I had hoped to be able to do four full articles this month but between kids’ sports activities, running a half marathon, a protracted job interview process (it will probably be a month or two before I hear anything – you’ve got to love the slow academic hiring process), and a few other things, the month got the better of me.
Besides the Detailed Frontier Timeline post, this month didn’t look anything like what I expected. I had planned to do a location post and a game write up but due to complications, my game session that would have completed the adventure (so I could post the write-ups spoiler free) was canceled. Instead, a discussion on the Star Frontiers: Alive and Well Facebook group prompted me to write up my notes on Void Jumping. And then I followed that up with a post that hearkens back to the tag line of this blog (“Creating sci-fi RPG resources”) that provided links to all the maps and counters I use in my games, many of which I created myself.
Behind the scenes, I have started working on issue 30 of the Frontier Explorer. I’m not as far along as I’d like due to all the other things going on this month but I’m quickly catching up.
Also, I was playing in RJ McDonough excellent Second Sathar War Campaign but again, this month’s events intervened and I had to bow out of that game. And then unfortunately, just a few days ago he had to close the game down completely.
And that’s about it. Like I said, this month has been crazy.
October looks to be much better. We’ll have the timeline post as usual, and by then I should have had the final game session of the current adventure so you can look for a new location, a bio-lab operated by the Greater Overall Development Corporation, that the the PCs have been investigating. I also plan to do an adventure write-up as a second post detailing the adventure itself and how I used the location. I have no idea what the fourth post this month will be. We’ll see how it goes.
The other major item this coming month is issue 30 of the Frontier Explorer. Look for that in the latter half of the month. This will be taking up most of my time until then.
I want to get back to working on the deck plans and 3D model of the HSS History’s Hope from the timeline but we’ll see if I actually get that far, most likely that will have to wait for November.
Behind the scenes, I have a short editing effort that I’m doing for another FrontierSpace adventure by Trevor Holman and it looks like it’s almost time for me to do my freelance writing assignment for the upcoming Space Kids RPG by Nick Landry. The Kickstarter for that funded at the beginning of the year but COVID-19 had impacted the production and we’re just getting to my part in the endeavor.
I don’t really have much more to say. September has been rough and I’m hoping October goes a bit better. I should at least be able to get caught up on all my regular activities that have been put off by first the truck issue in August and the extended job interview process in September.
If there are any topics you would like to see my write about, let me know and I’ll try to get them into my queue.