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Category Archives: Setting Material

Detailed Frontier Timeline – FY60.360 to FY60.390

This is a busy month in the time line with lots of events happening simultaneously. If I had realized how much overlap there would be in some of the story threads, I might not have started the Bugs in the System (SFAD5) thread last month. The timing of the Warriors of White Light events, however, have been scheduled since the beginning of the project.

Things are coming to a head relative to the Sathar Starship Construction Center in OFS019. I haven’t really decided how that will resolve out yet so we’ll just have to wait and see. Also, the HSS History’s Hope is making regular, if slow progress toward it’s goal. They’ve been lucky recently. I roll with each newly charted jump to see if they make it and they’ve made a few by just a couple of percentiles. Moving into the Vast Expanse the jumps are going to get significantly longer with much lower probabilities. At some point I’ll post a star map with the systems in what I’m calling the Yazira Sector.

If you follow along on Twitter (@StarFrontiers) you may have noticed that I fell behind a bit a couple of times this month as well as dropping some of the story lines and having to get caught up. That’s what I get for just working a few days ahead recently. I’m going to try to get a bit ahead of this again in the next few days. Anyway, on to the timeline.

Date (FY)Event
60.360 – The TransTravel assault scout arrives at Terldrom (Fromeltar)

– Strike Force Nova, joined by the ships of Patrol Group Virgo, leaves orbit around Volturnus (Zebulon) and starts accelerating for their jump to the Capella system in the Rim.
60.361 Sathar SCC#2 (Liberty) completes a destroyer.
60.362 Discovery Squadron successfully jumps into the OFS017 system coming in high out of the plane of the system.  With two near misses, they decided to take some downtime in this system to allow the astrogators to rest.
60.363 Just 10 days after the buyout, the Groth Energy Corporation (GE) has reopened all their operations. They also announce a major hike in energy prices. There is much grumbling but due to the nature of the Groth (Fromeltar) infrastructure, most customers are locked into to GE as their only provider and must pay the higher prices or be cut off.
60.364 The HSS History’s Hope successfully jumps to the system designated YS001 and begins deceleration in preparation for their return jump to OFS222.  They are the first ship to leave the Outer Frontier Sector into the Vast Expanse in over five decades, none before have ever returned.
60.365 Repairs on the starship construction center orbiting Triad (Cassidine) restore capacity back to 80% of maximum.
60.366 Sathar SCC#4 completes 5 fighters
60.367 Confident now that the danger to the newly hatched eorna is past, another cretch of fifty eggs is hatched.
60.368 – A freighter, the HHSS Sojourner, traveling from Scree Fron to Araks, stops over at Snobol (Belnafaer) due to engine trouble.  The freighter has several passengers in addition to its regular cargo (SFAD5)

– After several days of rest and time for some needed maintenance, the ships of the Discovery squadron begin accelerating for a jump back to Kazak.  This will be their last uncharted jump.
60.369 Strike Force Nova arrives at Faire (Capella).  Fleet officers meet with leaders of the Flight and the Rim Government to discuss plans for the OFS019 system.
60.370 – Responding to a mayday call from the PSS Prenglar Doll, the CMS Osprey engages the pirate ship PVSS Raven, a Streel manufactured corvette that was attacking the PSS Prenglar Doll. The Raven escapes the battle after damaging the Osprey’s engines but the crew and cargo of the Prenglar Doll survive the encounter. (SFKH0)

– Having completed their deceleration, and jump calculations, the HSS History’s Hope begins acceleration back to the OFS222 system.
60.371 Captain Akizk of the Moneyspider recruits some of the passengers of the HHSS Sojourner to remain in the system and help him get Jetsom working again and rescue any crew still trapped there.
60.372 Sathar SCC#5 completes a light cruiser
60.373 Discovery Squadron successfully jumps into the Kazak system and begins decelerating toward Stenmar Station.  They transmit all their navigation data to the UPF and Rim Coalition forces.
60.374 Construction of second assault scout for the K’aken-Kar militia is completed at the Terldrom (Fromeltar) shipyard.  It begins it’s journey to it’s home system.
60.375 – The GLLR-5 recreation robot on the Moneyspider goes haywire attacking Daqor Klarr (vrusk) and Fiator Geauis (dralasite) in the rec room. A symptom of the Matrix infecting the Moneyspider, it is considered a simple programming glitch. (SFAD5)

– The HSS History’s Hope arrives back in the OFS222 system and begins deceleration.  They transmit jump data back to the UPF.
60.376 – The team recruited by Captain Akizk of the Moneyspider descend to Jetsom to investigate the problems there. They find the platform operating but the life support is keeping the temperature very cold (-10 C). (SFAD5)

– After a week of discussion, no consensus has been reached between the Rim and Strike Force Nova as to how best deal with the sathar in OFS019.  Strike Force Nova leaves Faire (Capella) to continue on to the Kazak system.
60.377 – Construction completed on the UPF light cruiser in the Gran Quivera (Prenglar) starship construction center, replacing the one lost at the Battle of Zebulon.

– Exploration of the Jetsom platform reveals one crew member in a freeze field, the body of another in a freeze field whose power failed, and the remains of a third that was killed by the sapes on the platform.  The sapes are still alive and the fourth crew member is missing. (SFAD5)
60.378 – The body of the fourth Jetsom crew member (Akord Zon – vrusk) is found, dead and slumped over her computer terminal in the reactor room.  A tear in her insuit resulted in a radiation overdose that killed her. (SFAD5)

– After two days of work, the rescue team can still not get control of the life support system on the Jetsom. While attempts to correct the system seem to work, they always revert to the very cold temperatures after a few hours. (SFAD5)

– Discovery Squadron arrives at Stenmar Station.  The commanding officer of Patrol Group Flint deputizes the ships to be part of the patrol group until Strike Force Nova arrives and decides the next course of action
60.379 On its one year anniversary, the Yazira Dome has received over 5 million visitors. During a special celebration, GODCo announces its intent to build a second dome on Hakosaur in the Scree Fron system. Many believe that this is in response to the pressures to allow non-yazirian visitors into the dome on Hentz (Araks).
60.380 – A wildcat miner in the White Light asteroid belt reports the location of a pirate base in the asteroid Planaron to the Clarion Royal Marines.  Plans begin immediately to neutralize the base. (SFKH0)

– Deceleration complete, the HSS History’s Hope begins acceleration back toward YS001 to continue their voyage into the uncharted space.
60.381 – On board the Jetsom, hatches start randomly locking and alarms start randomly going off reporting dangerous conditions when none exist. (SFAD5)

– Strike Force Nova arrives in the Osak system.  They maintain velocity near jump speed and begin plotting jump to Kazak.
60.382 The four Clarion Royal Marine militia vessels (1 frigate & 3 assault scouts) engage the pirate forces (3 corvettes) at the pirate base.  The CMS Wasp is destroyed in the fight and all the militia vessels take damage. The frigate, the CMS Leo, is nearly destroyed as well. The pirate vessels and base are all eliminated. (SFKH0)
60.383 An order is placed at the Minotuar starship construction center (Theseus) for two new assault scouts for the Clarion Royal Marines, the CMS Flitter and the CMS Swallow.
60.384 Construction completed on fifth Saurian Ark Ship which begins its shakedown cruise.
60.385 Based on Akord Zon’s notes and their experiences over the past week, the rescue crew on the Jetsom establish that the computer and electrical failures are due to the action of a semi-sentient computer virus that Akord had named “the Matrix.” (SFAD5)
60.386 Using Akord Zone’s notes and after much experimentation, the rescue team on Jetsom are finally able to wrest control of the life support system from the control of the Matrix.  They reset the temperature on the platform to a more comfortable 20 C. (SFAD5)
60.387 Construction of the CMS Flitter begins
60.388 The rescue team on Jetsom start experiencing issues with their equipment that they brought with them, especially any power packs that they have recharged recently.  They register as charged but provide no power. (SFAD5)
60.389 Having arrived back in YS001, the crew of the HSS History’s Hope begin maintenance work on the ship while the astrogators work on plotting the jump route for the next leg. The target is a small M dwarf 5 lightyears away.
60.390 Strike Force Nova arrives at Stenmar Station (Kazak). Patrol Group Flint is merged back into the Strike Force.  Together with Discovery Squadron and the Flight forces in the system, the warships represent the greatest collection of ships since the Second Common Muster to face the sathar six decades previous.

Download the full file :

DetailedFrontierTimelineDownload
February 4, 2020 Tom 2 Comments

Worlds of Origin for Star Frontiers Races – part 1

This week we’re going to begin looking at determining the origins of any given character or NPC in the Frontier. I’ve labeled this as part 1 in a series as it is a preliminary draft that I plan to tweak and expand on in the future. This is really a preliminary, first pass but still quite usable in its current form.

This is the post I had planned for last week but didn’t quite have it ready in time so you got the UPF Minelayer a week early.

RPG Blog Carnival Logo

This project is something that’s been kicking around in the back of my mind for years now and I was inspired to look at it again as part of the RPG Blog Carnival this month which has the topic “Random Encounter Tables“. While this isn’t necessarily a random encounter table per se, it can be used to randomly determine information about someone you encounter in the game. It’s a bit of a stretch, but still relevant. I encourage everyone to visit the main topic page for this months carnival and read all the posts linked to in the comments. I’ll be hosting the blog carnival in June so I’m going to make an effort to write a post each month for the carnival this year and become more active. It tends to be more focused on fantasy gaming so sometimes I’ll really need to stretch the topic but we’ll see how it goes.

We’re going to start right with the table and then I’ll talk about how it was generated. If you’re interested in a slightly different take on this same topic, we published an article, “Star Frontiers Birth Locations” by ExileInParadise, in issue 19 of the Frontier Explorer back in Jan 2017 as part of our Star Frontiers 35th anniversary issue. This article will be a first pass at my take on that same topic.

Where Are You From?

To randomly determine the world of origin of one of the “Core Four” Star Frontiers species, roll d100 on the following table. Find the value rolled in the column for the species in question and the line tells you the origin world and system for that character. This version of the table is ordered by system and not the name of the world.

Planet (system) Dralasite Human Vrusk Yazirian
Hentz (Araks) 1 1 1 1-12
Yast (Athor) 2-3 2-3 2-3 13-19
Rupert’s Hole (Cassidine) 4-6 4-10 4-5 20-22
Triad (Cassidine) 7-18 11-20 6-17 23-33
Laco (Dixon’s Star) 19 21-22 18 34
Inner Reach (Dramune) 20-27 23-24 19-21 35-37
Outer Reach (Dramune) 28-35 25-31 22-28 38-44
Groth (Fromeltar) 36-40 32 29 45
Terledrom (Fromeltar) 41-52 33-35 30-41 46-49
Hargut (Gruna Goru) 53-56 36-38 42-45 50-61
Ken’zah Kit (K’aken-Kar) 57-59 39-40 46-52 62-63
Zit-Kit (Kizk’-Kar) 60-62 41-42 53-59 64-66
Kawdl-Kit (K’tsa-Kar) 63 43 60-64 67
Kdikit (Madderly’s Star) 64-65 44-50 65 68-69
Gran Quivera (Prenglar) 66-78 51-61 66-76 70-81
Morgaine’s World (Prenglar) 79 62-63 77 82
Histran (Scree Fron) 80 64 78-79 83
Hakosoar (Scree Fron) 81 65 80-82 84
Minotaur (Theseus) 82-85 66-75 83-86 85-87
Lossend (Timeon) 86-87 76-79 87-88 88
Pale (Truane’s Star) 88-95 80-86 89-95 89-95
New Pale (Truane’s Star) 96 87-90 96 96
Clarion (White Light) 97-100 91-100 97-100 97-100

If you just want to use the table, you’re done. Enjoy. If you want to learn a bit more about how I created it, read on.

Building the Table

First off, this table just covers the original systems presented in the original (Alpha Dawn) ruleset, and doesn’t include Volturnus (Zebulon) as there is no indigenous core four population there in that rule set. Also, that rule set left Kawdl-Kit (K’tsa-Kar) out of the data table so I’ve used the values from Zeb’s Guide for that system.

Design Decisions

One of the decisions I made in creating the table is that it is possible for any of the core four races to be from any planet, although the chance may be very small.

Another decision I made was that I didn’t want either a d1000 table (although that’s easy enough to do in Star Frontiers that only uses d10s) and I didn’t want a series of sub-tables. One roll and you would be done.

The result of those decisions is that the smallest probability of having a race/homeworld combination is 1% and for certain situations this is probably a bit (or even a lot) higher than it would really be given the demographics and politics of the Frontier. An example is a non-Yazirian race from Hentz, a world controlled by the Family of One where non-yazirians are second class citizen. There just aren’t that many there. Similarly, vrusk from Kdikit (Madderly’s Star) after most vrusk were driven off world by the Freeworld Rebellion. Although you could also argue that those situations drive up the chance that those beings would be off-world and increase the chance. So in the end, it’s all good.

Getting the Base Numbers

The rules give a dominant population and a population density for each world in the Frontier. The dominant population could be one of the core four races, a mix of two (Terledrom, Fromeltar with a D/V designation for dralasites and vrusk) or an asterisk (“*”) meaning relatively equal mix of all species. The population codes were either outpost, low, medium, or high.

To determine the relative number of each species on each planet I used the following formula. First, an outpost was given a value of 1, low population given a value of 3, medium population a value of 5, and high population a a value of 8. Next, if a species was not listed as a dominant population on a world, it just received the value above. If it was the dominant population, I multiplied that value by three. For the systems marked with an asterisk, I gave all the species the x3 multiplier. Since these planets are the core planets of the Frontier, typically with high populations, this just helps to concentrate the population density there.

For example, Inner Reach, Dramune, is listed as a medium population and the dominant species as Dralasites. So for this world, humans, yazirians, and vrusk all receive 5 points while dralasites receive 15.

This was done for each planet in the Frontier which gave me a large table that listed points for each race on each planet.

Calculating the Table Percentages

Next I tallied up the points for each race. Depending on the species, those totals ranged from 190 to 226. Using those values I scaled the points for each species so that the total came to 100. This effectively gave me the percentage of each species that came from each planet. Some of these, especially on the outpost worlds, end up with percentages less than 1 but given my assumptions, those all get rounded up to 1%.

After that, it was just a matter of tallying up the percentages to make the table. I built a cumulative table first by just adding up the percentages. Due to the small fractional percentages of the low probability planets, this resulted in some planets having the same value.

To fix this, I fixed some of the percentages to 1. This in turn, pushed the totals above 100 for some of the species. To fix that, I then adjusted the percentages down on a few of the worlds based on physical characteristics and game lore.

I started by reducing the percentage of non-yazirian races on Hentz to one. This reflects (as mentioned above) the fact that that world is very rigidly controlled by the yazirian Family of One and non-yazirians are practically, if not in fact, second-class citizens. Next I reduced the percentages of yazirians on high gravity worlds. This is based on the idea that those worlds are less desirable to yazirians because their gliding ability is greatly diminished on these worlds and so the populations would be smaller. For the vrusk, I set the percentage on Kdikit (Madderly’s Star) to one to reflect the expulsion of the vrusk after the Freeworld Rebellion. Finally, I reduced the percentage of non-yaziran races on the worlds in the Scree Fron system because it is far from the core of the Frontier and deep in yazirian space.

After making these changes, and a few other small tweaks, I ended up with the results presented in the table above.

Thoughts and Discussion

This is definitely a first draft. It will probably get tweaked a bit as I flesh out the lore of the worlds a bit more. I may change the relative populations of the the various species as well as the overall population numbers for any given world (i.e not making all medium populations a value of 5 or every high population world a value of 8) That said, this is definitely usable to get a rough idea of where any given member of each species is from. Future versions will also include the Zeb’s Guide systems as well as generate tables for the Rim races, at the very least.

One thing that this doesn’t do is show the relative percentages of each species on any given planet. Since I renormalized the values for each race, that changed the relative percentages of the races on any given planet. As I refine those relative values a bit more, they will get reflected into the raw data used. I may start presenting that information in separate posts on each world.

What are your thoughts on the table? What other information would you like to see? What is missing? What would you do differently? Let me know in the comments below. And be sure to head over to the Random Encounter Tables post to check out the other posts in this month’s RPG Blog Carnival.

January 28, 2020 Tom 1 Comment

Detailed Frontier Timeline – FY60.329 to FY60.359

A new month and new set of events in the Frontier. This month’s timeline includes events from the Warriors of White Light module (SFKH0), the beginnings of events from the Bugs in the System module (SFAD5), and more exploration beyond the edges of the known Frontier Sector.

Date (FY)Events
60.329 Patrol Group Flint arrives make the jump to the Kazak system and begin decelerating toward Stenmar station
60.330 The TransTravel corvette is completed at the Terldrom (Fromeltar) starship construction center.
60.331 – The TSS Dark Shadow is detected smuggling weapons provided by Streel to the Liberation Party on Clarion (White Light).  A firefight breaks out between the new boarding party of the CMS Osprey and the Dark Shadow’s crew. The smugglers are taken into custody and the ship impounded. (SFKH0)

– Deceleration complete, Discovery Squadron, realizing they are no match for the numerous sathar and other unknown vessels in the system begin accelerating for a jump out of the system back to OFS031 system. Luckily, they seem to not have been detected.
60.332 The HSS History’s Hope successfully makes the jump to OFS222, a bright blue main sequence star, even more massive than Belnafaer.  They begin decelerating to prepare for the return jump to OFS221.
60.333 Patrol Group Flint arrives at Stenmar station (Kazak) they spend two days refueling and preparing for the jump to OFS019.
60.334 – Strike Force Nova departs Laco (Dixon’s Star) for the Truane’s Star system.

– The TSSS Searcher departs Pale station with a shipment of titanium to attempt charting the return jump from the Truane’s Star system to the Cassidine system.
60.335 – Patrol Group Flint departs Stenmar station (Kazak) for their jump to OFS019.

– Discovery squadron successfully jumps back to the OFS031 system completely charted the route between OFS031 and OFS070.  They begin plotting a return jump to the OFS030 system
60.336 – Sathar SCC#4 completes a frigate

– Shakedown cruise complete, the fourth Saurian Ark Ship begins loading supplies and passengers
60.337 Having killed their velocity, the HSSS History’s Hope begins acceleration for the return jump to OFS221.
60.338 The TSSS Searcher successfully jumps into the Cassidine system completing the jump route between the Cassidine and Truane’s Star systems.  They decided to not report the jump to the UPF immediately and exploit the shorter jump times to move cargo between the two systems for higher profits.
60.339 – During a magnetic storm, the Matrix infection on Jetsom mutates and takes over the ship’s computer system, killing or incapacitating all members of the Alpha team on the ship (Belnafaer) (SFAD5)

– Patrol Group Flint arrives in OFS019 on high alert.  They immediately detect sathar radio signals and begin cataloging the sources.  Deceleration starts along a vector away from the inner system.  They begin the calculations for the return jump.
60.340 Four crew members from the Moneyspider are killed in an attempt to reach the crew on the stricken Jetsom when their shuttle is damaged in the descent and destroyed.  Only six crew remain on the Moneyspider. (SFAD5)
60.341 – After two days of data collection, Patrol Group Flint has identified nearly 20 different ships in the OFS019 system including two each of frigates, destroyers, light and heavy cruisers, and assault carriers.  There are numerous fighters and two of an unidentified new class of ship.

– The HSS History’s Hope successfully jumps back to the OFS221 system completely charting the jump between OFS221 and OFS222.  Details are relayed back to the UPF to collect the bounty.  They begin decelerating in preparation for returning to the OFS222 system and continuing their exploration.
60.342 – Sathar SCC#5 (OFS019) completes a cutter

– The 4 sathar destroyers from Liberty system arrive in OFS019.
60.343 – Deceleration complete, Patrol Group Flint begin accelerating back toward jump speed to return to Kazak as the jump calculations are finalized.

– Strike Force Nova arrives at Pale (Truane’s Star).  They will have a five day layover to cross train with the Pale militia before heading out to Zebulon.
60.344 – The PGCSS Marionette, which vanished from Terledrom (Fromeltar) without its crew 28 years ago, suddenly appears in the White Light system headed directly for Clarion Station (SFKH0)

– The decelerating sathar destroyers pass very close to the accelerating Patrol Group Flint. Relative velocities are too large to allow for an engagement but there is now doubt that the sathar are now aware of the presence of the UPF ships.

– Discovery Squadron successfully jump back to the OFS030 system completely charting the route between the OFS030 and OFS031 systems.  Work begins on engine overhauls and plotting the jump to the OFS026 system.
60.345 – Attempting to approach the PGCSS Marionette, it repeatedly veers away and the the CMS Osprey is forced to disable its engines and maneuvering jets in order to board the ship.

– The crew of the CMS Osprey find that the ship is being controlled by a deranged cybot calling itself the Puppetmaster.  After a zero-g battle with robots controlled by the Puppetmaster, the cyborg is destroyed and the crew takes control of the ship. (SFKH0)
60.346 Repairs to the PGCSS Marionette’s engines allow it to be diverted from its collision course with Clarion station.  The ship is impounded for inspection.
60.347 Loading complete, the fourth Saurian Ark Ship departs the Sauria system for destinations unknown
60.348 – Training with the Pale militia complete, Strike Force Nova departs for the Zebulon system.

– Patrol Group Flint successfully jumps back to Kazak.  Flight forces in the system go on high alert.
60.349 TransTravel corvette arrives at Terldrom (Fromeltar)
60.350 After an amazingly long string of bad luck in several of its ventures, the Groth Energy Corporation, the major power supplier on Groth (Fromeltar) declares bankruptcy.  While they maintain power generation, all other corporate activities are frozen.
60.351 After nearly half a year of investigation and the death of seven more of the young eorna, the cause of the mysterious deaths is finally uncovered. One of the “Great Plan” eorna had been sabotaging the endeavor and subtly poisoning the children. He is taken into custody.
60.352 Patrol Group Flint arrives at Stemnar station where they will remain on alert with units of The Flight until Strike Force Nova arrives.
60.353 Three days after declaring bankruptcy, the Groth Energy Corporation (Groth, Fromeltar) is purchased by an undisclosed off-world organization for a fraction of its actual value. The new owners immediately begin restoring complete operations.
60.354 Discovery Squadron successfully jumps back into the OFS026 system although they end up much further out in the system than intended. The decision is made to try to get to OFS017 directly and not take the detour caused by their misjump to OFS025.
60.355 Sathar SCC#3 (OFS138) completes a frigate.
60.356 The HSS History’s Hope arrives back in the OFS222 system and begins plotting their next jump. This jump will take them beyond the Outer Frontier Sector.  Their target star is a white dwarf, 6 light years away.  They designate this region of space as the Yazira Sector and their destination as YS001.
60.357 Strike Force Nova arrives at Volturnus (Zebulon) and joins up with Patrol Group Virgo.  The crews are given three days shore leave on Volturnus before they leave the Frontier.
60.358 After several days of investigation and analysis, the eorna responsible for the poisoning of the children is diagnosed with a subtle mental illness that caused him to be unable to accept the new direction the species was going with the discovery of the egg ship.
60.359 In light of the subtle nature of the discovered mental illness, all eorna associated with the eorna egg project undergo a deep psychological analysis.

And here’s the updated full timeline file:

DetailedFrontierTimelineDownload
January 7, 2020 Tom 1 Comment

Obar Enterprises

I don’t have the UPF Assault Carrier done yet so this week you’ll be getting a new organization you can use in your game.

Obar Enterprises Logo – a stylized freighter with three engines

Those of you who follow along with the Detailed Frontier Timeline, either on the monthly posts here on the site or via the @StarFrontiers Twitter feed, may have noticed the introduction of a new organization into the timeline: Obar Enterprises.  Anyone that has played in my online games in the last few years has also probably run into, or worked for, Obar Enterprises.  And anyone that participates on any of the old online Star Frontiers forums might recognize the name since my handle on those forums is Terl Obar, the name of one of my early Star Frontiers characters and one of the founders of the company.

Obar Enterprises in My Games Today

The following description is the basis I use when players encounter Obar Enterprises in game, whether just in passing or as employees.  This is not how the characters were originally created, as that involves the module adventures and the PCs might run through those.  The section at the end of this post, entitled “The Real Story”, tells how they were created and advanced in real life. 

Background

The company is owned by two couples: Terl and Yala Obar and Leelab and Reesta Lar.  Terl and Yala are yazirians while the Lars are dralasites.  It’s an unlikely pairing given their races, but they form a tight group.

Terl and Leelab, or Lee as he typically goes by, originally met years ago when they were hired as troubleshooters for the Cassidine Development Corporation (CDC).  Terl was a medic with psycho-social skills and Lee was a weapons expert.   Lee would often joke that he “took ‘em apart and Terl put ‘em back together.”  Despite the general prejudices of their races, the two hit it off and were often assigned on the same team.  Over time, Reesta became part of their core team bringing environmental skills and Yala joined as a technician and computer expert.  Others came and went from the team to fill in needed skills but the four of them formed the core.

Over time romance blossomed and the two couples were married.  While this could have potentially been an issue, CDC was willing to bend the rules due to the effectiveness of the team.  Had their performance dropped, they might have been split up, but since their performance stayed high, and even possibly improved, they had no problem staying together as a unit.

CDC, especially after very successful missions, allows its employees to purchase stock in the company.  The four took advantage of that to greater or lesser extents over their time with the company.  CDC has done well over the years and this allowed the Obars and Lars to build up a very sizable nest egg.  After many years with CDC, the four decided that they were ready for something else.  They had made many contacts over the years and decided it was time to work for themselves. 

While at CDC they had picked up starship skills:  Yala was a capable Pilot, Lee an Energy Weapons gunner, Terl had picked up the Rocket gunnery skill, and Reesta had picked up a lot of computers over the years and had become a passable Astrogator.  They lacked an engineer but figured they could hire one. 

Cashing out a small portion of their CDC stock, combined with a sizable chunk of their savings, they were able to purchase an old, used hull size 7 tramp freighter, the TSS Searcher, and get it up and running.  Hiring a pair of engineers, they started hauling freight primarily between Dramune, Cassidine, and Prenglar with the occasional run out to Truane’s Star as well.  They organized their new endeavor under the name Obar Enterprises, Leelab and Reesta not wanting to put their name on it.

After about a year, they decided to take a gamble and chart a route through the Xagyg nebula from Cassidine to Truane’s Star cutting the travel time between those two systems down from three weeks to just one.  This would allow them to move desired commodities between those two systems quickly and turn a tidier profit.  With that in mind, they loaded up the Searcher with a cargo at Triad, made sure the main and backup life support were topped off, and picked up several extra jumps’ worth of fuel, just in case things went wrong.  Ready to go they set off on this new adventure.

Luckily, nothing went wrong and they safely arrived in the Truane’s Star system.  Similarly, the return jump to Cassidine went off without a hitch.  With the new jump fully charted, they decided to keep the route as a “company secret” figuring they could make more money having the private jump route than they could from reporting the route to the UPF.  This turned out to be the case and they made a sizable profit over the years before someone else charted the route and reported it, making it a standard route on the UPF maps.

Not long after the new route was charted, Reesta decided that the merchant life was not for her.  They had had several close calls with pirates over the years and especially since they had struck out on their own and she wanted to do something about that.  She also missed the more structured life working for CDC but, not wanting to go back there, decided to use her starship skills to secure a commission as part of Spacefleet and help fight the pirate problem directly.  She retained her partial ownership in Obar Enterprises but left the day to day operations to enroll in Gollwin Academy.  Given her existing experience, she was fast-tracked through the program graduating in only a year.

In the intervening years, Terl, Yala, and Lee have continued to grow Obar Enterprises as Reesta has begun working her way up through the ranks of Starfleet.  While still primarily a freight company, having expanded their ship roster to include several freighters and escort ships, they have also diversified some of their endeavors to include mining operations and, drawing on their experiences at CDC, some for-hire troubleshooting teams.  It’s also rumored that they have an exploration branch that is cataloging the unexplored systems in the Frontier but there is no public mention of this portion of their business.  Reesta currently commands an assault scout as part of Task Force Cassidine.

Current Activities

Cross-section of the Morning Glory

Terl, Yala, and Lee still typically make the run between Cassidine and Truane’s Star, although now in their company’s flagship, mobile headquarters, and their home, the TSSS Morning Glory, hull size 20 freighter.  In addition to their freight hauling activities, they have a couple of mining operations on Pale and New Pale in the Truane’s Star system, as well as one on Rupert’s Hole in the Cassidine system.

From their time at CDC, they still have many contacts in that corporation as well as contacts in Spacefleet (through Reesta) and in the Pale government on Truane’s Star.  They will often contract with those organizations to do specific jobs that those organizations don’t want to be associated with directly or don’t have the manpower to pursue.  As part of this portion of their business, Obar Enterprises maintains a small band of troubleshooters that they can assign out to various missions and assignments much like a small mercenary company.

The rumored exploration activity is also a reality although it is not something they talk about.  OE has purchased a Moraes class exploration vessel and have a crew exploring all the systems between Truane’s Star and Scree Fron.  As part of this they have discovered a habitable, although uninhabited world, that they are working on a plan to develop and colonize.  The TSS Searcher often disappears from the Frontier for weeks at a time to deliver supplies to this system.  All of this is a secret company project.

Current Resources

Ships

Obar Enterprises has a number of ships operating around the Frontier.  In addition to the Morning Glory, they still have the TSS Searcher in operation, along with a hull size 6 Pacific class freighter, the TSSS Dark Rose.  They operate two Stiletto-class assault scouts, the OESS Courage and OESS Excalibur, that typically serve as escorts for the Morning Glory.

For their troubleshooting teams, they developed a small, hull sized 2 spacecraft.  The prototype, the TSSS Dart (StarFrontiersman issue 11) has now been in operation for about 3 years.  They currently have three of these ships commissioned, the Dart, Bolt, and Quarrel, with a fourth, the Flechette, scheduled to be built in the future.

Their exploration ship is registered as a yacht, the OESS Enterprise.

In addition to the ships above, they have another hull size 20 freighter currently under construction in the Triad starship construction center.  The OESS Dusk’s Radiance will be Lee’s primary ship when it is completed in the next year.

Installations

To support their shipping operations, Obar Enterprises maintains offices on the major stations in Truane’s Star, Dixon’s Star, Cassidine, Prenglar, Dramune, and Fromeltar.  Being a registered corporation on Pale, they also have an office in Point True but it is minimally staffed as their true headquarters is onboard the Morning Glory.

As mentioned above, they have mining operations on Pale, New Pale, and Rupert’s hole.  Additionally, they have a mine on an asteroid somewhere in the Truane’s Star system and it’s rumored they have a compound on Laco in the Dixon’s Star system.  There are also rumors of another complex built into an asteroid in the Cassidine system but nothing is know about that complex if it exists (GM Note: it does, but it’s in the Truane’s Star System, not Cassidine, and it’s different than the mine).

Finally, they have a small science installation on the surface of a planet in the FS42 system and are in the process of constructing a small station in orbit around that planet.

Responses

Obar Enterprises is a fairly typical small business but has very deep pockets when it comes to resource acquisition.  The nest egg from their time at CDC is very large although they don’t really need to tap into it for regular operations due to successful business over the years and careful resource management.

The Obars and Lars don’t need to work.  They have so much money that they could retire and live extravagantly at any time.  They work because they want to and endeavor to make sure that their employees are well taken care off.  Because of this, their employees are quite loyal.

Individually and as a company they are much more willing than would be expected to take on risky or adventurous endeavors just for the excitement of it.  Since money isn’t an issue, a material loss is not a major setback.  On the flip side, they don’t hold back when defending their own and will bring all available resources to bear on any threat to their assets and especially to their people. 

Overall, Obar Enterprises is a friendly, upright organization but are willing to take on risk and expend resources to achieve their goals.  They will not start a fight but if one breaks out, they will end it as quickly and overwhelmingly in their favor as possible.  I’ll probably go into more detail about Terl, Yala, Lee, and Reesta themselves in a future post.

Plot Hooks

PCs might interact with Obar Enterprises in a number of ways if you include the company in your game.  These include, but are definitely not limited to:

  • Employment – As former adventurer’s themselves, they look for those type of beings to fill the ranks of their workforce, especially their troubleshooter/mercenary division.  The PCs could be hired as a troubleshooter team for the company and assigned missions for the company or contracted out to other organizations.  Or they could be recruited in the exploration division.  They will have fairly wide latitude in how they proceed.  They will be given objectives, not processes.
  • Competition – Maybe the PCs will be going after the same cargo, target, or other objective as a team from OE.  They’ll have to use ingenuity and resourcefulness to win out as the OE team will be well funded and equipped.
  • Collaboration – Maybe the PCs work for an organization that has contracted OE for help and some number of NPCs from OE will be working with them.

These interactions could occur in any of the areas where Obar Enterprises have interests or activities.

The Real Story

So that’s Obar Enterprises as I currently use them in my games.  If we were playing D&D, the company would probably be considered Neutral Good.  They want the Frontier to be a better place and follow the rules when possible but are not afraid to color outside the lines when that gets better results.

While the history given works in a generic campaign, that isn’t how the characters got to where they are.  Terl, Yala, Lee, and Reesta were some of my earliest characters when I first started running and playing Star Frontiers, along with four others, a human couple and a vrusk couple, that I used sort of as test cases for all the modules.  As a group of eight, I ran them through all the published modules, very much in the order that I talked about in my Module-based Campaign posts.  They left CDC sooner than described (and joined it later), joined the Clarion Royal Marines, and participated in the Beyond the Frontier series.  I’ve removed those references from their current form so that those adventures can be used for PCs in the game.  If you don’t plan on using those adventures for the PCs, feel free to add those details back into the background of the OE crew and give them contacts and connections in those systems.  They might even be local celebrities in certain parts of the Frontier.

The CDC investment came from the Mission to Alcazzar module.  That module has a table you can roll on to see how their investment does.  It’s way too generous with only a 20% chance that something bad will happen (90% loss or 50% loss – 10% chance each), a 20% chance there will be no change, and the other 60% of the time the investments will multiply by 2 (20% chance), 5 (20% chance), 10 (10% chance), or even 50 (10% chance).  So if you invest the 5,000 Cr. the module allows and let it ride for a few years, you’re probably going to have a lot of money.  I’m sure I fudged some rolls in my early teens toward positive results.  The listed value of that “nest egg” on their character sheets is in the hundreds of billions of credits. Each.  But given the generosity of the table, that can be achieved in just 10-15 years of random rolling which is why I spread it out over more time in the write up.  They really can buy anything that they want if it is for sale.

In the character and ship sheets, the TSSS Dark Rose is really the Gullwind, acquired as part of the Dramune Run module.  That was the ship they started with and used to plot the jump from Truane’s Star to Cassidine.  The Searcher came later as their second ship.  Also, they have never cashed out their CDC stock.  Acquiring the Gullwind for free, plus the money saved from the other KH adventures where they were well paid, provided enough capital to get started and they’ve done well and grown their resources.  I used to play out running cargos around the Frontier.  Each ship sheet has a strip of cellophane tape across to top with its operating budget written in wet erase marker (dry erase wasn’t a thing).  I’d worn out the paper writing and erasing all the time that I hit on that as a solution.

I have a folder full of papers detailing the characters, their ships, and their installations.  A lot of those probably need revising from the wild imaginations of my teenage self and updated with a dose of realism.  There’s also a notebook containing the full plan for the FS42 system.  I had originally placed their system where Belnaefar is located on the Zeb’s Guide map but that was before I owned a copy of Zeb’s guide.  I had placed Benaefar in the system down to the left (FS22) originally.  With the move of Belnaefar, I’ve simply moved the location of the OE system (named Sadar in my notes).

Otherwise, the outline provided is pretty true to how I originally envisioned and ran the characters.  The only other major difference is that Reesta never really participated in the OE endeavor other than to be a part owner, she, plus the other four from the group, went right from the Beyond the Frontier series of adventures into Spacefleet.  They get together as often as they can when the Morning Glory is in Cassidine and she’s not on patrol.

That’s Obar Enterprises as it currently exists in my game and how it came to be.  I’m sure there are details or other information that I left out.  Let me know what you like about the write-up and where it could be improved in the comments below.

December 10, 2019 Tom Leave a comment

Detailed Frontier Timeline – FY60.299 to FY60.328

Here’s the next installment of the timeline. As always, you can get these daily as I post them on the Star Frontiers Twitter feed. This month sees the Discovery Squadron arriving at their destination, Strike Force Nova setting out to deal with the sathar presence in OFS019, and the HSS History’s Hope continuing its journey well beyond the Frontier. We also see the beginning events of one of the modules and the emergence of a new small corporation that will play a role later on.

Date (FY)Event
60.299 Star Law agents at foil an attempt to explode a bomb at the Council of Worlds headquarters on Gran Quivera (Prenglar).  The suspects claim to me members of the Anti-Satharian League but the League leaders deny their involvement.
60.300 Further investigation and interrogation of suspects captured at the Council of Worlds bombing reveal that they are actually members of the Free Frontiersman Foundation, a radicalized political faction bent on overthrowing the UPF.
60.301 Sathar SCC#2 (Liberty) completes an assault carrier
60.302 Strike Force Nova arrives back at Morgaine’s World (Prenglar). Crews are given a week of shore leave while Spacefleet decided how to best utilize the Strike Force given the recent discoveries.
60.303 Discovery Squadron successfully jumps into the OFS030 system but arrive much further out than anticipated.  However, the jump is considered a success.  They begin immediately monitoring for sathar signals and plotting a jump to the OFS031 system, just five light years away.
60.304 HSS History’s Hope arrives in OFS221.  Calculations begin for jump back to OFS224.  The crew hopes that the second attempt will be more successful than the last.
60.305 After a long investigation, the security leak at Nesmith Enterprises of Triad is attributed to a shadowy faction know as the Investors.  Little is known about this organization beyond that it appears to be supported by very rich financial backers.
60.306 Calculations complete, the Discovery Squadron begins accelerating toward their jump to the OFS031 system.
60.307 Calculations complete, the HSS History’s hope begins accelerating for the jump back to OFS224.
60.308 The two destroyers from Patrol Group Virgo, still stationed in the Zebulon system, are tasked by Spacefleet with a reconnaissance mission to OFS019 and charting the return jump from OFS019 to Kazak. The two ships depart immediately for Capella.
60.309 Crew of the Jetsom start experiencing minor issues with the ship’s electronics (Belnafaer) (SFAD5)
60.310 – Repairs of the Streel starship construction center (Pale, Truane’s Star) completed restoring the SCC to full capacity.

– An assault scout for the TransTravel corporation is completed at the Minotaur (Theseus) starship construction center.  It begins its maiden voyage headed to Terldrom (Fromeltar).

– Successfully arriving in the OFS031 system, the Discovery Squadron begins decelerating toward the inner system searching for sathar signals.
60.311 – Construction of CDC mining base on Alcazzar (Rhianna) complete, full scale operations begin. (SF4)

– The two TransTravel assault scouts arrive at Terldrom (Fromeltar).
60.312 The HSS History’s Hope successfully jumps back to OFS224 and begins decelerating in preparation for a jump back to OFS221.  Details of the full jump route are transmitted to Spacefleet.
60.313 Strike Force Nova is ordered to the Zebulon system while the UPF negotiates with the Rim Coalition to allow the large fleet to traverse Rim space. The Strike Force leaves orbit around Morgaine’s World and begins accelerating toward a jump to Dixon’s Star.
60.314 After four days in system with no detection of sathar presence, the Discovery Squadron decides to spend an extra week in the system before making their final jump to the OFS070 system.  This will allow them to catch up on repairs and maintenance for their ships before the final push and allow the astrogators extra time to work on their calculations.
60.315 Having fully recovered from their trek, the Spire Dragons team holds a final press conference on Gran Quivera to recount and discuss the expedition and answers questions about the trip.  Thousands attend to hear the details.
60.316 Sathar SCC#2 completes a destroyer
60.317 Deceleration complete and engine overhauls finished, the HSS History’s Hope begins accelerating for jump back to OFS221 to start the next leg of their journey.
60.318 The two UPF destroyers tasked with charting the route from OFS019 to Kazak, now dubbed Patrol Group Flint, arrive in Capella.  The crew takes two days of shore leave on Faire before continuing onward.
60.319 Construction of TransTravel corvette complete at Prenglar and the new vessel begins its maiden voyage to Fromeltar.
60.320 Obar Enterprises, a small independent freight company successfully charts the first half of a new jump route from Cassidine to Truane’s Star with their small tramp freighter, the TSSS Searcher.
60.321 After only a week of deliberations, the Rim Coalition authorizes the entry of Strike Force Nova into Rim space.  This will be the largest Spacefleet presence to ever enter a Rim system.
60.322 – Repairs, maintenance, and calculations complete, the Discovery Squadron begins their final jump to the OFS070 system which was the destination of the transmission from the Glass Pyramid on Laco (Dixon’s Star) nearly a year earlier.

– Strike Force Nova arrives at Laco (Dixon’s Star).  They will have a twelve-day layover before continuing on.  There is some concern in the Council of Worlds about sending such a sizable portion of Spacefleet out of the Frontier.
60.323 Fourth Saurian Ark Ship is completed and begins its shakedown cruise.
60.324 Patrol Group Flint jumps into the Osak system, they remain near jump speed while traversing the system and plotting the jump to Kazak.
60.325 The TSSS Searcher arrives at Pale station over two weeks ahead of the time it would typically take to make a run from Cassidine to Truane’s Star and begin unloading their cargo.  They immediately begin looking for a cargo and working on calculations for the direct return jump.
60.326 – Discovery Squadron successfully jumps in to the OFS070 system.  Signals from sathar vessels are immediately detected upon arrival.  A deceleration vector is chosen to attempt to minimize the signal reaching the inner system and work begins immediately to calculate a jump out of the system. 

– Messages are dispatched via subspace radio to both the UPF and Rim Coalitions with all the jump data and news of the sathar presence.
60.327 HSS History’s Hope arrives in OFS221 without incident.  Work begins on plotting the next leg of their jump to OFS222, only 4 lightyears away.  They decide to make small jumps to improve their chances of a successful jump.
60.328 Alpha team descends to Jetsom while Beta team returns to the Moneyspider.  Their shuttle brings the Matrix to the ship infecting the systems in the Moneyspider and Snobol (Belnafaer) (SFAD5)

Here’s the full Timeline document:

DetailedFrontierTimelineDownload

The full timeline document is starting to get pretty big. It’s up to 27 pages at the moment. We’re approaching the end of Frontier Year (FY) 60 in the timeline. Would you like to see a new document for the new year or should I just keep growing this one? Let me know in the comments.

December 3, 2019 Tom 1 Comment

Detailed Frontier Timeline – FY60.268 to FY60.298

Here’s the next installment of the timeline. This month sees the Sathar consolidating some of their forces, the Discovery Squadron bypassing the sathar starship construction center to press on to their target system, and the Saurians continue their exodus from their home system. We also see the incidents that will kick off the events of a couple of the game modules (SFAD5 – Bugs in the System and SFKH0 – Warriors of White Light).

Date (FY)Event
60.268 An order is placed for a second assault scout for the K’aken Kar system at the Fromeltar starship construction center.
60.269 Crown Princess Leotia Valentine of Clarion (White Light) celebrates her 33rd birthday.
60.270 Discovery Squadron arrives at Stenmar Station where most of the crew takes a week of shore leave.
60.271 The sathar starship construction center in the Liberty system completes a destroyer and 6 fighters.
60.272 Errors in the astrogation calculations cause the HSS History’s Hope to misjump and not return to the OFS224 system.  Luckily, they end up in the Araks system.  While not disastrous, the misjump emphasizes for the crew the risk involved in their endeavor.
60.273 Deciding not to risk trouble with the Family of One authorities on Hentz (Araks). the HSS History’s Hope decides to not stop at the station and head straight back to Histran (Scree Fron)
60.274 Businesses on both Inner and Outer Reach (Dramune) lodge formal complaints against the new inspection of cargo arriving at Inner Reach from Outer Reach claiming it is hurting trade and damaging business. The government refuses to make any changes to the process.
60.275 Strike Force Nova arrives at Hentz (Araks).  It will spend just 4 days here before heading on to the Athor system.
60.276 A new assault carrier is completed in the sathar starship construction center near Fromeltar.
60.277 After 20 days backtracking though their original path, the Spire Dragons reach their coastal camp.  All told it took just over half a year (202 days) to make the full trek and cost the lives of fifteen of the team’s members.
60.278 – Newest saurian Ark ship completes its checkout and passengers begin shuttling to the ship.

– In order to avoid OFS019 and the sathar forces there, the Discovery Squadron decides to try skirting the edge of the nebula near Kazak and jump to the double star system OFS017.
60.279 Strike Force Nova departs Hentz (Araks) for the Athor system
60.280 After four weeks of the increased inspections of ships arriving at Inner Reach (Dramune) from Outer Reach (Dramune), authorities have seized millions of credits worth of the drug Ixiol and reported cases of the drugs use on the planet has dropped significantly.
60.281 As news of Inner Reach’s (Dramune) success on limited the import of Ixiol spreads around the Frontier, other systems consider similar sanctions. However, many of the systems lack the militia enforcement necessary to make it successful.
60.282 – A heavy cruiser is completed in the sathar starship construction center near Zebulon (OFS19).

– The frigate, light cruiser, assault carrier, and fighters arrive in OFS19 from OFS111. The forces in the system are now on par with, if not exceeding, the strength of any of the UPF Task Forces.

– Mistakes in the astrogation calculations, possibly due to the presence of the nebula, send the Discovery Squadron off course and they end up in a single star system instead of the binary system they were shooting for.
60.283 The HSS History’s Hope arrives safely at Histran Station (Scree Fron) where it will resupply before reattempting to complete charting the jump route between OFS224 and OFS221.
60.284 Construction on the second K’aken-Kar militia assault scout begins.
60.285 – After three days of observations, the astrogators of Discovery Squadron determine that they are in OFS025 instead of OFS017, having jumped further than intended.  No sathar signals have been detected.

– After much discussion, the decision is made for Discovery Squadron to press on.  They prepare to jump to OFS026 which would have been the next system after OFS017.
60.286 The HSS History’s Hope departs Histran Station (Scree Fron) headed to OFS224 to resume its attempt to chart a course to the suspected Yazirian home system.
60.287 PGC shipyards around Gran Quivera attacked by militants claiming to be Streel supporters, using access derived from the Nesmith Enterprises breach earlier in the year.  Production capacity reduced by 38%. Several hulls destroyed but the Spacefleet battleship escaped unscathed.
60.288 Strike Force Nova arrives in the Athor system.  Originally scheduled to spend seven days in the system, the news from the Discovery Squadron cut that short to only 2 days.
60.289 Strike Force Nova detects extremely faint signals from OFS200 in the Athor system.  The detection confirms that the signals have been being broadcast for years undetected.
60.290 Strike Force Nova departs the Athor system to return to Prenglar.
60.291 Construction of two TransTravel assault scouts completed at the CDC starship construction center orbiting Triad (Cassidine) and begin traveling to Terldrom (Fromeltar).
60.292 PGC and Star Law release a joint statement that autopsies of several of the saboteurs killed at the PGC shipyard contained the same sathar parasite as the sathar agents that attacked the armed station orbiting Triad (Cassidine).
60.293 Loading complete, the third saurian Ark ships departs the Sauria system for destinations unknown.
60.294 – The Discovery Squadron successfully arrives in the binary star system OFS026.  No sathar signals have been detected while decelerating into the system.

– The Discovery Squadron begins plotting a jump to the OFS30 system, another binary star system 9 light years away.  This will be the longest uncharted jump of their journey.
60.295 – Sathar SCC#3 completes a heavy cruiser

– HSS History’s Hope arrives in OFS224 and immediately begins trip to OFS221
60.296 Unbeknownst to the crew, the Matrix virus infects the Jetsom’s electronic systems in the Belenafaer system. (SFAD5[1])
60.297 Boarding party of the CMS Osprey killed by smugglers during a routine cargo inspection.  The freighter is destroyed as it tries to flee toward a Void jump.  The Clarion Royal Marines post a job opening for new staff. (SFKH0)
60.298 Calculations complete and verified, the Discovery Squadron begins accelerating toward OFS030.

[1] SFAD5 – Bugs in the System module

Here’s the full timeline document:

DetailedFrontierTimelineDownload
November 5, 2019 Tom 1 Comment

Extended Frontier Map Star Systems

This posts provides a table of all the systems on the Extended Frontier Map and provides the spectral types of the stars that were used to generate the images on the map. The named systems are listed first, in alphabetical order, followed by the FS designated systems and finally the OFS designated systems. The two latter sets are ordered by number

For the Frontier Sector systems (UPF & Rim), the spectral types were take from the following sources listed in decreasing order of importance. If a source higher up on the list conflicted with a source lower down, the higher sources was used.

  • Star Frontiers Expanded Rules book – this didn’t give exact spectral types but they could be inferred from the colors given.
  • Published modules – for most of the systems that were detailed in the modules, a spectral type was given although some just provided colors like the Expanded Rules book
  • Zebulon’s Guide to the Frontier: Volume 1 – This source provided spectral types for all the systems although some conflicted with the information from above.

With the exception of the neutron stars, all other spectral types were randomly generated and drawn from a realistic distribution of spectral types. The neutron stars were placed either where they appeared in the Expanded Rules or Zeb’s Guide maps or were specifically placed by me.

In addition to the spectral types, the table gives some notes and references for the various systems indicating features of the system and/or the source where the name/spectral type came from.

I realized after the fact that I never went through the Dragon and other “offical” magazine articles to find any systems listed there. I knew there was an Ebony Eyes system with a pair of binary black holes but I never put it on the map. Looking at that article, the FS38 system is almost in the position listed for Ebony Eyes so I put a note about that in the table below.

A quick perusal of all the other articles didn’t reveal any other star systems not already included so it turns out it wasn’t too much of an oversight. So with that, there’s the full table. At the end of the page is a link to a PDF of the table as well that you can download.

System Name Spectral Types Notes

Named Systems

Araks  G4  
Athor  K2  
Belnafar  A0 SFAD5: Bugs in the System
Capella  G6  
Cassidine  G8  
Cryxia  K5  
Dayzer  G4 FE004 – The Saurian Sector
Devco  F9  
Dixon’s Star  G0  
Dramune  K1  
Fochrik  F9  
Fromeltar  G5  
Gamma Hydrus  K6 FE016 – Phri’sk Anyone? Detailing the S’sessu Homeworlds
Gruna Garu  G8  
Imdali  G7 FE016 – Phri’sk Anyone? Detailing the S’sessu Homeworlds
K’aken-Kar  K8  
Kashra’sk  G4 FE016 – Phri’sk Anyone? Detailing the S’sessu Homeworlds
Kazak  G1  
Kizk-Kar  G2  
Klaeok  G8  
K’tsa-Kar  K0  
Liberty  G1 FS30, Sathar Starship Construction Center #2 – SFKH4: The War Machine
Lynchpin  NS  
Madderly’s Star  G3  
Mechan  K7  
Minan  K1 FE016 – Phri’sk Anyone? Detailing the S’sessu Homeworlds
New Streel  G2  
Osak  G4  
Padda  BD, M1 SFKH2: Mutiny on the Elanor Moraes
PanGal  G8  
Precipice  K4 FE004 – The Saurian Sector
Prenglar  F9  
Rhianna  G6 SF4: Mission to Alcazzar
Sauria  G8 Saurian home system – FE004 – The Saurian Sector
Scree Fron  K7  
Sessar  F1 FE004 – The Saurian Sector
Solar Major  F3  
Solar Minor  F8  
S’seuden  F9 S’sessu home system – FE016 – Phri’sk Anyone? Detailing the S’sessu Homeworlds
Sundown  K9 SF3: Sundown on Starmist
Theseus  G1  
Timeon  G5  
Tischen  G6 FE004 – The Saurian Sector
Tristkar  K0 SFAD6: Dark Side of the Moon
Truane’s Star  G7  
Waller Nexus  G0 SFKH2: Mutiny on the Elanor Moraes
White Light  K1  
Zebulon  G2  

Frontier Sector Systems

FS08  M6  
FS13  BD  
FS15  BD  
FS16  M2, M4  
FS18  A4, M0III  
FS19  G8, M1  
FS21  M1, M2  
FS22  BD  
FS26  K4, M9  
FS28  M7  
FS29  NS  
FS35  M2  
FS37  M3, K1  
FS38  M0, M3 This is in the approximate location given for the Ebony Eyes system (it should be down one and right two squares) so you could replace the two stars with black holes.
FS41  M2, M4  
FS42  M8  
FS43  BD  
FS44  K2, M3  
FS50  BD, M7  
FS53  NS  
FS56  M9, M4  
FS57  M3  

Outer Frontier Sector Systems

OFS001  M9, BD  
OFS002  M3, M3  
OFS003  M6, M0  
OFS004  M8  
OFS006  M9  
OFS007  M6  
OFS008  M4  
OFS009  M4  
OFS010  M9, M7  
OFS011  BD, M2, M9  
OFS012  M5  
OFS013  BD, BD  
OFS014  A6, G1  
OFS015  M4, M7  
OFS016  M3  
OFS017  BD, BD  
OFS018  M7  
OFS019  M1 Sathar Starship Construction Center #5
OFS020  F0, M4  
OFS021  M0  
OFS022  M1, M4  
OFS023  M9, M9  
OFS024  M4  
OFS025  M7  
OFS026  M4, M3  
OFS027  M6, K7, M2  
OFS028  M1  
OFS029  M4  
OFS030  M4, K3, BD  
OFS031  M6  
OFS032  M5, K6  
OFS033  K8, M7, M5  
OFS034  K2, M5, WD  
OFS035  M3  
OFS036  M2, M3, M1  
OFS037  M7  
OFS038  BD  
OFS039  WD  
OFS040  M3  
OFS041  M4, M8  
OFS042  M8  
OFS043  M0, M9  
OFS044  G8  
OFS045  M4, K4  
OFS046  M4, G2  
OFS047  M7, M7  
OFS048  M3  
OFS049  WD  
OFS050  BD, BD  
OFS051  F1  
OFS052  M6, M2  
OFS053  BD  
OFS054  M7  
OFS055  K9  
OFS056  BD  
OFS057  M1, BD  
OFS058  M8, M2  
OFS059  WD  
OFS060  M6  
OFS061  M7  
OFS062  M8  
OFS063  M4  
OFS064  M2 Sathar Starship Construction Center #9
OFS065  M6, M8  
OFS066  M1  
OFS067  K3, M7, M2  
OFS068  M0, M5, M0, BD, M7  
OFS069  K6, M8  
OFS070  M3 Tetrarch Complex (similar to one on Laco, Dixon’s Star)
OFS071  M3  
OFS072  M1  
OFS073  M4, K8  
OFS074  WD, M1, M4, M4  
OFS075  M8  
OFS076  M1, M9  
OFS077  M6, M4  
OFS078  M4  
OFS079  BD, M9  
OFS080  WD, M0  
OFS081  M9  
OFS082  M6, M4  
OFS083  K5  
OFS084  BD  
OFS085  M6, M8  
OFS086  M9, M7  
OFS087  M7, M6  
OFS088  K3, M8  
OFS089  M7, M3  
OFS090  M0  
OFS091  BD  
OFS092  K5  
OFS093  BD  
OFS094  BD  
OFS095  M8  
OFS096  M8, M3  
OFS097  M6 Sathar Starship Construction Center #8
OFS098  M2  
OFS099  M8  
OFS100  M8, M5, M7  
OFS101  F2 Sathar Starship Construction Center #7
OFS102  M5, K8  
OFS103  BD  
OFS104  M9  
OFS105  M4, M4  
OFS106  M2  
OFS107  M0  
OFS108  M1  
OFS109  K6  
OFS110  M4, M8, BD  
OFS111  BD Sathar Starship Construction Center #4
OFS112  M6, BD  
OFS113  M4, M0  
OFS114  M3  
OFS115  M7, M5  
OFS116  WD  
OFS117  K4 Sathar Homeworld, Sathar Starship Construction Center #6
OFS118  M8  
OFS119  M2, M4, M3  
OFS120  M7, M4  
OFS121  BD  
OFS122  M7, M5, BD  
OFS123  K6  
OFS124  M6, M5  
OFS125  M3, M7  
OFS126  M8, K5, M5  
OFS127  M5, M5  
OFS128  M6, M0  
OFS129  K9, M4  
OFS130  M5  
OFS131  M2  
OFS132  M2  
OFS133  M1, WD  
OFS134  BD, M7, M3  
OFS135  M4  
OFS136  F3  
OFS137  M2  
OFS138  M0 Sathar Starship Construction Center #3
OFS139  M4, M7  
OFS140  WD, M5  
OFS141  WD  
OFS142  M9, K8  
OFS143  M1  
OFS144  M5, M4  
OFS145  M6  
OFS146  BD  
OFS147  M1, M1  
OFS148  M9  
OFS149  M6, M8  
OFS150  G0  
OFS151  M2  
OFS152  K1, M0  
OFS153  G1  
OFS154  K6, M4  
OFS155  M8  
OFS156  M8  
OFS157  M0  
OFS158  M0  
OFS159  M9  
OFS160  F0  
OFS161  M1  
OFS162  G5, G1, M3  
OFS163  K5  
OFS164  M3, M8  
OFS165  M5, M6, M1  
OFS166  NS  
OFS167  G7  
OFS168  M7  
OFS169  BD  
OFS170  BD  
OFS171  M4, K5  
OFS172  M5  
OFS173  K9  
OFS174  M9, WD  
OFS175  M7  
OFS176  M8, K2  
OFS177  M9  
OFS179  M0  
OFS182  M1, K9, M4  
OFS183  M3, M5  
OFS184  BD  
OFS185  K4  
OFS186  M7  
OFS188  M2, M8  
OFS190  M8  
OFS191  F8, BD  
OFS192  NS  
OFS193  M1, M6, M2  
OFS194  BD, M8  
OFS195  M4  
OFS196  M2  
OFS198  WD  
OFS199  M1, M8, M7  
OFS201  M3  
OFS203  BD, M6, M3III, K3 Sathar Starship Construction Center #1
OFS203  NS  
OFS205  WD  
OFS206  M6  
OFS207  M7  
OFS210  M6, BD  
OFS211  M5  
OFS212  G0, M8  
OFS213  M9, BD  
OFS214  NS  
OFS215  K1, K6  
OFS216  M9  
OFS217  M1  
OFS218  M9, M9  
OFS219  M8  
OFS220  M2  
OFS221  NS  
OFS222  B8  
OFS223  M6  
OFS224  M6  
OFS225  WD, M7  
OFS226  BD  
OFS227  M2, M9  
OFS228  M9 Sathar Starship Construction Center #10

Here’s the PDF file to download:

ExtendedFrontierMapDataDownload
October 29, 2019 Tom Leave a comment

Detailed Frontier Timeline – FY60.238 to FY60.267

Here’s the next installment of the timeline. This month sees the Frontier races start to explore a bit outward. Unfortunately for them, they stumble upon a heavily defended sathar starship construction center almost immediately.

I’m also trying out a new layout/design for the table let me know if you like this one or the old one better.

Date (FY)Event
60.238 Discovery Squadron arrives at Stenmar (Kazak). This is their last stop in known space and the squadron will spend a week here making sure the ships are fully repaired and stocked for their journey. 
60.239 Work begins by the Discovery Squadron astrogators to plot the first new jump route of their trip. Their destination is the star system OFS19, five light years away just above the jump route to the Cryxia system.
60.240 Resupplied, the HSS History’s Hope leaves Histran Station (Scree Fron) to return to the OFS224 system and then begin charting the next new jump in its journey.
60.241 Sathar starship construction center in the Liberty system completes another destroyer.
60.242 The assault scout for the K’aken-Kar system is completed at the Fromeltar starship construction center.  It begins its travel to its home system.
60.243 After six days of waiting, the storm on Mt. Spire clears and the members of the Spire Dragons team begin their descent from the mountain.
60.244 Having made no detections of signals from OFS200, Strike Force Nova departs Hentz (Araks) for the Scree Fron system.
60.245 After over thirty days in the Kizk-Kar system with no further sign of sathar ships, the assault scouts from Kaken-Kar and Fromeltar begin their return trips to their respective systems.
60.246 Discovery squadron begins accelerating toward Void speed on its first jump out the Frontier and Rim region of space.
60.247 Investigations into the source of Ixiol have definitively linked it to Malco Enterprises on Outer Reach (Dramune). Unfortunately, the UPF charter prevents any direct action against the operation without express consent of the planetary government which denies the allegations.
60.248 Based on the findings regarding Ixiol production on Outer Reach (Dramune), Inner Reach (Dramune) implements a strong inspection policy against any ship coming from Outer Reach to search and inspect all cargo from that planet before it can be delivered on Inner Reach.
60.249 HSS History’s Hope arrives safely in the OFS224 system.  Work begins to chart a jump to the neutron star in the OFS221 system, a jump of 7 light years.
60.250 Streel starship construction center (Pale, Truane’s Star) reaches 90% original capacity as repairs continue.
60.251 Discovery Squadron successfully jumps to the OFS19 system, a small M1 red dwarf star.
60.252 – After a day of deceleration into the OFS19 system, the Discovery Squadron detect radio signals from the direction of one of the inner planets.  They appear to be sathar in origin. Subspace radio messages are dispatched back to the Frontier and Rim.

– The squadron immediately changes vector to not be decelerating directly toward the inner system and the astrogators begin working on calculations for a return jump to Kazak.
60.253 After a day of collecting signals in the OFS19 system, at least 10 different sathar ships have been detected by Discovery squadron.  Composition is unknown.
60.254 – Strike Force Nova arrives at Histran (Screen Fron).  It will spend 11 days in system exercising around both Histran and Hasokar before departing back to the Araks system

– Eight sathar ships begin accelerating out toward Discovery squadron.  Two new ships have been identified but four have gone silent.
60.255 – The militia assault scouts that had been deployed to the Kaken-Kar system arrive back at their home systems.  The crews are given some needed shore leave.

– Calculations complete for the return jump to Kazak, and apparently detected by the sathar vessels, Discovery Squadron begins a hard acceleration to stop and reverse direction for a jump out of the system.
60.256 Discovery Squadron completes the stopping maneuver and begins acceleration out of the system. The sathar vessels are nearly half-way to their position and have a sizable speed advantage. It is questionable if the squadron can reach jump speed before the sathar ships catch them.
60.257 With a known path, the Spire Dragons team make it back to their camp at the base of the mountain after only fourteen days of hiking.  All that is left to complete their expedition is to make it back to the coast.
60.258 – After two days of grueling high-g acceleration, Discovery Squadron manages to enter the Void for the jump back to Kazak just hours before the sathar vessels overtake them. Unfortunately, due to the haste of their departure, the Discovery Squadron, misjumps into a binary star system rather than Kazak.

– Prior to their jump, the Discovery Squadron identify the sathar vessels as 1 heavy cruiser, 1 assault carrier, 1 light cruiser, 2 destroyers, 1 frigate, and 2 ships of a new design approximately the size of the Streel corvettes.
60.259 The HSS History’s Hope jumps into the OFS221 system.  While they arrive much further out in the system than planned, the jump is considered a success.  They will spend a week in the system studying the neutron star before returning to OFS224.
60.260 After two days of rest from the grueling jump and observations by the astrogators, the Discovery Squadron determines that it is in FS50 system between Kazak and Osak, having overshot their target.  Work begins on calculating a jump back to the Kazak system just 4 light years away.
60.261 With preliminary jump calculations done and the crew mostly recovered from their days of high-g acceleration, Discovery Squadron begins accelerating toward jump speed for their return to Kazak.
60.262 – While they don’t know if the UPF ships detected the starship construction center in OFS19, the sathar high command decide to shift some of the assets there to increase the defenses.

– Four destroyers from the Liberty system are dispatched to OFS19.  Even with a high-speed traversal of the jump routes, this will take approximately 80 days.

– A frigate, light cruiser, assault carrier, and eight fighters are dispatched from the sathar SCC#4 (OFS111) to reinforce OFS19 as well. Much closer, it is only a 20-day trip.
60.263 The new assault scout arrives in the K’aken Kar system.  After a brief checkout, it takes up regular patrol duties.
60.264 The third saurian Ark ship is completed and begins its shakedown cruise.
60.265 – Strike Force Nova departs Hasokar (Screen Fron) to return to Araks.  No signals from OFS200 were detected while in the system.

– Discovery Squadron successfully jumps back to the Kazak system.  They immediately begin broadcasting the details of their findings in the OFS19 system to both Rim and UPF contacts.
60.266 With receipt of the information about the sathar forces in OFS19, both Spacefleet and the Flight begin discussions on how best to deal with the sathar presence.  While discussions are occurring, the Flight dispatches several ships to both Cryxia and Kazak.
60.267 HSS History’s Hope begins accelerating to return to OFS224 and chart the return leg of the jump connection the OFS221 and OFS224 systems.

And here’s the full timeline file:

DetailedFrontierTimeline-1Download
October 1, 2019 Tom 1 Comment

Detailed Frontier Timeline FY60.207 to FY60.237

Running a little bit late today getting this up due to the long weekend and being completely swamped. This month sees the launch of the exploration project by the Yazira Heritage Foundation in an attempt to plot a route to the start suspected to be Yazira, the yazirian home world. We also see the sathar probing the Frontier, and the Spire Dragons finally reach the summit of Mt. Spire.

Date (FY)Events
60.207 After weeks of debate, an initial charter for the Frontier Expeditionary Force is approved. A young Spacefleet commander, Space Commodore Karl “Rough” Rider (SFKH3), is given command of the operation and assigned the task of building the project.
60.208 Three days out from Hargut (Gruna Garu), the UPFS Nexus, Strike Force Nova’s communications ship, detects signals from the direction of the vast expanse that match the profile previously reported.  Strike Force Nova aborts the jump to Araks and begins return to Hargut while monitoring the signals.
60.209 Discovery Squadron arrives at Faire in the Capella system.  It will spend a week here meeting with Rim Coalition representatives to attempt to recruit a few members of The Flight to make the mission a joint UPF-Rim operation.
60.210 Assault scouts from the Fromeltar and K’aken-Kar system arrive at Zit-Kit (Kizk-Kar) and begin sweeping the system.
60.211 – The CDCSS Nightwind arrives in the Kizk-Kar system with an assault scout escort delivering a shipment of security robots to CDC operations on Zit-Kit.
– The CDCSS Nightwind is set upon by the sathar ships and a running battle ensues as the freighter tries to escape and its escort uses its superior maneuverability to fend off the attackers.  A distress call goes out and the two militia ships happen to be less than an hour away.
– The CDC assault scout, having damaged the sathar destroyer considerably, is destroyed by the sathar vessels just as the militia assault scouts arrive.  The militia assault scouts join the battle fresh and defeat both damaged sathar vessels.
60.212 Shakedown cruise of the second saurian Ark ship is complete.  Refugees begin shuttling up to the ship.
60.213 Construction of the first of the TransTravel escort vessels, a Streel Red Thunder class Corvette, begins in the shipyards in Prenglar.
60.214 Strike Force Nova arrives back at Hargut (Gruna Garu).  Collection and analysis of the signals continue. They seem to be coming from OFS200, and the signal is often masked by emissions from the pulsar at OFS203 making observation difficult.
60.215 Construction of a pair of TransTravel Assault Scouts begin at the Triad shipyards
60.216 Sathar starship construction center near Fromeltar (SCC#4) completes a light cruiser.
60.217 HSS History’s Hope departs Histran (Scree Fron) on the first leg of what will most likely be a multi-year endeavor to attempt to chart a series of jumps to the star that he Yaziria Heritage Foundations now believes to be original yazirian home system.  The first step will be an 8 ly jump to the OFS 224 system.
60.218 After just over a week of discussion, Discovery Squadron continues on its mission leaving the Capella system and headed toward Osak. While the Rim generally supports the mission, they are hesitant to officially contribute ships for fear of increasing sathar ire if problems arise.
60.219 Landing Day celebration held on Hentz (Athor) celebrating the anniversary of the Yazirian Exodus arriving in the Frontier region.
60.220 Having identified and isolated the transmissions, Strike Force Nova departs Hargut (Gruna Garu) to head to the Araks system, continuing its tour and looking to attempt to identify the signals in other systems.
60.221 With the ending of the winter season on Alcazzar, a CDC freighter, the CDCSS Trucker XIV, departs Triad (Cassidine) with crew and equipment to establish mining compound on Alcazzar (Rhianna) (SF4)
60.222 A new cutter is completed at the sathar starship construction center near Zebulon.
60.223 Loading complete, the second saurian ark ship departs into interstellar space.
60.224 Construction of another corvette for TransTravel begins at the Fromeltar shipyard.
60.225 The HSS History’s Hope arrives in the OFS 224 system, successfully plotting the outward segment of the jump.  The crew will spend a few days observing the system while the astrogation team calculates the return jump.
60.226 A new destroyer is completed at the sathar starship construction center in the Liberty system.
60.227 Discovery Squadron arrives is the Osak system, where they will spend a two-day layover before continuing on to Kazak.
60.228 Spire Dragons begin their final ascent of Mt. Spire.  Over 20 beings, with representatives from all seven major Frontier and Rim species, take part in this final ascent which is expected to take four days to reach the summit.
60.229 As Discovery Squadron is about to depart the Osak system, they are joined by two Humma-crewed vessels from Hum (Fockhrik).  One is the equivalent of an assault scout, while the other is a small exploration vessel.  Having heard of the mission, the humma are more than willing to take the fight to the sathar.
60.230 Strike Force Nova arrives at Hentz (Araks).  No signals from OFS200 were detected on the inbound leg of the trip.  The Strike Force will remain in the system for 14 days searching for signals from the system and conducting drills.
60.231 – Repairs at the CDC starship construction center bring capacity up to 75%.
– A sudden and serious storm swirls around the summit of Mt. Spire requiring the Spire Dragons expedition to hunker down less than 1000m from the summit to wait out the storm.  They dig in but are very exposed near the mountain’s peak
60.232 With repairs of the CDC starship construction center well underway and progressing, work on the CDCSS Mystic resumes
60.233 – After two days, the storm atop Mt. Spire finally clears.  Four expedition members were lost during the storm, their shelters having blown away, presumably carrying them with it.  The remaining team makes the final ascent reaching the summit about two hours after noon. 
– The team reaching the summit consisted of members of all seven Frontier and Rim races, although there was only one Osakar as the other two Osakar that were part of the summit team were lost in the storm.  With another storm rapidly approaching, they take pictures and quickly begin their descent.
60.234 Construction of an assault scout for Trans Travel begins in the Minotaur (Theseus) shipyards
60.235 The CSCSS Trucker XIV arrives at Alcazzar (Rhianna) and begins shuttling crew and equipment to the surface. Cold conditions slow the initial construction while crews wait for slightly warmer weather.
60.236 The HSS History’s Hope successfully completes the return jump to the Scree Fron system fully charting the route to that system. They dock at Histran station to resupply and report the jump to the UPF. The proceeds from the jump registration will be used to help fund the mission.
60.237 The Spire Dragon summit team makes it safely back to their high-altitude base camp just hours before the new storm hits.

Here’s the full PDF:

DetailedFrontierTimelineDownload
September 3, 2019 Tom 1 Comment

Detailed Frontier Timeline – FY60.176 to FY60.206

Here’s the next installment of the detailed Frontier timeline. This past month has been a busy one with several sabotage and espionage events as well as a sathar raid into the Frontier.

Date (FY)Event
60.176 A pair of sathar ships (destroyer and frigate) leave the sathar starship construction center near Kizk-Kar on a raid of the Frontier to probe defenses and readiness.
60.177 The Jurak Hangna Foundation (FE02), makes a sizable contribution to the Yazira Heritage Foundation, joining the Foundation with representation on the board of directors.
60.178 Fortress Kdikitt (Madderly’s Star) reaches the 85% completion mark.
60.179 After 200 days of operation, the Yaziria dome continues to be very popular with over 3 million visitors to date. There is still a great amount of discontent with the lack of accessibility to non-yazirians.
60.180 The TSSS Tiger emerges from the shipyards repaired after its encounter on its maiden voyage.  It begins another patrol of the system.
60.181 Sathar starship construction center in the Liberty system completes another destroyer.
60.182 Months of work by scientists on Laco (Dixon’s Star) and Pale (Truane’s Star) have determined that the destination of the transmissions sent and received from Laco are most likely a star system approximately 35 lightyears from Truane’s Star.
60.183 The Pale government, in partnership with Streel, decides to mount a major “reconnaissance in force” operation to try to explore a route to the suspected source of the Tetrach transmissions. The three newly acquired militia vessels, along with three Streel corvettes will take on the mission.
60.184 Attacks on PGC headquarters on Gran Quivera result is significant damage and loss of technical data related to manufacture of high-tech military technologies
60.185 Strike Force Nova arrives at Hargut (Gruna Garu).  It will remain in system for 20 days as it spends some time investigating the signals received from the direction of the Vast Expanse.
60.186 Five fighters are completed at the sathar starship construction center near Fromeltar.
60.187 The six ships slated to chart the route to the suspected Tetrach system meet at Pale station to make final plans, rotate to their all-volunteer crews, and top off supplies. Dubbed the Discovery Squadron, if successful, they will be gone for the better part of a year.
60.188 Having interviewed everyone on the station, Starfleet lifts the quarantine on its armed station orbiting Triad (Cassidine) allowing normal operations to resume.  Nearly 100 beings are detained for further questioning.
60.189 Civil rights groups protest on Triad (Cassidine) demanding the release of those being held on the orbiting armed station claiming the detainment is unlawful.
60.190 Reconstruction of the Streel starship construction center (Pale, Truane’s Star) continues.  The SCC is now at 80% capacity.
60.191 Discovery Squadron leaves Pale (Truane’s Star) headed to Zebulon on the first leg of their mission.  The first few jumps will be through the Rim to Kazak at which point they will begin moving into uncharted jump routes.
60.192 Approximately half of those detained by Starfleet on the armed station orbiting Triad (Cassidine) are cleared and released.  Three of the remaining detainees suddenly admit to being sathar agents and claim responsibility for the sabotage and then promptly die from unknown causes.
60.193 New formulas for the recalled flavors of SynthCorp’s Bloop’s Every Flavor Battle Balls are released back into distribution. Aficionados claim to be able to taste the differences but for the most part the release goes unheralded. 
60.194 Autopsies of the three self-proclaimed sathar agents reveal a small parasitic organism attached to the brainstem. Analysis shows that it has similar biology to sathar bodies recovered during the incursion on Volturnus (Zebulon). Unfortunately, the organism does not appear in any non-invasive detection techniques.
60.195 Spire Dragons establish final advanced camp about 80% the distance up Mt. Spire.  They spend the next month hauling equipment up to establish pressure domes at a height of 35,000 feet to rest in in preparation for their final ascent to the summit.  Four more expedition members die.
60.196 Computer and control systems on the Task Force Cassidine flagship, the battleship Admiral Harsevoort, lock crew and officers out for nearly three hours before control is regained. Suspected to be tied to the Nesmith Enterprises break-in, Spacefleet launches an investigation.
60.197 The second saurian Ark ship is completed and begins its shakedown cruise.  Refugees begin assembling for transport to the ship.
60.198 Eighty days after the hatching of the first crèche of Eorna eggs from the lost egg ship, three more of the babies have passed away due to unknown causes.  While three of the eight deaths can be attributed to modern diseases that the children don’t have built in immunities for, the other five deaths still remain a mystery.
60.199 – The TTSS Destiny departs the Kizk-Kar system for Fromeltar

– Discovery Squadron arrives in the Zebulon system where it will spend an extra day before continuing on to Capella.
60.200 A new class of recruits enter Gollwin academy.  It is expected that many of them will serve their first training tours on the new battleships and other vessels when they are completed.
60.201 – Caught by a sathar raid entering the Kizk-Kar system, the TTSS Destiny is attacked by the sathar vessels. Destress signals are sent out, but no ships are in range to assist.  After about an hour, all transmissions from the ship are lost.  A pair of armed PGC freighters head to the last known location.

– Calls for assistance go out from the Zit-Kit (Kizk-Kar) government and an assault scout from the Fromeltar militia, as well as the assault scout from K’aken-Kar are immediately dispatched to the Kizk-Kar system
60.202 The PGC freighters arrive at the location of the TTSS Destiny to find a drifting hulk. Investigation finds no survivors.  Several destroyed lifeboats are later recovered as well.
60.203 As news of the loss of the TTSS Destiny spread throughout the Frontier, the Anti-Satharian League stage demonstrations in major population centers once again demanding and increase in funding for Spacefleet and an aggressive search for and destruction of the sathar worlds.
60.204 The sathar ships in the Kizk-Kar system attack a small group of freighters headed to Fromeltar.  One of the freighters is destroyed but the sathar frigate takes considerable damage and the pair of ships retreat.
60.205 – Sathar starship construction center near Kizk-Kar completes a frigate.

– Strike Force Nova  departs Hargut (Gruna Garu) for the Araks system.  After spending 20 days in the Gruna Garu system, no evidence of the claimed signals have been detected by and of the Spacefleet vessels.
60.206 Trans Travel releases a statement about the loss of the TTSS Destiny and pays out a small fortune in remuneration to the families of those killed as a gesture of good will.  They also place orders for the construction of a number of armed vessels to serve as escorts for their spaceliners.

Here’s the link to the full timeline document:

DetailedFrontierTimelineDownload
August 6, 2019 Tom 1 Comment

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