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State of the Frontier – Dec 2020

You may have noticed that I didn’t have a post last week. I think that was the first weekly post I’ve missed since I started the blog. The truth is, I just didn’t have anything ready to write about, nor the time to generate anything. Hopefully you were too busy with the holidays (like I was) to really notice or miss it.

I don’t do yearly retrospectives in these updates so looking back will only be December. However, given some of the things that happened this month, looking forward will take a bit longer view than just January. Read on.

Looking Back

As I already mentioned, I missed last week’s post. That said, I still managed to get four posts up (this one makes five) this month. It’s just that one of them was the off-schedule battle report post of the Battle of Ken’zah-Kit. We started the month with the usual Detailed Frontier Timeline post which I followed up with some musings on the Second Sathar War triggered by all the work I’ve been doing on that in the the timeline. I then posted the first part of a series with videos showing how I make my ship deck plans as I work on the deck plans for the HSS History’s Hope.

And that was it on the blog front. The reason for that is that there has been a lot going on behind the scenes.

First and foremost, I changed jobs mid-month. Now instead of being an Adjunct (part-time) Professor at the local university teaching an occasional computer science class and working full time as a software developer at NASA, I’m now an Assistant (full-time, tenure-track) Professor at the university and only part-time at NASA. Making that transition (I’m no longer working from home), plus the holidays, has severely cut into my free time this month and I haven’t had as much time as I’d like to work on game related topics. I’m still getting my schedule sorted out and figuring out when I have time to schedule my various activities.

What time I did have was put primarily into the next issue (#31) of the Frontier Explorer. I’ve edited most of the articles and will finish those up this week and get the preliminary layout done so we can figure out what art is still needed. Once again, I had more things scheduled for the issue than will fit so we’re already well on our way to having all the content for issue 32.

Another chunk of time was spent on the timeline. With the aftermath of the battles last month and this, there was a bunch of logistical things I had to track and work through for the timeline and that ate up a bunch of time.

The other thing that happened is that I started looking at the Star Frontiersman magazine again. Ever since Bill Logan passed the magazine off to me, I’ve had two things I’ve wanted to do. The first is bring it back to life, probably on an annual or semi-annual basis filling the pages with adventures, kind of like TSR’s old Dungeon magazine. Looking over the magazine submission queue, there are several adventures in there and it may be time to kick that project off.

The second is that I’d like to make print versions of the Star Frontiersman issues available for those that want them. The first 17 issues used to be available in black and white from Lulu but with the trademark kerfluffle a a couple of years ago, WotC had Lulu take them down. I want to make the full color versions (like the PDFs) available. The problem is that for most of those back issues, I only have the PDF files, not the original documents, and the format needed to make the print version is not just the PDF that currently exists. I started to go into an explanation of the issues involved but realized I should save that for a separate post and do it proper justice. The short version is that I managed to get proper print files for issues 1-6 ready and sent off. I’ve received the print proof or issue 1, which I did first, and am happy with it. I’m just waiting on the other five. This project sucked up the remaining free time I had this month (including some time I probably should have spent on the Frontier Explorer).

Looking Forward

On the blog, there will definitely be another Detailed Frontier Timeline post next week, and toward the end of the month, three more battle reports (which I still need to play out the battles for). I also hope to finish the History’s Hope deck plans and post those and the associated videos. Beyond that, I don’t know what other posts, if any are coming. It’s really going to depend on what I end up working on.

The other thing that is definitely coming out this month is the next issue of the Frontier Explorer and the print-on-demand editions of the first six issues of the Star Frontiersman. I haven’t missed an issue of the Frontier Explorer since we started in 2012 and don’t plan on starting now. That will always get my #1 priority slot. And the Star Frontiersman issues are just waiting on the print queue and shipping. Once they arrive and I can look them over, I’ll make them available.

Over the past month or two, I’ve been thinking a lot about what projects I want to work on going forward and what that will mean for this blog.

For the past half year or so, I’ve felt really pressured to try and get an article out each week even when it hasn’t been something I really wanted to work on for focus my time on. When I started the blog, I also launched my associated Patreon campaign. I originally promised one post a month but later decided to try to get a weekly post out as a way to generate interest and Patreon supporters even though a weekly post was way down on the goals list. But I felt that a more frequent and regular posting schedule would be helpful in growing my readership and patronage. And I was was able to keep it up for over 2.5 years. However, I think going forward, I’m going to dial back my posting a little bit.

I’ll continue to have the Detailed Frontier Timeline posts on the first Tuesday of each month, and I’ll continue to do these State of the Frontier posts on the last Tuesday of each month. In between that though, I think I’ll be posting on a more sporadic basis as I finish projects and/or have progress to report. I also might start doing more small announcement type posts when I learn about other things going on or have something to mention. But that begs the question of what will I be working on beyond the Detailed Frontier Timeline.

First, I want to finish up the deck plans of the HSS History’s Hope and produce a Technical Manual for the ship. That should be good for at least two posts. One, which I hope to have ready by the end of the month, on the rest of the decks, and a second giving more details about the ship in general, maybe with more detailed room descriptions. Then there will be an announcement post when the final Technical Manual is available.

Second, I want to get back to my 3D modelling. Both finishing up the recreations of the miniatures from the Privateers boxed set that TSR created, and making new ships of my own design. I’m going to start with the Privateers. If I can manage to get one done each month, that will get me through to June. When I get to my own designs, they may or may not come with deck plans. I’d like to Technical Manuals for each one but may shift to a lighter “spec sheet” version that doesn’t go into quite as much detail as my Technical Manuals but still provides game data on the ships.

Third, and related to the modeling effort. I have a new starship construction system nearly complete (it has been for a long while) that I want to finish and make available. I’ve posted excerpts from this in the past and really need to just finish it and get it out there. My plan is to base all the miniature designs of my own creation on ships created with this system.

Fourth, I want to finish the Death at Rosegard and Ghost Ship Osiris adventures that I started when I began this blog. I’ll probably start with Death at Rosegard as that one is mostly done, I just need to stitch it all together. Then I can tackle Ghost Ship Osiris. The latter was put on hold as Bill wasn’t really doing anything with FrontierSpace. However, with Trevor Holman’s FrontierSpace adventures coming out (that I edit for him), and Bill starting to get things going again with FrontierSpace, it’s time to finish that one up as well.

Finally, I want to get back to writing. I’m 75,000+ words into a first draft (probably about a quarter done) of a Star Frontiers novel and have an outline for the sequel to my book Discovery. I’d like to start spending more time on those as well. I’m not sure how much of the writing will show up in the blog until I get toward later drafts and have excerpts I can post, but it’s something that I will be spending time on.

Final Thoughts

Things are going to look a little different going forward, but hopefully there will still be plenty of content for you to enjoy. What types of material would you be interested in seeing that I haven’t mentioned already? Or what aspects of the mentioned projects would you be interested in seeing me write about here? I’m always open to suggestions.

I want to end this post with a big thank you to all those who have supported me on Patreon over the years. You have really helped to keep this blog going. If you are already a supporter, thank you again. If you’re not a supporter, consider helping out.

December 29, 2020 Tom 1 Comment

State of the Frontier – Nov 2020

It’s another month down. I hope everyone in the United States had a great Thanksgiving holiday and the rest of you had a good month as well. I’ve been having a blast.

Looking Back

The biggest thing this last month has been the start of the Second Sathar War in the Detailed Frontier Timeline. This has resulted in a number of reports for the battles that have happened so far. To date these are:

  • Battle of Stenmar (Kazak) – FY61.281
  • Battle of Terledrom (Fromeltar) – FY61.285
  • Battle of Zik-kit (Kizk’-Kar) – FY61.285
  • Battle of Kawdl-Kit (K’tsa-Kar) – FY61.285
  • Battle of Gran Quivera (Prenglar) – FY61.285
  • Battle of New Pale (Truane’s Star) – FY61.287
  • Second Battle of Stenmar (Kazak) – FY61.293

Tracking the Second Sathar War and playing out the battles has definitely take up most of my time this month. I’ve been having a lot of fun with this. I was quite a ways ahead on the narrative but playing out the battles has eaten most of that buffer and I’m only a couple days ahead at the moment. However, now that the big initial push is over, things will settle down a bit. Expect to see a few more battles in the next few days and then they will start to really spread out as the sathar replenish their ships.

Beyond the battle reports we had the usual Detailed Frontier Timeline post at the beginning of the month, a post on the HSS History’s Hope describing the 3D model for that ship, and a look at the sathar starship construction centers. The battle reports represented the post for the 4th week.

Behind the scenes not much was happening beyond me working on the SSW narrative. The only major event was that the hard drive on my server failed and had to be replaced which took all of my Star Frontiers sites down for about 36 hours while I got a new disk installed and everything restored. Luckily I had good backups and nothing was lost.

Looking Forward

Tomorrow will be the next Detailed Frontier Timeline post that will have all the details of the events surrounding the opening of the Second Sathar War that happened this last month for those that don’t follow along on Twitter.

Next week I plan to talk a bit about the Second Sathar War in the timeline and muse on some of the ideas I’ve had relative to the setting and this fight since I’ve been playing out the battles.

Beyond that, I don’t have any specific plans. I’m working on the History’s Hope deck plans so those might come out this month. I am making “how-to” videos showing how I make my maps and the recording of those got put on hold with all the SSW battles, which is why they aren’t done yet. (It would go much faster if I wasn’t recording as I could squeeze in bits of time here and there instead of needing some dedicated time.) I’m also still thinking about that astrogation rules post. We’ll just have to see what comes up.

There is a major behind the scenes change coming next month. I’ve been offered a full-time, tenure-track faculty position teaching computer science at the local university and I start mid-December. Which means I’ll be leaving full-time at NASA but will remain as a consultant on the project I’m working on there. I have no idea right now what impact this job change will have on my time so we’ll just have to play it by ear and see what happens. Which is why I don’t have any specific plans for the end of the month.

There are at least two more battle reports to come in the near future. One will be on the 2nd and another on the 4th. Depending on the outcome of the fight on the 2nd, there might be a third on the 5th of December. But beyond that, it might be a while before another battle to be reported. It depends on the outcome of those battles.

I’m also starting on the next issue of the Frontier Explorer. Most of the articles have been selected and I’m planning on front-loading the editing work on this issue due to my job change and the holidays. We’ll see if I can actually pull that off.

Final Thoughts

I don’t really have anything else. If you like what your seeing on the blog, consider supporting me on Patreon. Just follow the link or click on the “Become a Patron” button. As always, comments and feedback are welcomed and encouraged.

November 30, 2020 Tom Leave a comment

State of the Frontier – Oct 2020

I can’t believe October is over. In fact, the end of the month snuck up on me so quickly that I’m writing this in November. But it’s been a good month.

Looking Back

For the most part, this month went almost exactly as I expected, a rare occurrence these days. We started out with the usual Detailed Frontier Timeline post, then the write-up on the GODCo bio-lab and the last full article of the month was my notes on the adventure I ran in that bio-lab and a game report of how it played out.

I said last month that I wasn’t sure what the fourth article would be. It turned out to be the third article and was a write-up of the Battle of Stenmar, a sneak-peak at the ship battles of the Second Sathar War as they will be reported in the Detailed Frontier Timeline. The war is about to open up in the timeline and I’ve been busy playing through the opening fights this month behind the scenes in preparation to reaching that point of the timeline. I asked around and people were interested in seeing how the battles played out and this post was a trial run to work on the format. More on this in the “Looking Forward” section.

The other major effort this month was getting issue 30 of the Frontier Explorer out the door. This took a bit longer (by about a week) than I had really hoped to spend on it, but I did manage to get it out before the end of the month so we stayed on schedule. It’s been 30 issues (I can’t believe we’ve done that many) and we’ve still managed to get every single one out in the target month.

Between the Frontier Explorer, and playing through the Knight Hawk Battles, I haven’t had much time for anything else. So much so, that I have put my Skills for Hire game on hiatus. As I talked about in my What We Need is More … Focus post, I’m stretched too thin and while I enjoyed running this, it was taking up too much of my currently limited time. So I made the decision to put it on the back burner for now. The players have stepped up to the plate and are running games for one another but for now, I’m not running any more. We’ll see if I get back to it.

Looking Forward

A lot this month is going to be about the Detailed Frontier Timeline. We’ll start with the usual post on Tuesday recapping all the events of the last month. But this month the sathar fleets start toward the Frontier and the first battles of the conflict occur later in the month. My plan is to do a post that is part Knight Hawks scenario, part battle report, and maybe some commentary much like the Battle of Stenmar post for each of these battles as they occur. For the most part, these will be posted on the day the battle occurs (together with the summary post on Twitter). However, at the start of the fight, there are four battles on one day with on more two days later. These will start on the 21st and I just post one a day until they are all up. That will constitute the weekly post that would have come on the 24th, the last of the month, but you’ll get 5 for the price of one. Had I waited to post the Battle of Stenmar until the day it occurred, that would have been the post for the 17th. But I wanted to get that one out early to get feedback. After those initial battles, the post will be much more sporadic and I’ll post them on the day they occur and I’m not planning on having them be the regular weekly posts.

Beyond that, this month is wide open and what will be coming out is completely up in the air. Your guess is as good as mine. It’s NaNoWriMo and I might try to get back to writing my novel but I don’t actually think that will happen.

In the “behind the scenes” arena, I do know we have a number of projects under discussion in our “Frontier Explorer Presents” series. One will probably be out by Christmas. Another, which I’ve mentioned before, is the short story collection. That one is going to be my focus as Tom Verreault, my Frontier Explorer co-founder, is working on the one for Christmas. We’re also kicking around the idea of another project with Eric Winsor, the author of all the Jurak Hangna articles in the magazine, to put together a special Jurak Hangna themed publication. But I think that one is a bit longer term.

I want to get back to modeling so I’m hoping to focus a bit more on the HSS History’s Hope and get its model finished and draw up the deck plans for it. That may be another Technical Manual once it’s all done. I might also put some time into my starship construction system this month as well as I’d really like to get that done and start making ships based on the system.

Final Thoughts

And that’s it. I’m sure that there are several other things I should be mentioning but they have completely slipped my mind. As always, share your thoughts and ideas in the comments below.

November 1, 2020 Tom 1 Comment

State of the Frontier – Sept 2020

I had hoped to be able to do four full articles this month but between kids’ sports activities, running a half marathon, a protracted job interview process (it will probably be a month or two before I hear anything – you’ve got to love the slow academic hiring process), and a few other things, the month got the better of me.

Looking Back

Besides the Detailed Frontier Timeline post, this month didn’t look anything like what I expected. I had planned to do a location post and a game write up but due to complications, my game session that would have completed the adventure (so I could post the write-ups spoiler free) was canceled. Instead, a discussion on the Star Frontiers: Alive and Well Facebook group prompted me to write up my notes on Void Jumping. And then I followed that up with a post that hearkens back to the tag line of this blog (“Creating sci-fi RPG resources”) that provided links to all the maps and counters I use in my games, many of which I created myself.

Behind the scenes, I have started working on issue 30 of the Frontier Explorer. I’m not as far along as I’d like due to all the other things going on this month but I’m quickly catching up.

Also, I was playing in RJ McDonough excellent Second Sathar War Campaign but again, this month’s events intervened and I had to bow out of that game. And then unfortunately, just a few days ago he had to close the game down completely.

And that’s about it. Like I said, this month has been crazy.

Looking Forward

October looks to be much better. We’ll have the timeline post as usual, and by then I should have had the final game session of the current adventure so you can look for a new location, a bio-lab operated by the Greater Overall Development Corporation, that the the PCs have been investigating. I also plan to do an adventure write-up as a second post detailing the adventure itself and how I used the location. I have no idea what the fourth post this month will be. We’ll see how it goes.

The other major item this coming month is issue 30 of the Frontier Explorer. Look for that in the latter half of the month. This will be taking up most of my time until then.

I want to get back to working on the deck plans and 3D model of the HSS History’s Hope from the timeline but we’ll see if I actually get that far, most likely that will have to wait for November.

Behind the scenes, I have a short editing effort that I’m doing for another FrontierSpace adventure by Trevor Holman and it looks like it’s almost time for me to do my freelance writing assignment for the upcoming Space Kids RPG by Nick Landry. The Kickstarter for that funded at the beginning of the year but COVID-19 had impacted the production and we’re just getting to my part in the endeavor.

Final Thoughts

I don’t really have much more to say. September has been rough and I’m hoping October goes a bit better. I should at least be able to get caught up on all my regular activities that have been put off by first the truck issue in August and the extended job interview process in September.

If there are any topics you would like to see my write about, let me know and I’ll try to get them into my queue.

September 29, 2020 Tom Leave a comment

State of the Frontier – August 2020

As has been par for the course this month, this post is coming a few hours late. I had always intended to do this post on Sept. 1st as the first post of the month but it’s still not coming at the usual time slot in the morning. (I wonder how many of my readers actually read it when it first drops. Probably very few if any.)

Looking Back

This has been a rough month for me. I managed to get my regular posts out but it was a close thing. I partially looked at this in my post last week for the RPG Blog Carnival where I summarized all the projects I’m working on. That’s really nothing new as all of those projects have been going on and off for years, but they still contribute to everything I have to think about each month as I work. The funny thing is, after I published that post, I thought of a few other things that I had forgotten. I updated the post to add the podcast stuff, but I thought of other things later that probably should have been in the list.

The other posts for last month were the regular Detailed Frontier Timeline post, a detailed post on Brekstoone Manor in Myha’s Beach on Pale, and an outline of the Skills for Hire adventure I ran last month. There should have been a second session of that game but life intervened and I had to cancel.

The month started well as we took the family up to Glacier National Park in Montana for an 8 day camping trip. We had a lot of fun and it was quite relaxing.

The problems started on the way home. As we were driving we needed to stop. As I was making a left hand turn, a car came up from behind (in the on coming traffic lane – he was apparently passing people in the line of cars behind me on the two lane highway) and clipped the front of my truck. He went flying off into the ditch with a big dent in the side doors of his car and my front bumper was bent in. Luckily no one was hurt. We were able to drive our truck home (another 650 miles) without any real problems. The only real issue to driving was that making a right turn caused the tire to rub against a bit of plastic on the bent in bumper. However, it turned out that the damage was enough that the truck was considered totaled (it was an 18 year old truck).

Dealing with that – taking the truck in for repair, finding out it was totaled, getting a rental car (with 6 drivers we could not manage on only 2 cars), and looking for a new truck – used up all my spare time this month. So there really was no “behind the scenes” game work done. I’ve even fallen way behind on the timeline posts on Twitter and have about a week and half of them to complete writing and catch up on. The good news is we found a new truck we’re happy with and all that is now officially behind us. I’m turning the rental car in later today.

Looking Forward

Beyond the Detailed Frontier Timeline post next week, I really don’t have a clue what is coming down the pipe. This month has five Tuesdays which is why I moved this post to today. I think I’ll be posting another location. I have the maps all sketched out, I’d just need to do the write-up and make nice versions of the maps. This is the next location for my Skills for Hire game which I am hopefully running tomorrow. So you might get a write-up on that adventure as well. Beyond that, we’ll see.

Behind the scenes I’m starting work this week on the next issue (#30) of the Frontier Explorer to be released in October. That will take up a bunch of my time as well but I’m going to focus on getting started early so it is more manageable and more spread out to allow me to work on other things as well.

I still have a bit of real life stuff to catch up on now that the truck purchasing is out of the way and that will probably use up any extra time I have left. School has started for my wife (she’s an astronomy professor) and kids so we’re starting to get back into a regular routine. Hopefully the schools don’t shut down again and throw a wrench in that.

Final Thoughts

It’s not a long post but there really hasn’t been a lot happening this month related to the blog. I just managed to squeak by. I looking forward to September being a little less stressful. As always feel free to share your thoughts and ideas in the comments below.

September 1, 2020 Tom 1 Comment

August RPG Blog Carnival – What we need is … more focus

This is going to be a bit of an introspective post (and a bit late again).

RPG Blog Carnival Logo

I’m a bit behind in reading through all the posts on the blogs I follow and finally read the kickoff post for August’s RPG Blog Carnival which is being hosted by Campaign Mastery. The topic is “What We Need Is/Are …” When reading the post, I had to chuckle at the comment that “more prep time” wasn’t a good answer given the current COVID-19 situation.

But to be completely honest, that really is one of the things that I need. Since the pandemic shutdowns started, I’ve actually had less free time to do gaming activities than I had before this all started. I already worked from home full time before the pandemic. My wife was still going to work every day. And I had all of my kids home full time, many of them still in school and even over the summer, trapped in the house without friends to distract them and keep them out of my hair. I could definitely use more time. But since that is off the table, I have something else to write about.

To be honest, I hadn’t planned on doing a blog carnival post this month, but as I was driving to pick up one of my kids from work (the joys of having 6 people working and only 3 cars), I was mulling over the topic and the thought hit me that what I really need, more than more time, is more focus on what I spend my time on.

And that got me thinking about all the irons I have in the fire.

Myriads of Projects

Not counting my full-time job, plus my wife and seven kids and all the things that go along with that, here’s a list of all the different hobby projects that I’m involved with or have on-going.

Obviously, the biggest part of my distraction revolves around the Star Frontiers RPG. For many years now, I’ve sort of been the primary torch bearer for the game in the on-line communities. With that comes a number of projects.

Websites & Social Media

To start I host all of the following websites on my personal server here at my house:

  • This site
  • The Star Frontiers Network (starfrontiers.info) – wiki and on-line game forums
  • Star Frontiers: Join the Revival (starfrontiers.us) – forums, development projects, character generator, and other items.
  • The Frontier Explorer fanzine (frontierexplorer.org) – currently active
  • The Star Frontiersman fanzine (starfrontiersman.com) – currently dormant

I didn’t initially create all of those sites (just 3), but have inherited them over the years as the original owners have drifted off to other things.

With the exception of possibly this site (which is relatively new) and the Star Frontiersman site (which I rebuilt when I inherited it), the others are all in desperate need of of updating. Two of them date from 2007 and one from 2012. I have standing projects to update all of those sites to new technologies. But those are daunting tasks and require a lot of dedicated time.

In addition to the websites, I’m a founding member or admin on multiple social media platforms including a Facebook group and a Discord server. There are a few others but they are not nearly as active (or were shut down as in the case of the Google Plus group). Each of those also compete for some of my time.

Fanzines

Circling back, the Frontier Explorer fanzine is still active. With the exception of the year we took off at the request of Wizards of the Coast (due to the attempt to acquire the trademark by Evil Hat), we’ve put out an issue every 3 months. I’m getting ready to start working on issue 30. This takes up a significant chunk of my time the 6 weeks prior to each issue being released.

Related to the Frontier Explorer, I’ve done two starship technical manuals in the past that were full products by themselves and released in the “Frontier Explorer Presents” line. I’ve been asked about doing another one on the HSS History’s Hope which I’m considering. We are also in the editing and art stage on another Frontier Explorer Presents” publication that will be a short story collection based around the Khad’dan, a fan-created Yazirian honor weapon.

And we are also looking at resurrecting the Star Frontiersman magazine to be a vehicle for publishing adventures in, separate from the Frontier Explorer. I have several submissions from authors that might end up there.

Another project in this category waiting for my attention is an on-line index of all the articles from all of the fanzines and the old Dragon, Imagine, Polyhedron, and Ares articles. I have that list mostly compiled (it was complete up the the hiatus), but still need to make it searchable on-line.

Finally, there is the project to get all the articles on-line in HTML format as opposed to just the magazine PDFs. Some of that is done and we had the intention of doing that for all the Frontier Explorer articles originally, but that fell by the wayside early on (issue 7) and I’ve never gotten back to it.

Blogging

Then there is this blog. The writing of each article takes 1-2 hours, sometimes more, depending on the topic and length. And that doesn’t count all the time that goes into making the content that I’m writing about.

Which brings me to the next list. Namely projects that I’m working on related to this blog.

  • Detailed Frontier Timeline
  • Death at Rosegard adventure
  • Ghost Ship Osiris adventure
  • 3D ship models
  • New starship construction rules
  • probably others I’m forgetting

Long time readers should recognize the items there. Newer readers can peruse the archive to find my posts on those projects.

I have a couple of other blogs that are no longer active. One of the things I’ve been meaning to do is consolidate all the writing I’ve done on those blogs into a sort of “blog archive” on my personal site (thomasstephens.info)

Active Games

Next there are the on-line Star Frontiers games I’m either running (Skills for Hire) or playing in (a Second Sathar War game from the Knight Hawks Campaign Book). The SSW game doesn’t take up a lot of time but it does consume some. Prepping for the Skills for Hire game, on the other hand, does take a fair bit of work as I need to prepare adventure outlines, maps, etc. for each adventure. The goal was to have a weekly session. I quickly discovered that I didn’t have time to prep for that and so dropped back to bi-weekly. But recently, as my players can attest, even that hasn’t been possible. On the flip side, this prep does give me items to share as blog posts here.

Podcasts

Addendum: I completely forgot about the podcast projects until after I posted the article originally. I want to start a podcast as well a post the audio from my on-line games on-line. The game sessions are recorded. I just need to convert them into an audio format and get them posted.

As for a regular podcast, I have several ideas (and did one a decade ago) but with all the other projects, this has just never gotten off the ground. Maybe it won’t happen. But it is definitely something I want to do. One idea I’ve had is to do a discussion of the Star Frontiers rules. Start at the beginning and go through them discussing the rules, how they work, and various fan-created variations.

Other Projects

In addition to all of that, there are a few other projects kicking around. One is my Second Sathar War computer game. I started that a long time ago. It’s about 90% of the way to the full base functionality. It works (except for seeker missiles and repairs) but needs a lot of polish (and a few bug fixes). I haven’t really worked on it recently (other than to get it working on Windows 10 a couple of years back) but it’s always sitting there in back of my mind begging for attention.

Another project is a pair of books I’m writing. One is a sequel to my book Discovery. That is roughly outlined and has one small section written. The other is a Star Frontiers story set on Pale when the sathar attack that planet. That one is outlined and I have about 1/4-1/3 (~56000 words) of the first draft done. Both of those are projects I’d like to get back to.

Next, there is some freelance stuff I do including indexing games for DWD Studios (publishers of FrontierSpace), editing FrontierSpace modules for Trevor Holman, and I’m on tap to do some science nuggets to include in the upcoming Space Kids RPG by Nick Landry. Those are hit and miss but when they come up, they can take most if not all of my free time for any given week.

Finally there are my other blogs and website, most notably my personal site (thomasstephens.info) and my game company site (newfrontiergames.com) Both need a lot of work.

I’m sure there are other things I’ve worked on (and probably not finished) that could go here but this list is already long enough as it is.

Gaining Focus

As you can see from the list above, I have a lot of irons in the fire. While I’m not necessarily actively working on all of those things, they are are there hoping to gain my attention. And because there are so many options, I can get easily distracted bouncing between them all. Hence the need for more focus.

I’m not sure what the best path forward for me is right now. The Frontier Explorer and this blog are definitely my highest priorities. Mostly because I enjoy them, but partially because they actively generate some income (through their respective Patreon campaigns) that I use to keep the websites going, cover my time spent working on them, and reinvest into time or resources for other projects. If you like the magazines and the blog, and want to encourage me to keep them going, consider supporting the Patreon campaigns for the Frontier Explorer (per issue) or this blog (monthly).

Even just the blog suffers from a bit (okay, may a lot) of a lack of focus. There are a lot of topics I’ve covered and would like to continue covering. To focus on fewer of them may mean that I don’t post as often as there won’t be anything to post about. So I could see the blog slowing down if needed. I’ve been consistently getting out at least a post a week (even though some, like this one, don’t get out on time at 8am on Tuesdays) for over two years but maybe I need to scale that back a bit. The real question is where to put my focus.

For all the other projects, I think what I need is to sit down and really prioritize them. Then focus on one until it’s done and move on to the next. I think part of the problem is that the huge number of projects creates a large cognitive load as they are all vying for attention and so I can’t pick just one and I spend a lot of time thinking back and forth and don’t make any progress.

The only other thing is the on-line games. As much as I love them, they are a huge time sink and I often find prepping for the game I’m running takes all my free time and then some. Maybe the option there is to fall back to one session a month. Although they do help generate content for the blog that are inline with my original goal for the blog, namely to create and provide resources that others can use in their games.

What’s Next?

I’m not sure. This is going to take some more thinking. I might have more to say about this in my next State of the Frontier post next week. Or it may take a bit more time to sort all of this out. School just started and that might free up time (as I have the kids around less during the day and so get less distracted from work that I have to make up later) or if they shut down due to COVID-19 again, it may mean less free time like it did last March and April.

But this is a chance for you, dear readers, to chime in. Which of all the projects I’ve listed above would you like to see more of? Which should I focus on? Share your thoughts in the comments below.

August 25, 2020 Tom 9 Comments

State of the Frontier – July 2020

I can’t believe July is already over. I was sitting and thinking about what I would be doing for my next regular Tuesday post and realized that I had this one to write before then. That was last night (the 30th, I’m writing this just before it goes live). I think the month flew by because I’ve been busy working on the Frontier Explorer all month.

Looking Back

Normally, I start this section with the blog posts I made but this month they seem almost ancillary to everything that has been going on that I’m going to start with the behind the scenes stuff.

First and foremost, my time this month was taken up by getting issue 29 of the Frontier Explorer ready to go. I really struggled with this issue and procrastinated working on it until the very tail end of June so most of the work was done this month. But I managed to get it all finished just a couple of days later than I planned. If you haven’t already gotten a copy, you can get it either at DriveThruRPG or on the Frontier Explorer website.

I only ran one session of my “Skills for Hire” game on-line this month as the first session got canceled due to lack of players (we only had one). So I put out a reminder call before the next session and had a bunch of new players show up for that session. We had eight players total, although one had to drop out due to connection issues. They got through about half of the adventure I had planned, which is where I expected to get to, and everyone had a good time. We are looking forward to finishing it next week.

I also joined another game, as a player this time, were we are playing through the Second Sathar War game from the back of the Knight Hawks Campaign Book. We have several people on each side with someone playing referee between the two sides. He’s added in some twists and a bit of fog of war which makes it interesting. I’m playing the militia and unattached UPF ships. The game is played fairly asynchronously, with the players on each side of the battle taking turns moving and firing on Roll20 with the referee, but otherwise independent of the other players. There is also a forum were we post strategic movement orders. If you want to follow along, we have a Facebook group were we post updates. I think we’re also still looking for a 4th sathar admiral so if you want to play as well, jump over to the Facebook group and volunteer.

With all that going on, I also managed to get my regular blog posts out, although sometimes just barely (like this one). The first, as always was the Detailed Frontier Timeline post. If you follow the timeline on Twitter, you will have noticed that it was only coming out in batches this month and not daily as it has in the past. That was partially due to all the above going on and partially as I would be so busy with other things that I forgot to post for several days at a time. I also have gotten a bit behind in writing the updates so I’m always right on the edge of what I’ve worked out and that would sometimes cause delays as well. I’m hopefully over that and will get back to a regular schedule of tweeting this month.

Next up was a background piece discussing my ideas about the enlisted crews of Spacefleet vessels. That one had been sitting in my todo list from day one of the blog and in my mind for several years before that. After that came an update post on the HSS History’s Hope with some of the material provided by Mathew Crymble, a long time Star Frontiers fan that contacted me about helping flesh out the ship. It that post, I described the ship a bit more (using material provided by Mathew), provided its game stats, and an update on its travels to date in the detailed timeline.

Finally I ended the month’s posts with a new organization, the Tristars, an organized crime group based in Myha’s Beach. I had actually planned to write about them earlier in the month but since that one is a direct off-shoot of my Skills for Hire game, I couldn’t post it until we played through the adventure and that got delayed this month. But it’s out now.

Looking Forward

We’ll do this section slightly reversed as well. The first major thing happening this month has nothing to do with the blog. And that is my family and I are going camping and I’ll be completely off-line for nearly a third of the month. So if you see some disruption in posting, or lack of response from me, that’s why.

Rough HSS History’s Hope model next to a Swift Class assault scout for scale.

Otherwise, things will look pretty normal. I’m currently working on deck plans and a 3D model of the HSS History’s Hope. I teased the model on Facebook and Twitter with the image to the right. I don’t expect to finish this all up this month so it will probably be September before you see that post. I’ve also been asked if I’m going to turn this into another one of my Technical Manuals. The answer to that is probably yes, as I’ve been thinking about that as I work on it, but that is going to be even further off.

Another behind the scenes item that I’m working on is editing a new Frontier Explorer Presents product. This time a short story collection. We’ve been sitting on this since we first conceived the Frontier Explorer back in 2012 and we’re finally getting to it. It is a collection of stories based on the khad’dan, a yazirian honor sword created my Mathew Crymble back in the 90’s. Some of the stories are from that era and some are newer. If by some miracle we get all the art and editing done quickly that might come out in August but more likely, you should look for it in November, after the next Frontier Explorer issue.

As to this month’s blog posts, we’ll start as usual with a Detailed Frontier Timeline post. Assuming that the next session of my game doesn’t get canceled, that will be followed by a post on the Brekstoone Manor in Myha’s Beach. The PCs have determined that that is their next destination so once they’ve been through the manor I can post the details. You can also expect an adventure write up for the scenario they’ve been playing through once they’ve finished.

Related to the game, I’ve been recording the sessions and planning on releasing them as an actual play podcast, but haven’t had time to get that all set up with all the work on the Frontier Explorer going on. With issue 29 out of the way, I have time to focus on that so you will most likely see those sessions showing up here, probably with a kick-off post to talk about it. And maybe that rules review podcast will kick off as well but no promises there.

I didn’t do anything for the Blog Carnival this month due to lack of time. I don’t know what August’s topic is (I just haven’t looked) but there might be a related post there as well. We’ll just have to see what happens.

And I think that’s it for August. My kids start back in to school this month as well. They are starting at the school in person, but we’ll see what happens relative to COVID-19 when everyone starts getting back together. That could have an impact on events at the end of the month or, more likely, next month.

Your Thoughts

And that’s it. I’ve got eight minutes before this is supposed to go live so I just squeaked in before my self-imposed deadline. 🙂 As always, if you have suggestions on things you’d like to see me write about, let me know in the comments below.

July 31, 2020 Tom Leave a comment

State of the Frontier – June 2020

This is coming on the first of July instead of the last day of June as I was hosting the RPG Blog Carnival last month and the normal day for this post was filled by the wrap-up post for the carnival. Let’s get to it.

Looking Back

As I already mentioned, last month I was host to the RPG Blog Carnival with a theme of “Organizations” and that was the source of the majority of last month’s posts. I started the month (and the blog carnival) off with a post about the True Yazira Society, a group that works to oppose the Family of One and preserve the cultural heritage of Yazira. Mid month, I wrote about another organization, the Investors, a shadowy organization that works to increase their personal wealth and power by manipulating governments and corporations throughout the Frontier. Finally, we finished the month with the wrap up post for the blog carnival.

In between those posts I sprinkled in the regular Detailed Frontier Timeline post, and a post about a new location, Myha’s Beach, a city east of Point True on Pale.

Behind the scenes I was supposed to be working on issue 29 of the Frontier Explorer. And while I did get some work done on that, I did not get nearly as much as I should have.

I also ran a session on my online Star Frontiers game, “Skills for Hire.” There should have been two sessions but due to technical difficulties and a lack of players, the second session didn’t happen. There was a bit of development work for that game that will show up in future posts. I just have to wait for the players to get to it so that posting the details doesn’t spoil things. But there is at least a location and possibly another organization to be written about.

On the technical side, I finally got my mail server migrated and updated from my old server to the new one. My old server is now officially retired. It’s still up and running so I can access stored passwords and such on my account there but all my servers are now running on the new machine. I even started looking into an upgrade of the starfrontiers.us site but didn’t get very far on that. Upgrading the mail server allowed me to use security certificates from Let’s Encrypt instead of being completely self-signed. Going forward this will solve some of the mail issues I’ve been having with my websites since their recent migration and upgrade.

Looking Forward

Beyond the Detailed Frontier Timeline post next week, I really don’t know what this month will bring. There should be a post about a new location. I have all the maps and room descriptions, I just need the players in my online game to get there first. 🙂

I also think I’ll be doing another post on the HSS History’s Hope. This will include at least an updated map of it’s progress, a description of the ship, it’s game specs, and possibly a rough 3D image. I’m currently working on deck plans for the ship but I don’t think I’ll finish them this month.

That just leaves one post up in the air. We’ll see what comes up, possibly a writeup of the mini adventure I’m waiting to run for my game.

The main thing I’m going to be working on is issue 29 of the Frontier Explorer. My goal is to have it all done by the 15th and out to the supporters of the magazine’s Patreon campaign. That means it will be out on the 22nd for general release. If you want to get it early, consider joining as a supporter there. Although if you are already a supporter of this site, don’t feel that you need to support both.

Also related to my on-line game, I’m still planning on posting the audio of the sessions (and possibly the video as well) on-line as a podcast here on the site. I just haven’t had the time to sit down and get it all put together. I was waiting for a Windows update that would allow me to use the Windows Subsystem for Linux 2 on my computer. That came through earlier in the month (finally, it was dated for April). If I find time between working on the Frontier Explorer and posts for the site, I’ll try to get that up.

I’ve also floated the idea of doing a podcast series reading and discussing the core rule books for the game. I posted about this on the Facebook group and it got a positive response so maybe I’ll tackle that at some point in the future as well. But probably not this month?

Your Thoughts

Do you have any ideas or suggestions on things you’d like to see in the blog? Is the rules reading and commentary postcast something that would be of interest to you? Anything I’ve mentioned that you don’t want to see? Let me know in the comments below.

July 1, 2020 Tom Leave a comment

June RPG Blog Carnival – Organizations – Wrap-up

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It’s the end of the month and time for a wrap-up on this month’s RPG Blog Carnival.  Regular readers of my blog know that I normally do a “State of the Frontier” post on the last day of the month, that post will be up tomorrow.  Today we’re going to look at the various entries in this month’s blog carnival topic, Organizations.

I don’t know if the topic wasn’t very appealing, people were crazy busy, or if the blog carnival is losing steam but we did not have a lot of submissions this month.  I know I’m guilty of not doing an article every month as sometimes I’m strapped for time or just don’t have the inspiration to bend the often fantasy themed topics to sci-fi.  But I was hoping this month’s topic of organizations would be broad enough to appeal widely, I guess I was wrong.  That said the entries we did get were great.

First up was Building a Financial Landscape with Megacorps by Phil Forbes on the Stray RPG Thoughts blog. This entry discusses how to use Keith J. Davies’ Polyhedral Pantheons system to, instead of creating gods for a setting, create a series of mega-corps that are the main influencers in a setting.  Phil then goes on to apply the system to the local branches of the mega-corps and the local markets they are operating in.  This provides a rich framework of connections and competing interests for the players to interact with.  I found this one interesting as my preferred setting, Star Frontiers, already has a pantheon of canonical mega-corps controlling various interests throughout the setting.  I’m definitely going to take a look at this system for expanding these interactions.

Next up was an entry by Andrew Girdwood on the Geek Native blog.  He gave us a random secret society generator. You can never have enough random names on hand and this generator gives you an infinite supply.  You choose a general genre (Contemporary, Horror, Low or High Fantasy, or Sci-Fi) and then generate a name.  You can keep clicking to get new ones or until you find one that sparks your imagination.  The second one I got on his sci-fi generator was “The Eternal Planet Faction.”  I immediately thought of a tie-in with the True Yazira society that I posted as part of the kickoff of this month’s carnival.  In this case, it’s not part of the True Yazira Society, but a faction within the Family of One and the GODCo mega-corp that is trying to recreate their homeworld.  I might write that up in the future.  I’ll definitely use it at some point in my game.

Next was the entry by Gonz from Codex Anathema with their entry on the Silver Arrows, a loose, crime-prevention organization that might be part of the Church of the Silver Flame in their Ebberon campaign.  They even provide a variation on the Arcane Archer archetype to play a member of the Silver Arrows.

As host, I offered up two different organizations. The first as part of the kickoff post, was the True Yazira society, primarily a cultural organization striving to preserve the traditions of their homeworld but also opposing the practices of the group that has usurped authority (as the True Yaziria Society sees it) from the rightful rules of their species.  The second was the Investors, as shadowy, behind-the-scenes organization that works to influence governments and corporations to increase their own wealth and power.

That’s it for this month’s RPG Blog Carnival. I hope you found a nugget you could use in your game from this month’s posts or were inspired to generate some new organizations for your world even if you don’t blog or didn’t submit an entry.  For me this is just a springboard as I plan to present various organizations from my setting in future posts, not just part of the Blog Carnival.  I have several ideas lined up, I just need to find the time to write them down and get them posted.

Next month’s entry is still TBD but be sure to check out the RPG Blog Carnival’s home page on the Of Dice and Dragons blog to find links to past and future topics. And come back tomorrow for my regular “State of the Frontier” Post.

June 30, 2020 Tom 1 Comment

RPG Blog Carnival – Organizations – True Yaziria Society

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Welcome to June! Regular readers my have noticed that this post is a day early as I usually post on Tuesdays. That’s because this month, I’m hosting the RPG Blog Carnival and we need to get this month’s topic, Organizations, kicked off. This post will replace tomorrow’s regular post as the first post of the month. But don’t worry, the next installment of the Detailed Frontier Timeline will be up next week.

If you’re new to the Expanding Frontier, welcome. After you’ve read today’s post, maybe you’ll stick around and take a stroll through the archive and hopefully find something else of interest as well.

The Topic – Organizations

When I volunteered to host a month of the blog carnival, I had already had in my mind to do some development of new and existing organizations in my game. I had already done a few posts on the topic and thought it would be a great topic to get input from other creator on how they handle different organizations in their settings. Plus it would give me the motivation to flesh out a few more of my own.

I’m using the term “organization” here very loosely. It could be anything from a megacorp, like I detailed in my post about the Streel Corporation, a small private company (e.g. Obar Enterprises), a religion, a governing body of a planet or city, or a band of adventurers. It could be a single business, a sports team, or a knitting club. Guilds, cults, and secret societies are other examples. Anything that has two or more people involved and some sort of order or hierarchy counts. The sky is really the limit.

Maybe like me, you want to flesh out one or more organizations in your setting an share them as part of the carnival. What makes the organization unique? How does it stand out in your world? How do the player characters interact with the organization, if at all?

I remember a business from a fantasy game I played in when I was in high school. It had been created by a retired character in an earlier campaign run by the GM, he wasn’t part of our game. It was a chain of establishments that were a combination of high-end tavern, inn, casino, and other attractions. You could find them in almost every major city. But they only accepted silver coins. You could not pay in gold, copper, nickel, or brass (the various other coins of the world). Only silver. Apparently, the retired PC who set up the original inn, which he created as a safe house, had something happen to him that made him leery of every other coin type. It was a great, safe place to stay, you just had to have a lot of silver on hand to pay your bills.

Or maybe you have a unique set of rules for handling the way various organizations interact with one another. I remember when I read Stars Without Number, the faction rules were so interesting I almost wrote a little mini game based just around that set of rules.

Another topic that comes to mind is how you keep track of all the organizations in your game and what they are up to. Do you have lists of all the projects they are working on? Or maybe you just have short descriptions of their aims and goals and when something happens, you attribute it to the organization most likely to have done it.

Those are just some ideas I’ve had of things to write about as I’ve contemplated this topic the last little while. I’m sure you’ll have others. Share your ideas by linking to this post in yours, and posting a comment here once your post is up. At the end of the month, I’ll gather up all the posts from the comments and consolidate them in to an organized list to provide a handy reference.

And with the kickoff out of the way, it’s time to turn our attention to a semi-secret society in my game universe, the True Yazira Society.

The True Yazira Society

True Yazira Society Logo, a stylized tree shaped like the leaf of the major tree species from Yaziria with the society’s initials forming the branches.

I teased this organization back in my posts for the February Blog Carnival, whose topic was Legends and Lore. As part of that month’s posts, I did two posts on the legends and lore of the yazirian species in my Star Frontiers game universe. The first, Yazirian History, I covered the background of how the yazirian race came to be in the Frontier. Most of this is general knowledge to yazirian characters. In the second, Legends & Lore – Yazirians, I covered more less known information including things the characters may not know. It was in this post that I introduced the True Yaziria society.

Creation

The True Yazira society was formed about ten years before the first sathar attack. It was created by surviving members of the old Warhon’s guard, supporters, and retinue.

When news reached the yazirian colonies that the only ship to be lost in the exodus was the one carrying the royal family, many believed that foul play by the Family of One was involved and that they didn’t want to give up control of yazirian society on the new worlds. This was most strongly vocalized by members of the royal court and the Warhon’s personal guard that were already in the Frontier.

It was at this point that the “accidents” and disappearances started happening. Many of the most vocal dissidents died or simply vanished. Fearing for their lives, many of the royal court and royal guard took the opportunity to emigrate to the Prenglar, Cassidine, and Truane’s Star systems were there were multi-species worlds and where they would be out of the direct influence of the Family of One.

As part of this second exodus, these yazirians formed the True Yazira society. The members initially consisted of those fleeing the yazirian worlds but that would change over time.

Aims and Goals

The initial aims of the society were really just mutual protection and support. Coupled with a desire to preserve as many of the traditions of their homeworld as they could in their new environment. First and foremost in the beginning, the members of the society worked to keep track of each other in order to keep them safe from the Family of One and alert one another if someone went missing. The other major aim was to support one another as they settled in these new worlds among aliens species. Contact with the humans, vrusk, and dralasites had started only a few years before and the society provided a social outlet for yazirians to meet and just be themselves.

As word reached the members of the actions being taken by the Family of one on Hentz, as well as the other yazirian colony worlds, the True Yaziria society’s goals expanding to opposing the actions of the Family of One. Many members returned to the yazirian worlds, either permanently, or as regular business visitors, to both monitor and actively work against what they felt were encroachments by the Family of One on the true yarziran way of life. These early efforts were quite fruitful, and the society was gaining momentum, most rapidly on the worlds other than Hentz where the Family of One was centered.

And then the sathar attacked. While the actual devastation was confined to the Truane’s Star system, the repercussions would be felt all over the Frontier. Most of the membership of the society living on Pale were killed in the sathar attack, as whole cities and towns were obliterated in single strikes from space. In the decade after the attack, when everyone thought a fresh attack could occur at any moment, the focus of the entire Frontier shifted and the concerns of the True Yazira society were far from the concerns of the average yazirian citizen. The Family of One worked efficiently and effectively during the crisis and people just came to accept their leadership.

In the intervening decades the aims of the society have shifted somewhat. They still oppose the Family of One, but their efforts are much more behind the scenes. Openly, they focus on cultural preservation and teaching about traditional yazirian values from their homeworld. But behind the scenes, many members still work to limit the power of the Family of One and to get equal treatment for yazirians everywhere regardless of world or clan. These efforts have been much more effective on the worlds other than Hentz. They have given up on completely ousting the Family of One from its position in yazirian society but rather now focus on neutralizing its influence as much as possible.

Membership and Organization

Initially, members of the True Yazira society were all members of the royal court or royal guard and refugees from the yazirian colony worlds living on the mixed-species worlds or the worlds of other species. With the return of some of these yazirians to the colony worlds, the society began to grow there as well. Anyone who expressed displeasure with the operations and ideals of the Family of One would often find their way to True Yazira. On the non-yazirian worlds, many joined simply for the comradarie of fellow yazirians in their new alien homes.

Today most of the membership of the society is fairly old and consists of first generation colonists who still remember Yazira itself. While there are new recruits of the younger generations, their numbers are relatively few but growing. Some of these younger members are truly interested in preserving and sometimes restoring practices from Yazira, most are there for the opposition of the Family of One and its policies and practices. The old world doesn’t mean as much to this younger generation as they have never seen it.

The society is organized in to chapters and councils. The chapters are the local organizing body and typically cover a single town or small region. Although in the larger metropolitan areas such as Port Loren, or Point True, there might be multiple chapters each covering a part of the city.

Councils are the higher level organizations. Each world has a single council that coordinates activities across all the chapters of the world. Each chapter has a representative that attends council meetings and votes for the interests of the chapter. This representative also has the responsibility to make sure that the chapter members adhere to any decisions of the council. Typically, the council representative is the head of the local chapter.

There is also a Frontier wide council consisting of two representatives from each of the world councils. This is the governing body of the society. All current members of this council are former members of the royal guard or royal court.

Activities

In the early days of the society, the members openly opposed the actions of the Family of One although they did so as individuals or groups and never in the name of the True Yazira society. And in return, the Family of One actively hunted down these members of the society, although that was done clandestinely as much as possible.

Openly, and in the name of the society, the early members organized activities and cultural events for yazirians on all the worlds of the Frontier where chapters were organized. They also welcomed any visitors of the other species in the Frontier to the events as a way of teaching them about yazirian culture.

After the sathar attack, the opposition to the Family of One became much more clandestine and behind the scenes. They supported organizations that opposed the practices of the Family of One with money and manpower but took much more of a supporting role than active involvement. They have worked extensively, especially on the worlds in the Athor, Gruna Garu, and Scree Fron systems, to get equal treatment from GODCo on those worlds and limit the control the Family of One exerts on the govenments of those systems.

At the same time, the society has actively stepped up the cultural and historical activities on worlds all around the Frontier, working hard to preserve the cultural heritage of the species and the histories of their homeworld. In the last decade they have launched a major effort to interview and record all surviving members of the species who actually lived on Yazira and participated in the Great Exodus. All of these stories are available for anyone to listen to.

As the society is slowly recruiting younger members, many dissatisfied with the actions and policies of the Family of One, the opposition is becoming more vocal and open once again.

Once recent activity which the society is indirectly a major supporter of, is the voyage of the HSS History’s Hope, a small exploration craft currently trying to chart a way back to the system that they believe to be Yazria. The Family of One suppressed the location of Yaziria shortly after the yazirans arrived in the Frontier claiming a computer crash wiped all details of the location and routes there. With the recent discovery of a system that might by Yazira in the right direction from the Frontier, many members of the society were quite excited. The support for the mission was quite spontaneous and not an organized event. However, most of the crew of the ship are members of the society and much of the mission’s funding comes from members as well. While unintended, this means that the mission has the ability to call on the society for assistance if needed. You can expect to hear more about this relationship in an upcoming post and in upcoming events in the Detailed Frontier Timeline.

Closing Thoughts

That’s my first organization for this month’s carnival. I intend to do at least one more later in the month and have new organizations be a regular feature on the blog. I created the True Yazira organization as part of the Legends and Lore blog carnival entry and have since tied it in to several events in my setting. It hasn’t come up with any games I’ve ever run but that is sure to change in the future.

I can’t wait to see what other organizations my fellow bloggers come up with and other aspects of using organizations in games they discuss. Be sure to check back regularly to see what new posts have been added to the comments and come back at the end of the month for the wrap up and summary post.

What do you think of the True Yazira society? How would you use an organization like this in your game? What more would you like to know about this society? Feel free to share your ideas in the comment section.

June 1, 2020 Tom 8 Comments

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