This is part 2 of the video series outlining the creation of the final Rosegard map. If you haven’t watched it yet, here is part 1.
In this segment, I create a custom pattern to use for the roof tiles of the buildings and then create a few of the buildings in the town to show how it will be done, including one of the buildings around the loop at the top of the map that is not aligned NS-EW like the others.
Let me know if you have any questions, comments, or suggestions below.