vessels or ones that use atomic drives. But since this world is the home of a major crime syndicate, and supplies and supports pirates, I see this shipyard as where many of those pirate vessels, which are assault scouts, corvettes, and frigates, are created. Thus the shipyard can obviously handle military class vessels and atomic drives and should really be a Type II.

Because of this, for the Second Sathar War, I’m classifying this shipyard as a Type II-s (the s is for small). It can still only handle 20 HS of ships total like a Type III SCC, but like a Type II, can build ships with atomic drives and military ships up to HS 6 (i.e. destroyers).

Pale (Truane’s Star)

This is the one that baffles me the most. The rules say that this is another Type III shipyard. Pale is classified as a medium population, which tends to indicate a smaller shipyard, but its main economies are industry and resources, which would lend itself to ship building and therefore a larger SCC. Having a Type III SCC here just doesn’t make sense to me for a couple of reasons.

First, everyone knows that the sathar have a jump route into the Frontier that goes through Truane’s Star. This was the locus of the First Sathar War that resulted in the founding of the UPF. Spacefleet has a fortress here, it would stand to reason that there should be a good shipyard to build up ships here as well.

Second, and more important to me, this is the world where Streel is headquartered. We know they make ships, the corvette is designed by them, and they have a number of ships to fight against the ships of the Pan Galactic Corporation in the corporate wars. Assuming the shipyard at Gran Quivera (Prenglar) is owned by PGC where they have their headquarters, and the one at Triad (Cassidine) is owned by the Cassidine Development Corporation where they have theirs, if the #1 and #3 megacorps have Type I SCCs, then the #2 megacorp should have at least a Type II shipyard, If not a Type I. It’s a matter of corporate pride and sustainability. I mean, if they don’t have their own shipyard, PGC and CDC could just deny building them ships and they’d have to travel even farther afield to Hentz or Fromeltar to get ships build. It just doesn’t make sense.

I’m leaving it as a Type III SCC for the Second Sathar War in the timeline, but if I ever revisit the SCC distribution in the Frontier, I think Pale will be getting a bigger one.

Other Thoughts

It seems I had one more item that I wanted to talk about but it is slipping my mind at the moment and I didn’t write it down when the idea occurred to me to write this post a week or so ago. If it does come back to me, I’ll have a topic for a future post.

Overall, the sathar did not fare too well in their initial foray into the Frontier. In fact, if this was just the war game, they may very well have lost the game as I believe every retreat condition that the sathar players could have chosen have been met. Although if I was using those retreat conditions, I probably would have set things up a little differently and made a few different choices. However, I’m not using those conditions directly and the sathar have another wave of ships coming later this month. After that, however, it might be a while as they rebuild their forces.

This post has given me the idea for a few other posts that may show up in the future. The first looking at the distribution of starship construction centers in the Frontier (and probably the Rim) and another looking at the average damage output by the different ship types. The third one would be a look at exactly what is in the UPF Charter. We’ll see when or if those actually materialize.

Have you ever tried to incorporate, in detail, the Second Sathar War into your campaign? What assumptions did you make and what ideas did you incorporate? What other ideas should I consider? Let me know in the comments below.

December 8, 2020 Tom 3 Comments

Detailed Frontier Timeline – FY61.265 to FY61.294

This months sees the opening battles of the Second Sathar War. Maneuvers and engagement from this conflict overshadow nearly everything else happening in the Frontier as everyone watches the events unfold.

It is this conflict that I originally started this timeline to track so it will be heavily focused on the events of the battles and how the sides react for the next little while. Also things get really busy so there are a lot of entries every day this month. I think there are only 2 or 3 days that don’t have at least two entries and toward the end when the invasion starts, it’s rare to have a day with less than 5 or 6 entries. Links to battle reports on all the ship engagements are linked in the timeline.

On day 61.280, the arrivial of Strike Force Nova in the Prenglar system on the same day as the sathar fleet was pure coincidence. I had planned out the maneuvers of SF Nova separately from the sathar movements without consulting between the two. I was completely surprised when they ended up jumping in on the same day.

Settle in. This one is a bit of a read.

Date (FY)Events
61.265– After eight days of exercises with the crews of Fortress Kdikit, SF Nova departs Kdikit (Madderly’s Star) for a jump to Triad (Cassidine).

– PG Virgo arrives in the Zebulon system and begins work for the jump back to Pale (Truane’s Star).
61.266– Sathar Fleet SBF-C1 (1 HC, 1 LC, 2 DD, & 1 FF) departs SCC#3 (OFS138) and begin accelerating for a jump to the OFS137 system.

– PG Liberty arrives at Snowball (Liberty) and joins up with PG Lancet.  The assault scout in PG Lancet is transferred to PG Liberty, with the UPFS Flying Cloud (frigate), UPFS Eleanor Moraes, and UPF Backdoor (sathar scout ship) remaining attached to PG Lancet.
61.267– The SF Meteor destroyers arrive at Lossend (Timeon).

– The CMS Osprey arrives back at Clarion.  The ship is immediately put into the starship construction center for maintenance, repairs, and refits while the crew is given some much needed leave.
61.268– Sathar Fleet SBF-B1 (1 HC, 1 LC, 2 DD, & 1 FF) departs the rendezvous point in OFS167 and begins accelerating for a jump to the OFS166 system.

– The HSS History’s Hope and escorts jump into the OFS222 system.  They begin work on engine overhauls and jump calculations for the YS01 system.
61.269– The SF Meteor destroyers depart Lossend (Timeon) and begin accelerating for a jump to the White Light system.

– After three days debriefing the commander of PG Liberty and introducing him to the Mhemne contacts, Captain Reider and PG Lancet depart Snowball (Liberty) for a jump back to the Waller Nexus system and a high speed transit to Minotaur (Theseus).
61.270– Sathar Fleet SBF-A1 (2 HC, 2AC, 1 LC, 4 DD, 2 FF & 14 fighters) departs SCC#1 (OFS203) and begin accelerating for a jump to the FS12 system.

– PG Virgo arrives in the Truane’s Star system and begins decelerating toward Fortress Pale (Pale, Truane’s Star).
61.271-= Sathar Fleets SBF-E1 (1 HC, 1 LC, 2 DD, & 1 FF) and SBF-F1 depart SCC#5 (OFS019) and begin accelerating for a jump to the Kazak system in the Rim.

– Sathar fleet SBF-C1 arrives in the OFS137 system.  It maintains its high speed and begins calculations for a jump to OFS136.
61.272– Sathar Fleet SBF-D1 (1 HC, 1 LC, 2 DD, & 1 FF) departs SCC#4 (OFS111) and begins accelerating for a jump to the OFS020 system.

– The HSS History’s Hope and escorts jump into the YS01 system.  They detect transmissions from several other ships in the system.  Hoping to avoid a confrontation, they begin work on engine overhauls and jump calculations for the YS02 system.
61.273Sathar fleet SBF-B1 arrives in the OFS166 system.  It maintains its high speed and begins calculations for a jump to FS33.
61.274– Sathar fleet SBF-C1 arrives in the OFS136 system.  It maintains its high speed and begins calculations for a jump to FS56.

– Strike Force Nova arrives at Triad (Cassidine).  They will spend just 2 days in the system exercising with Task Force Cassidine before heading back to Morgaine’s World (Prenglar).

– PG Lancet arrives in the Waller Nexus system.  They immediately begin work on overhauling the ships’ engines and plotting a jump to Padda.
61.275– Sathar fleet SBF-A1 arrives in the FS12 system.  It maintains its high speed and begins calculations for a jump to Prenglar.

– Another small fleet of sathar ships, consisting of 2 LC, 3 DD, & 1 FF, designated SBF-F2 arrive at SCC#5 (OFS019) from deeper in sathar controlled space.

– PG Virgo arrives at Fortress Pale (Pale, Truane’s Star).  The crews are given a week of leave while the ships go into the starship construction center for repairs and maintenance.
61.276– Sathar fleets SBF-E1 and SBF-F1 arrive in the Kazak system.  SBF-F1 begins decelerating toward the inner system to engage the Rim forces there.  SBF-E1 maintains its high speed and begins calculations for a jump to Zebulon.

– Sathar fleet SBF-B1 arrives in the FS33 system.  It maintains its high speed and begins calculations for a jump to K’tsa-Kar.

– SF Nova leaves Triad (Cassidine) for a jump to Morgaine’s World (Prenglar)
61.277– Sathar fleet SBF-D1 arrives in the OFS020 system.  It maintains its high speed and begins calculations for a jump to Fromeltar.

– Sathar fleet SBF-C1 arrives in the FS56 system.  It maintains its high speed and begins calculations for a jump to Kisk-Kar.

– The sathar fleet (SBF-F1) decelerating toward Stenmar (Kazak) are detected by Rim forces in the system (10 F, 3 AS, 2 FF, 2 DD, 1 LC), alerts go out to systems in the Rim and the Frontier.

– Just hours before the engine overhauls are complete and the HSS History’s Hope is ready to jump once again, the ship and her escorts are attacked by three unidentified vessels. 

– A running battle ensues as the escorts attempt to screen the HSS History’s Hope long enough to make the jump. In the ensuing fight, one of the escort vessels is destroyed along with two of the attacking ships. The last attacker manages to get a hit in on the History’s Hopes engines but it is not enough to stop the ship and it slips into the Void.

– After the HSS History’s Hope jumps out of the YS01 system, the remaining escorts ships finish off the final attacker.  After the fight, the escorts repair what damage they can and begin heading back to Scree Fron for repairs.
61.278– Now in the YS02 system, the crew of the HSS History’s Hope works on repairing the battle damage to their ship and preparing for the next leg of their journey, a jump to the YS03 system.

– The 2 destroyers arrive at Fortress Redoubt (Clarion, White Light).  They join with the other ships of PG Meteor which now consists of the two destroyers and 3 assault scouts.

– With the alert from the Kazak system, PG Virgo’s maintenance is fast tracked and the crews are recalled from leave after only 3 days.
61.279PG Lancet makes the jump to the Padda system.  Work begins immediately on the engines and calculations for the jump to Minotaur (Theseus).
61.280– Sathar battle fleets appear in five different Frontier system within hours of one another and most begin decelerating towards the inhabited worlds in those systems.  SBF-A1 arrives in the Prenglar system, SBF-B1 arrives in K’tsa-Kar, SBF-C1 arrives in Kizk-Kar, SBF-D1 arrives in Fromeltar, and SBF-E1 arrives in Zebulon.

– Unlike the other sathar fleets, SBF-E1 doesn’t slow down in Zebulon but prepares for a jump to the Truane’s Star system.

– Due to the alert sent out by forces in the Kazak system, these fleets are detected within hours of their arrival in system.  Alerts are broadcast all across the Frontier.

– Task Force Cassidine, leaving its minelayer in the Cassidine system, departs on a high-speed risk jump to Dramune.

– PG Meteor is dispatched on a high risk run to reinforce the armed station at K’tsa-Kar as there is no militia in that system.  The Clarion Royal Marines (1 FF, 4 AS) join PG Meteor.

– The two ZKKDA assault scouts, currently in K’aken-Kar also depart on a high risk run to the K’tsa-Kar system per the defense agreement.

– Both of the planetary militias of Dramune independently agree to make a high speed risk jump to the Fromeltar system to assist with the defense of that system, hoping to stop the sathar before they can get  any further into the Frontier.

– Strike Force Nova arrives in the Prenglar system within hours of the sathar fleet appearing.  They begin decelerating to engage the sathar fleet simultaneously with Task Force Prenglar.

– Sathar Fleet SBF-B2 (1 HC, 1 AC, 3 DD, 1 FF, 7 F) departs the rendezvous point in OFS167 and begins accelerating for a jump to the OFS166 system.
61.281– Battle of Stenmar (Kazak) between Rim forces (1 LC, 2 DD, 2FF, 3 AS, 10 F & 1 fortified station) and SBF-F1.  The sathar forces are completely destroyed and the Rim only lose 1 LC, 2 DD, and 1 AS with the station severely damaged. Word of the victory is broadcast across the Rim and Frontier.

– PG Lancet jumps back into the Theseus system and is dissolved. The UPFS Eleanor Moraes and UPFS Backdoor break off from the group and start decelerating toward Minotaur.  The UPFS Flying Cloud remains at velocity and starts working on the jump to White Light.

– The last of the ships of PG Virgo emerge from their maintenance in the Streel shipyards (Pale, Truane’s Star).  The crews go on high alert as they monitor the sathar progress across the Frontier.  While cheered by the news of the Flight’s victory in Kazak, they mourn the loss of friends made while stationed in that system.
61.282– The sathar forces from the Sauria system arrive back at their base, SCC#10 (OFS228) where they stand down to effect repairs from the recent campaign.

– Sathar fleet SBF-E1 jumps into the Truane’s Star system and begins decelerating toward Pale.  The Truane’s Star militia, along with PG Virgo, prepare to meet them.

– Task Force Cassidine successfully jumps into the Dramune system, they maintain the high speed and start working on a risk jump to Fromeltar.

– The Dramune militias successfully jump into the Fromeltar system and begin decelerating toward Terledrom, the apparent destination of the sathar forces in that system.

– PG Meteor and the White Light militia successfully jump into the K’tsa-Kar system and begin decelerating toward the planet and sathar forces approaching it.

– The ZKKDA assault scouts also successfully arrive in the K’tsa-Kar system and race to join the fight.
61.283– Sathar Fleets SBF-E2 (1 HC, 1 AC, 1 LC, 1 DD, 1 FF, & 8 fighters) and SBF-F2 depart SCC#5 (OFS019) and begin accelerating for a jump to the Kazak system in the Rim.  After the initial loss in the Kazak system, the sathar commit their 4 new cutters to SBF-F2 to boost the strength of that fleet.

– Deciding that PG Liberty can provide advanced warning if sathar start to come from that direction, the Theseus militia, together with the remaining saurian forces in Theseus, begin accelerating for a jump to the White Light system.
61.284– The HSS History’s Hope jumps to the YS03 system and begins preparations for a jump to YS05.

– Sathar fleet SBF-B2 arrives in the OFS166 system.  It maintains its high speed and begins calculations for a jump to FS33.

– TF Cassidine makes the jump to the Fromeltar system and begin a hard deceleration.  They won’t arrive in time for the initial battle but can engage any sathar forces remaining in the system if the militias cannot successfully hold the line.
61.285– Battle of Zik-Kit (Kisk-Kar) – Overwhelmed by the forces of SBF-C1 the two militia assault scouts and the armed station are destroyed with only minimal damage to the sathar vessels.

– Battle of Terledrom (Fromeltar) – The combined militias of Dramune and Fromeltar quickly overwhelm the sathar forces in an intense 20-minute battle. The only loss is the Inner Reach destroyer with the 2 Outer Reach destroyers sustaining heavy damage.

– Battle of Kawdl-Kit (K’sta-Kar) With some amazing gunnery by the UPF and militia forces, the sathar fleet is reduced to scrap in just 20 minutes.  However, before they are destroyed, they manage to obliterate the armed station orbiting Kawdl-Kit.  No UPF or militia forces were lost although the CMS Osprey sustained some hull damage that will require a shipyard to repair.

– Battle of Gran Quivera (Prenglar) – Approaching cautiously due to the expected minefield, the sathar’s slow speed limits their maneuverability and they are overwhelmed by the combined forces of TF Prenglar and SF Nova in less than an hour. The UPF only lose 2 F, 5 AS, 1 DD, and 2 LC in the battle. Several other ships will require shipyard repairs.
61.286– The UPFS Flying Cloud jumps into the White Light system.  It maintains its high speed while performing engine overhauls and jump calculations to get to K’sta-Kar and join up with PG Meteor.

– The CMS Osprey leaves Kawdl-Kit and begins accelerating for a jump back to the shipyards orbiting Clarion. The White Light SCC has space for up to a HS 4 ship so space is held for the Osprey.

– A HS 8 freighter completes its annual maintenance at the Terledrom SCC giving a total of 12 HS of space in the SCC.  The two Outer Reach frigates are immediately admitted for repairs.

– Orbiting high above Zik-Kit the sathar ships spend the day rearming but make no move toward the planet. All UPF and militia ships that were in battles the previous day also spend the day rearming and checking that all systems are ready to go.

– With the militias in control of the Fromeltar system, Task Force Cassidine immediately starts calculations and acceleration for a jump to the K’izk-Kar system.
61.287– Sathar fleet SBF-B2 arrives in the FS33 system.  It maintains its high speed and begins calculations for a jump to K’tsa-Kar.

– Battle of New Pale (Truane’s Star) – Sathar target the smaller UPF vessels to great effect destroying 5 fighters, 6 AS, and 1 LC while only losing a DD & LC.  While their remaining ships are damaged, so are the remaining UPF vessels which are unable to purse as the sathar break off the fight.

– After finishing what battle repairs they can, the remnants of SBF-E1 start accelerating for a jump to the Zebulon system.

– SBF-C1 leaves orbit around Zit-Kit (Kizk-Kar) and begin accelerating for a jump to the Kaken-Kar system.

– Spacefleet now has several damaged ships in need of immediate repair and a need to replace ships lost in battles with the sathar. However, there is no space in most SCCs across the Frontier and especially in Prenglar.

– Given the state of the Frontier’s starship construction centers, and expecting things to get worse, Spacefleet addresses the Council of Worlds and requests that the Wartime Construction Control clause of the UPF charter be invoked.  A relic of the original charter, it has never been invoked in the history of the UPF.

– Receiving word of the departure of SBF-C1, PG Meteor and the K’aken-Kar militia, now rearmed, begin accelerating for a jump to the K’aken-Kar system to meet the on-coming sathar forces.
61.288– Sathar fleets SBF-E2 and SBF-F2 arrive in the Kazak system.  SBF-F2 begins decelerating toward the inner system to engage the Rim forces there.  SBF-E2 maintains its high speed and begins calculations for a jump to Zebulon.

– Shortly after their arrival in the Kazak system, the sathar fleets are detected and an alert is sent out.  The Rim forces brace for another battle.

– Space clears in the Outer Reach (Dramune) SCC and construction starts on a new Destroyer for the Inner Reach militia.

– Space clears in the CDC shipyards orbiting Triad (Cassidine), Spacefleet convinces the shipyard managers to start construction of 5 fighters and another assault scout, preempting the regular construction schedule.

– One of the Outer Reach frigates completes its repairs in the Terledrom (Fromeltar) shipyard freeing up 5 HS of space. 
61.289– Receiving the alert from Kazak, Spacefleet realize they only have 10-11 days to reinforce Truane’s Star.  Replenishing SF Nova’s order of battle with ships from TF Prenglar, but having to leave the damaged assault carrier and its fighters behind, it begins a high risk jump to Dixon’s Star and then on to Truane’s Star.

– Betting that Cassidine is safe, the third UPF Minelayer is ordered to Fromeltar.  It begins accelerating for a jump to Dramune as the first leg of its trip.

– Realizing that there is still enough room in the Outer Reach (Dramune) SSC, Spacefleet gets construction started on a new assault scout before anything else can be moved in.

– The second Outer Reach frigate completes its repairs in the Terledrom (Fromeltar) shipyard freeing up 5 more HS of space.  As HS 10 mining ship is moved in to the shipyard for its annual maintenance.
61.290– Two-day end of year celebration on Hum begins. With the events currently happening in the Rim and Frontier, the celebrations are more subdued than normal.

– The HSS History’s Hope arrives in YS05 and begin preparations for the jump to YS06.

– Overhauls complete, the UPFS Flying Cloud jumps into the K’sta-Kar system.  It remains at high speed working on calculations for a jump to K’aken-Kar with the rest of PG Meteor.  It will be just a day behind them.

– More space opens up in the CDC shipyards (14 HS worth). However, having just bumped six ships ahead in the queue for Spacefleet, they resist efforts to start more military construction giving the space to a large freighter that has been waiting over a month for its annual maintenance.

– Space opens up in the Minotaur (Theseus) shipyards (6 HS worth).  The Theseus government starts construction of a new destroyer for the militia although they suspect the hull will be assigned to Spacefleet.

– Space opens up (4 HS worth for a total of 6 free) in the Terledrom (Fromeltar) SCC.  The Terledrom government alerts Spacefleet of the availability and starts construction on 2 assault scouts, one for Spacefleet and one for the militia.

– Space (8 HS) opens up in the PGC shipyard at Gran Quivera (Prenglar) as a freighter completes maintenance. After the recent battle, shipyard owners are more than happy to hold the space for Spacefleet. The damaged assault scout and frigate are moved in immediately and begin repairs.

– TF Cassidine jumps into the Kizk-Kar system.  They don’t slow down but immediately begin working on engine overhauls and calculating a jump to  K’aken-Kar.
61.291– Sathar fleet SBF-E2 arrives in the Zebulon system.  They don’t slow down but begin immediate calculations for a jump to the Truane’s Star system.

– Sathar fleet SBF-B2 arrives in the K’tsa-Kar system and starts decelerating toward the White Light Militia ships there. PG Meteor and the K’aken-Kar militia are less than 10 hours from jumping out of the system when the sathar are detected.

– Realizing that the K’aken-Kar militia will suffer the same fate as the K’izk-Kar militia if they return to face the sathar alone, PG Meteor continues with them for the jump to K’aken-Kar.

– SF Nova jumps into the Dixon’s Star system.  Working feverishly on overhauls to the assault scouts’ engines, they begin calculating the jump to Truane’s Star.

– The UPF assault scout and frigate complete their hull repairs after a single day in the PGC shipyard (Gran Quivera, Prenglar) and return to active duty.

– Another 6 HS of space open up in the PGC shipyards (Gran Quivera, Prenglar) for a total of 16 HS of space available.  The damaged assault carrier is moved into the shipyard to have its engines repaired.

– Realizing that they cannot withstand the incoming sathar force, the White Light militia starts plotting a jump back to their home system. They delay departure, however, acting as bait and hoping to draw SBF-B2 deeper into the system so they don’t jump immediately after PF Virgo or straight to White Light.
61.292– SBF-C1 jumps into the K’aken-Kar system and begins decelerating toward the planet.

– PG Meteor and the K’aken-Kar militia jump into the K’aken-Kar system and begin decelerating to meet the sathar.

– The Theseus militia, along with the second saurian Ark Ship arrive in orbit around Clarion (White Light).  The saurians join their sister ships in orbit while the Theseus militia confers with the Clarion Royal Marines and Fortress Redoubt to establish defensive plans.

– SBF-E1 jumps into the Zebulon system and establish contact with SBF-E2 relaying full details of their encounter.  They start working on a jump to Kazak System and then back to SCC#5 (OFS019) for repairs.

– The UPF assault carrier’s engines complete their repairs.  With 16 HS of space available at the PGC shipyards, Spacefleet begins construction on a fighter, an assault scout, and a light cruiser.
61.293– Second Battle of Stenmar (Kazak) – seriously outgunned, the Rim forces are nearly all destroyed with only a single fighter surviving.  They manage to take out a sathar light cruiser and cutter before being overwhelmed.

– The UPFS Flying Cloud jumps into the K’aken-Kar system. It remains at high speed to catch up with the rest of PG Meteor and will execute a hard deceleration to match speed with the group when it does.

– Having succeeded in drawing SBF-B2 into the K’sta-Kar system, the White Light militia, reluctant to abandon Kawdl-Kit, begins acceleration for their jump home.

– Seeing the White Light militia start to leave the system, SBF-B2 changes course and start accelerating for a jump to K’aken-Kar to join SBF-C1.

– The UPF minelayer jumps into the Dramune system.  It doesn’t slow down but begins calculations for its jump to Fromeltar.

– Space (5HS) opens up in the Hentz (Araks) shipyards. It is not immediately filled as there is a larger ship waiting on maintenance.
61.294– SBF-E2 jumps into the Truane’s Star system and begin decelerating toward New Pale.

– SF Nova arrives in the Truane’s Star system just hours after the sathar.  Unfortunately, they arrived much farther out in the system than anticipated.  They begin a fast run and hard deceleration toward New Pale in order to arrive before the sathar forces.

– Seeing more and more sathar ships arriving in the Frontier, the Council of Worlds stops blocking the activation the Wartime Construction Control (WCC) clause in the UPF Charter. Spacefleet is granted complete control of all starship construction centers in the Frontier.

– With the activation of the WCC clause, Spacefleet, with the assistance of Star Law, move to take control of the shipyards. They temporarily suspend any new maintenance work while they sort out the schedule and priorities.

– More space opens in several SCCs across the Frontier: 2 HS at Hentz (Araks) for a total of 7 HS, 18 HS at Rupert’s Hole (Cassidine) emptying that facility, 6 HS at Terledrom (Fromeltar) 12 HS at Gran Quivera (Prenglar), and 5 HS at Minotaur (Theseus)

– Working to replenish their immediate losses, Spacefleet takes control of the destroyer construction at Minotaur, and start construction of 2 assault scouts at Hentz, a light cruiser at Gran Quivera, and a fighter and assault scout at Terledrom.

– Lacking facilities to construct military vessels, the Rupert’s Hole SCC is designated for ship maintenance and two ships are moved in immediately.  The other Type III SSCs at Pale & Clarion are given the same designation.

– Spacefleet also authorizes the start of construction for two assault scouts to replenish some of the ships lost by the Truane’s Star militia with the understanding that they may be deputized by Spacefleet during the conflict. Construction starts in Terledrom and Minotaur

Here’s the full timeline to download:

DetailedFrontierTimeline-1Download

December 1, 2020 Tom 1 Comment

Sathar Starship Construction Centers

I had planned to do an article on an alternate set of astrogation rules, but as I started looking at it, it was going to require more time than I had to get it done properly. So that one will come at some point in the future.

If you’re following the Star Frontiers Twitter feed, you know that yesterday started the main events of the Second Sathar War. A lot of my free time has been spent working on that and staying far enough ahead that I can get the battle posts up, track the ship movements, record and schedule repairs and new ship construction, and figure out strategy and tactics as they shift after each encounter. In fact, if I hadn’t posted it early to get some feedback, the Battle of Stenmar post I did a while back would have been today’s post as the tweet about that battle will be going up at some point today. Tracking all the ship movements and playing out the battles is keeping me busy. Who knew that managing a Frontier-wide battle for both sides would be so much work! 🙂

Given that the Second Sathar War narration is where my focus is right now, I thought I’d do a related post and talk about the Sathar starship construction centers (SCCs) in my version of the setting.

Some Background

Placing the SCCs

If you have looked closely at the Extended Frontier Map, you already know the locations of these SCCs – they are marked on the referee version of the map. And as I mentioned in the posts about the creation of that map, the sathar worlds and jump routes were originally laid down decades ago. I modified them slightly to account for the Zeb’s Guide data and fan material that I included in the map as the latter hadn’t been produced and I didn’t own a copy of the former when I made the original map as a teenager.

On that original map, only the first five SCCs were marked. I had originally created the map to help track the exact project I’m doing now as part of the Detailed Frontier Timeline, namely track the Second Sathar War from a ship construction and movement perspective with the RPG rules rather than the board game rules in in the Campaign Book. It was also made for a exploration campaign where the PC would go out to expand the borders of the Frontier and look for the sathar worlds but that’s a different set of posts. Because of that, I only included the five SCCs that I envisioned participating in the conflict and which is why those five, closest to the Frontier, have the first five numbers and not the ones deeper in sathar controlled space which arguably were created first. If I ever go back and rework everything, I might change the numbering.

When I was setting up the Detailed Frontier Timeline project and making the Extended Frontier Map, I realized that I needed to add in a few more SCCs in the other parts of sathar-controlled space to handle all the other ship construction needed by their empire. That got me up through the ninth SCC. I then realized they needed one to manage the fight against the Saurians and so added in the tenth one. So while they are numbered in order of creation, it was their creation in my head for the setting, not their creation dates in the timeline.

Sathar Ship Hull Sizes

Another item of note relative to the SCCs is the hull sizes I use for each of the sathar ships. These are slightly different than the values I use for the UPF ships but all fall within the range of sizes given for each class of ship on page 5 of the Knight Hawks Campaign Book. The sizes I use for the sathar ships are:

  • Fighter – HS:1
  • Cutter – HS:4
  • Frigate – HS:5
  • Destroyer – HS:6
  • Light Cruiser – HS: 14
  • Assault Carrier – HS:16
  • Heavy Cruiser – HS: 18

In the timeline the cutter is a new ship type that will see action first in the Rim and later in the Frontier. The specs for the ship can be found on page 6 of Frontier Explorer issue 2.

It’s my take that the larger sathar ships are a bit bulkier than the corresponding UPF version. So sathar light cruisers are HS:14 while the UPF ones are HS:12, the sathar assault carriers are HS:16 while the UPF ones are HS: 14, and the sathar heavy cruiser is HS:18 compared to the single UPF heavy cruiser which is HS:16. Even the sathar destroyer is actually HS:6+ being just a bit larger than the standard HS:6 volume but not enough to actually be HS:7.

The reason for this is the role I have for these larger ships. In addition to being mainline fighting ships, the larger capital ships also double as troop transports. You can see this in the Sathar Destroyer Technical Manual. Someday I’ll detail out the light and heavy cruisers similarly. In any case, this makes the sathar ships a bit bulkier and take a bit longer to produce. They aren’t being used for the troop transport role at the beginning of the war but the capability is there. While this doesn’t have any impact on the actual battles, it does impact the starship construction centers and so needed to be spelled out.

The Starship Construction Centers

In this section, we will look at each of those starship construction centers in turn to talk about their capacity, production queues, and main focus.

If you’ve been following along with the Detailed Frontier Timeline and playing close attention, you could probably reconstruct the production queues of SSCs two through five as I’ve been posting the ships that were produced there as part of the timeline. SCC#1 has just come online and only produced a single ship (a light cruiser) so it’s full queue hasn’t been revealed and SCC#10 will soon be shifting from the Saurian conflict, which has ended, to the Second Sathar War. The first ship out of that SCC (a fighter) to participate in the SSW will complete construction in early December (FY61.304).

The production queues for SSCs one to five were specifically set up to try to produce the sathar Order of Battle from page 55 of the Knight Hawks Campaign Book at the time I started up the war in the timeline. I started with an initial semi-random “seed” of ships, modified for the encounters in the Detailed Frontier Timeline (like the fight a Volturnus), and then allowed the SSCs to crank out ships. I came pretty close with only a few more fighters (most of which I destroyed in the fight in the Liberty system) and one extra destroyer. I have a small computer program that allows me to run the production queues and add (and remove) SCCs as needed to produce the ships so I don’t have to do it by hand.

Okay, let’s look at these construction centers. Directions for the locations of the SCCs are given on the Extended Frontier map assuming the top of the map is “north.”

SCC#1

Location: OFS203 (“S” of Prenglar)

Capacity: 48 HS worth of ships

Production Queue:

  • 42 HS of capacity dedicated to the production of light cruisers (3 under construction at any one time), staggered to produce a new LC every 140 days
  • 6 HS of capacity dedicated to the production of destroyers, one every 180 days

Notes: This is the newest of the starship construction centers with its first ship being produced on FY61.208. It is at the far end on the sathar jump routes (without passing through the Frontier). It was constructed specifically to be a jump off and repair point to strike right into the heart of the Frontier at Prenglar.

The recent loss of SSC#2 and the Liberty system has actually isolated this SSC from the others. Ships produced here (or headed here) will have to pass through the Liberty system. This will give the UPF a chance to detect these ships if they try to get into the Frontier anywhere other than Prenglar.

SCC#2

Location: FS30 – now Liberty (“SE” of Theseus)

Capacity: 46 HS

Production Queue:

  • 16 HS of capacity devoted to production of assault carriers, one very 480 days
  • 24 HS of capacity devoted to production of destroyers (six under production at any one time), staggered to complete one every 45 days
  • 6 HS of capacity split between production of fighters and destroyers. Produces 6 fighters in 30 days, then a destroyer 180 days later, than back to fighters.

Notes: This SCC has been operating for a while and is responsible for the production of most of the destroyers seen in the Frontier recently and present in the fleets in the initial attacks in the Second Sathar War and produced some that were used against the saurians. It was also the driving force behind the exploration that established the sathar jump routes over to SCC#1 and in to S’esseu space.

In the notes in the SFKH4 module The War Machine (the Beyond the Frontier series), it said that this SCC was responsible for about 20% of the ships in the second sathar war. This is why I went with five SCCs when creating the original map.

This SCC was lost just recently along with a large number of fighters in the events of the SFKH4 module which wrapped up on FY61.40, only 40 days before the first sathar ships appeared in the Frontier to start the Second Sathar War. It will be interesting to see how things play out with the loss of this system, but that was always intended from the start.

SCC#3

Location: OFS138 (“NE” from Kizk-Kar)

Capacity: 59 HS

Production Queue:

  • 54 HS of capacity devoted to heavy cruiser production (three under production at any one time), staggered to produce one HC every 180 days
  • 5 HS of production dedicated to frigate production, one completed every 150 days

Notes: This is an older SCC as well and originally fueled the sathar exploration on the eastern side of the Frontier that resulted in the discovery of the saurians and the Mhemne.

Now focused on the battle with the Frontier, this SCC is responsible for the construction of the majority of heavy cruisers present in the early days of the conflict.

SCC#4

Location: OFS111 (“N” of Fromeltar)

Capacity: 49 HS

Production Queue:

  • 16 HS of capacity dedicated to assault carrier production, one every 480 days
  • 28 HS of capacity dedicated to light cruiser production (two under production at any one time), staggered to produce one every 210 days
  • 5 HS of capacity dedicated to frigate and fighter production, completing 5 fighters in 30 days, then a frigate 150 days later and then back to fighters.

Notes: This is a older SCC established after the First Sathar War to explore more into the Frontier sector and the Rim. The route to Zebulon has been known for hundreds of years but most of the other routes are fairly new.

SCC#5

Location: OFS019 (“N” of Truane’s Star/Zebulon)

Capacity: 50 HS

Production Queue:

  • 28 HS of capacity dedicated to light cruiser production (two under production at any one time), staggered to produce one every 210 days
  • 18 HS of capacity dedicated to heavy cruiser production one every 540 days
  • 4 HP of capacity dedicate to cutter production, one every 120 days

Notes: This is a newer SCC set up to provide ships for fighting in the Rim and the Frontier and built as part of the preparation for the Second Sathar War.

The cutter is a new ship that the sathar have developed partially in response to the UPF’s assault scout. It is not battle tested and at the start of the Second Sathar War, only 4 have been produced. They will see first blood in the Second Battle of Stenmar (coming on FY61.293).

SCC#6

Location: OFS117 (upper left center of Extended Frontier Map)

Capacity: 200 HS

Production Queue: Random, mostly non-military ships

Notes: This SCC is located in orbit around what in my game is the sathar homeworld. It is larger than even the largest SCC in the Frontier but is not currently involved in the SSW conflict, although that may change. This SCC primarily is responsible for producing “civilian” ships that the sathar use for non-military purposes.

It did, however, supply the ships that comprised SBF-F1 and SBF-F2 that attacked Stenmar (in the Kazak system) in the Detailed Frontier Timeline. Since those battles were outside the scope of the simulation I was working on (I’m ignoring the Rim), I had the ships for the fight in the Rim come from somewhere other than the five main SCCs.

SCC#7

Location: OFS101 (upper right of Extended Frontier Map)

Capacity: 75 HS

Production Queue: random, “civilian” ships

Notes: This is a new SCC and is currently focused on producing “civilian” ships and ships for exploration to the “NE” of the sathar homeworld. Not currently involved in SSW production.

SCC#8

Location: OFS097 (“N” of OFS117)

Capacity: 75 HS

Production Queue: random, “civilian” ships

Notes: This is another SCC that is producing civilian ships for the day-to-day operation of the sathar worlds. Not currently involved in SSW production.

SCC#9

Location: OFS064 (upper center of Extended Frontier Map)

Capacity: 75 HS

Production Queue: random, military and exploration vessels

Notes: This SCC is focused on an active campaign to explore the upper left corner of the Extended Frontier Map. It was ships from this system that many years ago discovered the Tetrach complex on OFS070 that the Discovery Squadron went looking for and which was contacted by the complex on Laco (Dixon’s Star) back at the end of FY59. It was actually this signal, plus the events of Volturnus, that kicked off the Second Sathar War.

The sathar are currently trying to find a way through the large nebula in this region as they have detected signals from another race on the other side of the nebula that they intend to conquer. It is not currently producing ships for the SSW and probably will not be used for that purpose at it is focused on a different threat.

SCC#10

Location: OFS174 (“E” of White Light)

Capacity: 60 HS

Production Queue:

  • 18 HS of capacity dedicated to heavy cruiser production, one every 540 days
  • 16 HS of capacity dedicated to assault carrier production, one every 480 days
  • 14 HS of capacity dedicated to light cruiser production, one every 420 days
  • 6 HS of capacity dedicated to destroyer production, one every 180 days
  • 5 HS of capacity dedicated to frigate production, one every 150 days
  • 1 HS of capacity dedicated to fighter production, one every 30 days

Notes: This SCC is producing some of every type of main-line sathar warship. For the past several years, it has been focused on the war with the saurians and is responsible for producing most of the ships that destroyed their worlds.

Being already focused on military production, and with the campaign against the saurians now ended (finished on FY61.282) and the loss of the SCC in the Liberty system, this SCC will shortly be added to war effort against the Frontier (officially on FY61.296).

Last Thoughts

Those are the sathar starship construction centers scattered about. All told, there are 737 HS of capacity across the 10 SCCs. It’s about 45% more capacity than in the Frontier, although more spread out. It is also more focused on military ships. The UPF has 430 HS of capacity that can produce military vessels and another 80 HS of capacity that can produce civilian ships and do maintenance.

As the battles play out, the sathar may shift the production queues to different mixes going forward (e.g. they have lost most of their destroyer production) but we’ll have to see how the upcoming battles play out. Look for the first play report later this week and running into next week as the initial battles occur around the Frontier.

How do you see the sathar starship construction being set up and handled? Have you every attempted anything like this for your game? Or have you been more sensible and just hand-waved it? Share your thoughts in the comments below.

November 17, 2020 Tom 5 Comments

Detailed Frontier Timeline – FY61.234 to FY61.264

This month sees the conclusion of the Beyond the Frontier series of modules (SFKH2-4) with UPF forces driving out the sathar from the FS30 system which is named Liberty. They also destroy a sathar starship construction center which will cripple the sathar efforts in the Frontier in the coming conflict, the wheels of which are already turning.

Also this month, the HSS History’s Hope makes it back to Frontier space for some much needed maintenance and starts back out to hopefully completely their voyage of discovery and the Saurians begin to set up an initial settlement on Clarion in the White Light system.

The last day of the month sees additional sathar ships arriving at their forward posts in preparation for the coming conflict. Next month with see the sathar forces set in motion and the opening shots of the Second Sathar War. If you want to follow along as events unfold, remember that I post the daily updates on Twitter. These posts are just the monthly summaries. As the battles play out, I’ll be doing posts on the day they occur as I described in my State of the Frontier post a couple of days ago. You can see a sneak peek (if you haven’t already) of these battle posts in the Battle of Stenmar post from a couple of weeks ago. That battle actually occurs on day FY61.281 but I provided it early to get feedback on the format.

Here are the most recent events in the timeline.

Date (FY)Events
61.234– Investigating the wreckage of the ships that attacked the HSS History’s Hope points to the involvement of the Family of One but the evidence is inconclusive.  The ships repair what damage they can and resume preparations for the jump to OFS224.

– On-board preparations complete, the first shuttle loads of materials for their new settlement depart the 7th saurian Ark Ship for the surface of Clarion.

– Within hours of their landing, protesters arrive at the saurian settlement site and attempt to disrupt the operations.  However, the Clarion Royal Constabulary, already on-site to maintain order, quickly gets the situation under control.
61.235The HSS History’s Hope jumps to the OFS224 system on high alert.  However, there is no indication of hostile forces and they begin preparation for the jump to Scree Fron.
61.236– Two destroyers, slated to join Strike Force Meteor, are completed in the Hentz (Araks) shipyards.  They begin a shakedown cruise to Prenglar via the Gruna Garu system.

– Strike Force Nova jumps into the White Light System and begins decelerating toward Clarion.

– The UPF ships under Command Reider in the FS30 system initiate Operation Cracker to attack and draw off the sathar ships from the occupied Mhemne L4 station.

– The ensuing battle of Operation Cracker manages to destroy many the remaining sathar fighters in the system which seemed to have very poor pilots.  The sathar LC and AC retreat to the strong defenses of the planet’s moon.

– Simultaneous with Operation Cracker, the CMS Osprey, UPFS Eleanor Moraes and the two captured sathar shuttles lift off from the surface of Snowball and approach the L4 station. 

– Gaining access to the L4 station, the UPF/Mhemne forces wage a running battle with the sathar forces occupying the station in an attempt to capture it before the sathar can destroy the station and kill the inhabitants.

– Having successfully captured the L4 station, the UPF and Mhemne forces brace for a sathar counterattack.

– Instead of attacking, the sathar abandon their positions on Snowball’s moon, the planet’s surface, and head to the L5 station.  All sathar installations are destroyed by nuclear blast.  Surprisingly, the Mhemne installations and cities are not destroyed.

– After collecting fighters at the L5 station, the remaining ships begin accelerating for a jump out of the system. As they leave L5 station, the sathar ships under construction at the L5 station are destroyed by explosions.

– After waiting to ensure the sathar don’t double back, Commander Reider pursues the sathar vessels as they continue to accelerate.  The sathar send their inexperienced fighters after the UPF ships which are destroyed in the ensuing fight.  The UPF remain safely out of range of the sathar ships’ heavier weapons as they trail them out of the system.

– Sathar SCC#4 (OFS111) completes a frigate
61.237After a week of additional patrols in the FS26 system, PG Meteor begins acceleration for a jump back to the Theseus system.
61.238Due to the scrutiny after the rubies deliver, Obar Enterprises takes some lower profile cargos for the next few runs on their secret jump route between Truane’s Star and Cassidine.  While not as profitable as the last few runs, they still gross 1.365 million credits.
61.239News of the events in the FS30 system leak to the public on Gran Quivera (Prenglar).  The Frontier Peace Organization stage a protest outside the Council of Worlds building demanding a cease of hostilities against the sathar and a stop to Spacefleet expansion.
61.240– The HSS History’s Hope and her remaining escorts jump in the Scree Fron system and begin decelerating to Hakosaur.

– Strike Force Nova arrives at Clarion and settles into berths at Fortress Redoubt.  They open communications with the commanders of the saurian vessels to arrange a meeting between the ship captains to discuss sathar tactics observed by both forces.

– The sathar HC and AC from FS30 jump into the OFS179 system, they maintain their high velocity and begin calculations for a jump to the OFS 168 system.  Commander Reider turns his ships around to return to the inner system.
61.241Responding to the activities of the Frontier Peace Organization, the Anti-Satharian League stage a counter protest demanding even greater Spacefleet and Star Law funding.  The two groups clash and the Port Loren police have to intervene to stop the fighting.
61.242– The commanders of the Strike Force Nova vessels meet with their saurian counterparts.  Over the next 6 days, they host each other on the various ships and stations and trade intelligence on the sathar.

– While most of the information on the sathar flows from the saurians to the UPF, the recent experiences of the Discovery Squadron provide some information to flow the other direction
61.243After months of negotiations, the Consolidated Nebula Energy Group has signed on all the independent power distributors on Groth (Fromeltar) and many distributors on Terledrom (Fromeltar) and Inner Reach (Dramune).  They continue to recruit others and begin sending delegates to other systems as well.
61.244The HSS History’s Hope arrives back at Hakosaur and lands at the starship repair facility on the surface.  While the ship goes in for maintenance, the crew take a much-deserved rest and spend time with their families.
61.245The two UPF destroyers arrive at Hargut (Gruna Garu), while the rest of the crew takes a bit of shore leave, the astrogators get to work immediately on the calculations for the long jump to Prenglar.
61.246– The sathar forces in the Sauria system, having finished the cleansing of that system, begin accelerating for a jump to the Tischen system, the first leg of a journey back to their base in OFS228, the site of another sathar starship construction center (SCC#10)

– PG Meteor arrives back at Minotaur Station (Theseus).  They transmit their findings in FS26 back to UPF Headquarters.  The crews are given 3 days of shore leave.

– The sathar HC and AC from FS30 arrive in OFS168.  They begin calculations for a jump to OFS167.
61.247– Initial jump calculations complete, the two UPF destroyers at Hargut (Gruna Garu) leave the station and begin accelerating for their jump to Prenglar.

– Commander Reider arrives back at Snowball with PG Lancet.  The CMS Osprey is released to return back to Clarion (White Light).  It begins accelerating for a jump back to Waller Nexus. 
61.248– Meetings with the saurians complete, Strike Force Nova departs Fortress Redoubt and begins accelerating for a jump to Madderly’s Star.

– Calculations complete, the sathar HC and AC in OFS168 jump into the OFS167 system.  The begin decelerating to join the other ships rendezvoused there.
61.249PG Meteor in split apart once more.  3 Assault scouts, keeping the PG Meteor designation, leave Minotaur station and begin accelerating for a jump to Clarion (White Light).  The frigate and remaining assault scout, designated PG Liberty, start accelerating for a jump to Padda.
61.250– The FS30 system, in consultation with the Mhemne population, is named the Liberty system in UPF records.

– After over a year on patrol, PG Virgo departs the Kazak system to return to the Frontier.  It will make a high-speed transit back to Pale (Truane’s Star).
61.251After a week of ship maintenance and crew leave, the HSS History’s Hope emerges from the starship repair facility with a clean bill of health.  The crew prepares to depart once again into the Yazira sector to continue their voyage of discovery.
61.252The CMS Osprey arrives in the Waller Nexus system.  They maintain their high velocity and begin calculations for a jump to the Padda system.
61.253Preparations complete, and fully restocked with food and fuel, the HSS History’s Hope, along with three other vessels acting as escorts, leave Hakosaur (Screen Fron) for a jump to OFS224.  They plan to make another high-speed transit back to YS07 to continue their exploration.
61.254PG Liberty arrives in the Padda system where they maintain their high velocity and begin calculations for a jump to the Waller Nexus system.
61.255– Sathar SCC#3 (OFS138) completes a heavy cruiser and frigate.  These are the last of the ships that will comprise the initial volley of what will come to be known as the Second Sathar War.

– PG Virgo jumps into the Osak system and begins calculations for the jump to the Capella system.
61.256– The two destroyers designated as part of SF Meteor arrive at Gollwin Station (Morgaine’s World, Prenglar).

– The CMS Osprey arrives in the Padda system and establishes contact with PG Liberty briefing them on the events in the Liberty system.  They maintain their high velocity and begin calculations for a jump back to Theseus.
61.257SF Nova arrives at the new Fortress Kdikit (Kdikit, Madderly’s Star).  They begin a series of maneuvers to fine tune the station’s tracking systems.
61.258– PG Meteor arrives at Fortress Redoubt (Clarion, White Light).  UPF High Command decides to station the patrol group there indefinitely while the remainder of the ships for the strike force are completed.  They will assemble here as they are finished.

– The SF Meteor destroyers are dispatched from Gollwin Academy (Morgaine’s World, Prenglar) with orders to join up with the other ships in White Light.  They begin accelerating for a jump to Timeon.

– PG Liberty jump into the Waller Nexus system.  They begin calculations for their final jump to the Liberty system.

– The CMS Osprey jumps into the Theseus system.  Deciding to head straight home, they continue at high velocity across the system and begin calculations for the jump to White Light.

– The HSS History’s Hope and her escorts jump into the OFS224 system.  They begin overhauling the ships’ engines and calculating their jump to OFS221.
61.259After several weeks of intensive work, the first saurian dwellings on Clarion (White Light) are completed and ready to be occupied.  They just need the power generator to be finished.
61.260PG Virgo jump into the Capella system and begins work for the jump back to the Zebulon system.
61.261PG Liberty jumps into the Liberty system and begins decelerating toward Snowball.
61.262The first power generator at the saurian settlement is completed and brought on-line.  The construction crews can now move into permanent residences and begin working on expanding the settlement.
61.263– The CMS Osprey jumps into the White Light system and begins decelerating toward Clarion and home.

– The HSS History’s Hope and her escorts jump into the OFS221 system and begin work on jump calculations for the jump to OFS222 and work on overhauling the ships’ engines.
61.264A small fleet of sathar ships, consisting of 1 HC, 1 AC, 1 LC, 4 DD, 2 FF, and 8 fighters), designated Sathar Battle Fleet F1 (SBF-F1) arrive at SCC#5 (OFS019) from deeper in sathar controlled space.

The full timeline for download:

DetailedFrontierTimelineDownload
November 3, 2020 Tom 1 Comment

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